- Paranoia UK II
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- Noble Member
Weapon of mass construction.
Titan is my newest forge map created in the Skybubble in 'Sandbox'. I have tried a number of new things with this map and as such it has turned out very different to most of my other maps. With Titan I have tried to focus mainly on gameplay rather than aesthetics. This was something new to me as I consider myself an aesthetic forger. When I forge I normally try to create a map which is playable on any or all gametypes, but to focus mainly on a clean and proffesional looking map with an number of aesthetically unique structures. As a result my maps normally turn out very detailed, but very small with poor gameplay.
Titan is my largest map to date, hence the name, and is probably my best in terms of gamplay. If I had to describe what the gameplay is like then I would say it is a cross between Construct and Citadel. There are two main levels, two large staircases connecting them and a large outer walkway.
On the top level there are long open windows stretching the whole length of the walls. There are also four bunker type windows overlooking the corridors below. The main area at the top also has a pit type opening which takes the player into the chamber underneath.
On the base level there is a large atrium type room surrounded with open windows similar to those found on the top level. The atrium has three entrances and an elevated section overlooking it. There are also three pits sending the player plummeting to his or her death. Surrounding the artrium is a large corridor which stretches the circumference of the map.
The map features many long sight lines making it seem very open and easily accessible. I have created the map in such a way that wherever you are standing you can be seen or shot from the other side of the map. This does not however lower gameplay as it is easy enough to get to cover.
Titan is set up for all gametypes but I find Team Swat to be the best. Failing that Free for All is also very good. I have used a rather limited weapon set up to put more of a focus on to skill and tactics. The power weapons are the sniper and shotgun. To get the sniper you must pick it up downstairs and then get it upstairs for it to be most effective. The shotgun is located evenly between both spawns making it an important early battle. I have used spike grenades as they are most effective with the tight corners and walls in the map.
Overall I am very happy with this map. The Forging is to a good standard and the layout and setup ensure the game is both fair and fun. Titan has taken me about 30 hours ot make and has been a real joy doing so. Below I have included screenshots of the finished map, some action shots and also some random shots i've taken at random intervals whilst making the map. Thanks for reading
[b]Weapon List[b/]
6 x Battle Rifle - 30 second respawn
4 x SMG - 45 second respawn
4 X Spiker - 45 second respawn
1 x Sniper Rifle - 120 second respawn
1 x Shotgun - 120 second respawn
4 x Spike Grenade - 30 second respawn
1 x Power Drain - 12- second respawn