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This topic has moved here: Subject: Solid Chief - This is a sneaking mission!
Subject: Solid Chief - This is a sneaking mission!

Rock on!

I've went and retooled the Solid Chief gametype to make it a bit more fun and balanced. In this Juggernaut variant, each round a random player is given the title of Solid Chief and the task of reaching the objectives by any means necessary. To aid him in his mission, he is given slightly upgraded shields that can only recharge by depleting that of others, a fully-functional stealth suit and an upgraded radar. He is hampered by a slower speed and the inability to use vehicles.

The rest of the roster becomes his adversaries, the ever-present guards. They have weak weapons and are unable to change them on the field, as well as being unable to use equipment or non-standard grenades. However, their mastery of vehicles and turrets gives them an equal footing with the Solid Chief. There's also the Special Powerup, a boosted Soliton Radar that will help identify the Solid Chief within a staggering range. However, the powerful radar is so strong that everyone will know who is using it - including the snipe-happy Solid Chief. Therefore, caution is key.

A round ends when the Solid Chief has reached his three objectives or when any one guard has killed him three times. Therefore, competition and cooperation must be equally balanced!

Good luck, Solid Chief!

Maps for this gametype so far:
SC-Valhalla

[Edited on 03.27.2008 8:56 PM PDT]

  • 03.26.2008 8:34 PM PDT

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