Halo 1 & 2 for PC
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Subject: Check this out
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That is so true.

Would you people stop and think for a minute? I'm sure the head honchos at Microsoft don't believe a port of Halo 2 is going to influence Vista sales in any appreciable manner. Bungie couldn't care less about selling Vista because they get no money from it. But maybe, just maybe Bungie wants to capitalize on all the people who are buying Vista by making the game Vista exclusive. If Halo 2 were made for XP how many people would buy it? Excluding the people on this forum, probably not a hell of a lot. Halo PC didn't make a load of cash, so what makes Bungie think that Halo 2 will fare any better? But, if people go down to the computer store and buy Vista, and they see Halo 2 Vista sitting there next to it in it's shiny box with the Vista sticker, they'll probably pick it up. Even if it's just an impulse purchase.

  • 02.17.2007 2:11 PM PDT
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Posted by: Btcc22
Posted by: snowysnowcones

1. Halo 2 Vista is not the only game that is using the Live system.

2. Future Support - As I said before, H2V isn't the only game that's using the Live system. What would it be more convenient for Bungie, have to do updates on multiple operating systems, or do one quick update. If we just say for a minute that they DID have to make seperate updates, which they wouldn't have to, you're saying they'd sarcrifice a huge amount of sales to make what would be a tiny code update, because they're lazy?

3. Better Resource Management - Hmm, I would think this would do a lot of a game, considering Halo 2 Vista will have custom, downloadable content.

4. Better Operating System - See 1, 2, 3, 5, 6

5. What are you trying to say here? "Higher end systems which will struggle more with Halo 2 on Vista than had it been on XP?" When was Halo 2 ever on XP? How would you know that? He said "Bungie will be able to take the advantage that they can design for higher ended systems" And is absolutly right...Hey, ever heard of DX10? Yeah, that's coming with Vista, why would Bungie make a game for XP, when people have cards that are DX10 that can only be used with Vista?

6. These are Vista's minimum system requirements

* A modern processor (at least 800MHz¹).
* 512 MB of system memory.
* A graphics processor that is DirectX 9 capable.
I've got a 5 year old computer that can run Halo PC, with an Nvidia TNT2 card, and a Intel Pentium 3 933mhz. This runs Halo decently too. I would not be surprised at all if you cold run Vista, you can run Halo 2. Now, it may not look the best, but I'm sure you'll be able to run it at a decent frame rate.


1. Do you have a point here? Seems not.

2. Basically all XP programs work fine on Vista, especially when compatibility is kept in mind. It'd be the SAME patch for XP and Vista. It'd work on both.

3. No, I don't see what your point is. What does downloading maps have to do with memory management, sorry?

4. You have no point here.

5. I meant DX10 not 7. Not sure why I said that. DX10 cards work *FINE* with any other OS, not just Vista. Not only that, Halo 2 does not use DX10, but DX9, available in XP. DX10 could have been part of XP if Microsoft had wanted it to be (IE7 anyone?). Also, it's not been on XP, but considering Vista is more resource hungry, it's an assumption that's 100% safe to make.

6. It probably won't run at a decent frame rate.

I think that's your argument demolished. :)

Personally I feel putting it on Vista wasn't what Bungie wanted, but rather what was forced upon them (a bit like everything that was forced upon Gearbox to make Halo PC a worse port than it should have been).

*sigh*
1. Ever think games that aren't going to be compatable with Window's XP will be using Live Anywhere? (Hmm, maybe a DX10 game?)

2. Not all programs that work on Window's XP work on Vista.

3. Maybe it has to do with something called "Live Anywhere"?

4. Go google it

5. You're right, DX10 could have been a patch in XP, but the fact is, it's not.

Now you have two choices..
A.) You can accept the fact that Halo 2 is not coming to XP, if it was Microsoft's little marketing gimmic or another reason, and you can enjoy the game.
or B.) Don't buy the game.

  • 02.17.2007 6:22 PM PDT
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Who said I was complaining it's not coming to XP, or that I don't accept the fact?

I don't care, I have Vista anyway and a PC more than beefy enough to handle anything out there. Makes no difference to me at all, and several days before release it'll on my doorstep free of charge, just like every other Halo game I own (except the Xbox original xD).

But yet again, you don't really make any points.

1. What does this have to do with disabling Live Anywhere on an XP version of Halo 2 (if it was around)?

2. Nope, true. I did edit it and say that they'd have to be very lazy to not release it for XP if they were scared of the effort changing a few bits of code max in exchange for profit. Also, Halo Mac, anyone?

3. You seem to fail to understand what this better resource management thing is all about. Go look at the technical information, and then tell me how much it benefits downloading some maps to your drive, or online gaming.

4. What's to Google?

5. Like I said.

6. All in all, there are plenty games out there now (by plenty, I mean a huge amount) that work just fine on XP and are far more demanding than Halo 2 will ever be.

Oh, and TUI Obi Wan, I wouldn't exactly count millions upon millions as pocket change. Do you? Last time I checked, just before the release of Halo 2, HPC had sold over 1,000,000 units. 1,000,000 x RRP...

[Edited on 2/17/2007]

  • 02.17.2007 6:29 PM PDT
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1,000,000 units? Versus 2.7 million copies of Diablo 2.

Versus 8 million plus copies of WoW.

Versus 10 million copies of the original Doom in both registered and unregistered versions.

*all facts were researched on Wikipedia*

I'm sorry, but 1 million copies really doesn't amount to much.

  • 02.17.2007 7:17 PM PDT
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Posted by: TUI_Obi_Wan
1,000,000 units? Versus 2.7 million copies of Diablo 2.

Versus 8 million plus copies of WoW.

Versus 10 million copies of the original Doom in both registered and unregistered versions.

*all facts were researched on Wikipedia*

I'm sorry, but 1 million copies really doesn't amount to much.
Thank God, too, otherwise 50 Cent: Bulletproof would be considered to have merit...

Seriously though, like Btcc said, I'm getting Vista anyways. It's a moot point for us. Like when I get pissed off at Halo Wars for being 360-exclusive and buying it anyways.

  • 02.17.2007 7:46 PM PDT
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Well, I think that let's say at least £20,000,000 (~$38,000,000) is quite a lot of money!

I'm sure H2PC could have blown the HPC's sales to bits, but now it's Vista only, I'm not so sure. It'll be more of a steady uptake, but the second something else comes out...

  • 02.17.2007 8:32 PM PDT
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Btcc22, I'd like to know where you've found HPC has sold one million HPC copies. And don't just say, "It's on Wikipedia," because I've been searching and have found zero mention of HPC's sales. Searches on Google haven't yielded anything as well.

  • 02.18.2007 7:00 AM PDT
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I wish I knew where it was from too.

I made a video the week before H2 as a H1 tribute, and I researched it back then. A number of years ago. That's why I said 1,000,000 pre-Halo 2. :)

If I remember, it was 4,000,000 Xbox.

[Edited on 2/18/2007]

  • 02.18.2007 8:45 AM PDT
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Yes, but the fact of the matter is that there isn't any mention of HPC's sales anywhere.

  • 02.18.2007 9:54 AM PDT
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Well, there was at the time. ;)

I'm sure enough digging would lead you to them anyway.

  • 02.18.2007 11:18 AM PDT

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