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This topic has moved here: Subject: Map Variant
Subject: Map Variant

This is one of the greatest maps in halo three awesome aesthetics and gameplay.

  • 04.30.2009 5:21 PM PDT

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Few are left who know the ture meaning behind the giant red skull even fewer who know about the blue skull CTF N.BOMB CONQUEST

ATLAS POST

Skulls{AKA The Red Skull} is a symmetrical map set up for objective games.This map is designed,and does,play like a smaller version of default sandbox most of the weapons are still there with a few additions.The platform in front of the mouth is roughly the same height as the s.box bases and there are numerous ways in and out of the courtyards below.

Inside the mouth{s} is the flag spawn points and the return is on the top of the tongue there are also 2 tunnels and areas in front of the jawbone that add a lot to the gameplay


WEAPONS,VEHICLES AND EQUIPMENT

The weapon layout is symmetrical in each base there are -

MONGOOSE side of the base
WARTHOG - near the edge of the base

SPIKE G. - On the tip of the tongue
BATTLE RIFLE x2 - Leaning against the flat block in each base
PLASMA G x2 -next to the B rifles
MAGNUM x 2 against the internal wall next to the mongoose
BRUTE SHOT -opposite the magnums inside base

BUBBLE SHIELD- next to the red column next to the warthog
TRIP MINE -
REGEN- inside the shielded starting areas
POWERDRAIN - behind the higher slit wall

Outside the bases behind the double walls there is

SHOTGUN - 1 clip 90 sec behind the walls

ROCKET LAUNCHER - 2 rockets 120 sec opposite the shotgun

Along the centre line there is

SPIKE G. - either side beneath the arches
FLAMETHROWER - right in the middle
GRAV LIFT - next to the flamethrower
TRIP MINE - either end between the gold columns


Outside the bases are the most used respawn points as with the default sandbox layout they are behind the large corner blocks to the side of the skulls and there are more in and around the bases.

The starting points are directly underneath the skulls behind the shield doors for all gametypes,mainly for the visual impact of the giant skull staring at you!


[Edited on 05.01.2009 9:05 AM PDT]

  • 05.01.2009 9:00 AM PDT

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