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This topic has moved here: Subject: Awesome D-Day map for all types of players!!!
Subject: Awesome D-Day map for all types of players!!!

So I have been playing this map with friends for about a week now, but I've been working on it for about 3 weeks, and every time I go back and fix something to make it better. Now, I think it's time to show the rest of the Halo 3 community.

If you download this map, you must download the gametype as well, for you will have the most fun you've ever had in a custom game, I promise.

Gametype: http://www.bungie.net/Forums/posts.aspx?postID=14803547

This map is very different from the D-Day map now on Bungie favorites, and while both are good, they are very different, so try both and see what you think.

When you start the game there is a team that must run up the beach hiding behind cover and providing cover fire for their teams advance up the beach. The other team starts inside the two ends of the sea-wall, and must rush to the center to hold off the attackers on the beach. They have 4 turrets to defend the wall, but almost always the beach team gets through the first line of defense. (This is a VIP game so you need to push through to get to their VIP) The defending team also has a small yet somewhat protected tower behind the wall from which they have a almost full view of the attackers running up the beach, and can kill them with the provided sniper rifles.

While the defending team may seem to have a huge advantage, there are a few things that once gotten to, the attackers will find things much easier. There is a rocket launcher behind some crates once you reach the shore, a spartan laser against the rocky wall on the left side under some palm trees, and a sniper rifle that is a little further up the beach, but has good cover to do some serious damage to the other team. Scattered along the "trenches" of the beach are battle rifles, assault rifles, grenades, smg's, and a grav-lift to sneak up the wall in any unprotected area. Also on the wall, but in reach of both teams, there are 2 shotguns at one end, and 2 more in the defenders area.

I made some really good spots to hide if you're the VIP, back deeper into the base, but once the enemy knows you are there, you'd better find a new spot.


I really hope you all like this map, and if you want to play or test it with me, send me (grizzle baer) a friend request, and you can join the games I've been playing every day since I made this map.

EDIT: here are some pics I just took-

beach sniper
using the grav-lift
sniper tower
turret shooting 1
turret shooting 2
charge!!!
coming up the side
overview

EDIT: Here are MORE pics for you... now go play some D-Day!!!

big explosion
double turrets 1
teleport to sniper tower
about to get sniped
blue team on D
double turrets 2
above view
taking cover
beach overview

Comments are appreciated, thanks, and enjoy

[Edited on 11.27.2007 3:53 PM PST]

  • 11.26.2007 8:49 PM PDT

I just uploaded a ton of pics, so all you people who need to see pictures, now is the time to look.

I didn't take any of the back of the base, because I don't want to show the VIP hiding spots, so you will have to find them on your own.

Hope these make you want to download, and trust me, it's worth it!!!

  • 11.26.2007 9:08 PM PDT
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fun game 5 out of 5!!!

join my group!; http://www.bungie.net/fanclub/139380/Group/GroupHome.aspx

  • 11.26.2007 9:36 PM PDT

Just posted even more pics for you people, I want to show you how fun this really is, and since some of you always need pics, here are a bunch more.

[Edited on 12.06.2007 3:41 PM PST]

  • 11.27.2007 3:59 PM PDT

I just finished playing a few games of this and I got some comments from people about the VIP hiding spots, and that there need to be more of them. The problem is that I can't have any more items on the map at all, I have reached the limit. So if any of you who have played the game can think of a way to change the hiding spots to new areas, let me know, and I will see what I can do.

Thanks to all who have downloaded so far, I'm glad some people noticed this game.

  • 12.06.2007 3:40 PM PDT

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