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This topic has moved here: Subject: THUNDERDOME V2
Subject: THUNDERDOME V2
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  • last post: 01.01.0001 12:00 AM PDT

Overview
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Symmetrical Team Based Foundry Map. Ideal for TEAM based Slayer, King of the Hill, Oddball and Territories. Due to Spawn points and base setup, this is not a great map for FFA or other game types.

2 Identical bases, with Armories and a single turret each. Level is designed to discourage players from returning to base (or reaching opponents base) after they leave (it's not impossible, but you have to make an effort to get there). 'Fighting' area is basically a 4 quadrant arena with an outside ring. Access from the outside ring to each of the 4 quadrants is via shield doors. The 4 fighting quadrants are split with a unique 4 way shield door (the 'hill' here can be fun).

There are 2 sniper perches in the outside ring, and a sword above the 4 way shield door. Both are risk/reward situations. The sniper perches have NO cover and the sword has fusion coils to avoid.

A truly must play....

VERSION 2 - Fixed 'right side' Sniper Point issue

Screenshots
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Overview 1
Overview 2
Armory
Base Overview
4-way Shield Door
2-Way Shield Door
Sword Alley

EDIT: WOOHOO...Figured out how to link the pictures correctly!!!!

Please Rate...Comments/Suggestions welcome!

Petey305

  • 01.14.2008 8:29 AM PDT

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