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This topic has moved here: Subject: Quarantine - A revolutionary Infection map.
Subject: Quarantine - A revolutionary Infection map.
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  • last post: 01.01.0001 12:00 AM PDT

Here's my very first Infection map that i've put here on the forums. I think in my opinion...its good, but others will beg to differ. Its set on Guardian [i know...not everyones favorite] and it's relatively thought out. Here's the layout.

And yes...I did make this map. Even though my name isn't next to the "Author:" section.

This is the recommended game-type to along with this map: [I will add the link soon.] SORRY

The major base for the humans is set in the building, where in the original Guardian, the overshield is. That base is where the humans spawn and the is the where they must defend. [I they choose to].

Main Entrance
This is the "main" entrance to the human base, and it's not heavily defended. There are weapon spawns for and SMG and a Magnum.

Entrance 2
This the second entrance that the zombie's can take, and it as well is not heavily defended. Explosives are against the walls so they had an added security.

Base 1
This is the primary base for the humans and has a turret included. There are fragmentation grenade spawns and many explosives are found here as well.

Base 2
This is the second most important base, and it also has a turret. On the ledge, there is a single Magnum spawn. This is a strategic advantage because of it's position, and it has shootable access to most of the map.

Base 3
This is the final base for the humans, and its the most secluded. Its under the main base above, and it has only one access way for the zombies. It offers protection due to explosives, and has two SMG spawns, two Magnum spawns, and a Shotgun spawn.

Recommendations :
Number of Players : 5-16
Game-type : Infection, CTF, or Assault
Starting weapons: Magnum and Shotgun
Starting Zombie Count: 3 or 4

Please download and leave comments to help make my map the best it can be! =D



[Edited on 04.28.2008 5:34 PM PDT]

  • 04.27.2008 4:19 PM PDT

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