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This has been replaced by a new version that improves gameplay and fixes breaks.

New Version Here.

[Edited on 10.03.2009 5:30 AM PDT]

  • 09.20.2009 3:54 PM PST

this looks sick. im gonna need more hints. but what a win this is. i will edit this if i ever finish to tell you guys about it. but it looks amazing. ad one thing, how did u make the objects un editable???/

  • 09.20.2009 6:18 PM PST

Posted by: JJSLAYER541
how did u make the objects un editable???/


Have an object set to "Spawn at Start:No". When you first load up Forge the object spawns anyway but it won't let you grab or delete it. If you've ever been working on a map you've probably stumbled upon this from time to time.

Naturally restarting the round fixes the glitch. Of course if you think restarting the round will let you go through and delete everything in my map you'll be in for a suprise!

[Edited on 09.20.2009 6:21 PM PDT]

  • 09.20.2009 6:21 PM PST

looks nice, im gonna dl now and try it out :)

  • 09.21.2009 9:12 AM PST

I have no idea what to do in the secod puzzle, the one with the turret. Hint? Oh, and Buddhacrane, if u ever need an eager tester than add me at xwooden leafx MSG me on xbl if u don't want to get give it away... The only bad part about this map is that you can't check out the puzzles you can't figure out In forge.

  • 09.22.2009 2:44 PM PST

Posted by: JJSLAYER541
The only bad part about this map is that you can't check out the puzzles you can't figure out In forge.


Exactly, you can't cheat :P

For puzzle 2, have you checked out the ForgeHub thread? I gave hints and a pic for each puzzle in there, which help if you're stuck.

I can tell you that the turret has to be moved from its original location and that you need to work out a way to get passed more than one barrier without dieing.

  • 09.23.2009 2:02 AM PST

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