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Subject: Kill Limits? How many kills in H2 multi?
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Extreme is the way to go!
Paintball, War Games, skydiving... HALO

  • 04.15.2004 7:37 AM PDT
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Posted by: Suge Knight
Let's take it up a bit more... 16 v.s.16 Team DM....1250 kill limit.


That's like the difference between $20 and $19.95!

  • 04.15.2004 7:40 AM PDT
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Hey 19.95 is MUCH less

  • 04.15.2004 7:41 AM PDT
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Posted by: Servano
Posted by: Suge Knight
Let's take it up a bit more... 16 v.s.16 Team DM....1250 kill limit.


That's like the difference between $20 and $19.95!


There is still a bit ofa difference.

  • 04.15.2004 7:54 AM PDT
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I'm voting maybe a max number around 500. 1000 to much, and 100 to low. Trust me.

  • 04.15.2004 8:00 AM PDT
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I hope the game adds to this string of cool saying Double kill, Triple Kill, Killtacular, then they could add this Wargasm.

  • 04.15.2004 8:01 AM PDT
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i think 2000 should be the max. Then you can have a nice multi player marathon.

  • 04.15.2004 8:01 AM PDT
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yes new kill run announcements would be nice...

  • 04.15.2004 8:46 AM PDT
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  • 04.15.2004 9:24 AM PDT
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January 30, 2004 (Warthog's Day)
The Master Chief emerged from his code. After seeing his dynamically lit realtime shadow, he went back for 9 more months of development.


Behold the power of the Originals, the Gods Axeone-Neurone.

Not only higher kill limits, I think they should add a timer option. That way we can set a match to end after 2 hrs. Though I would probably not use the time limit much.

  • 04.15.2004 9:50 AM PDT
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I'd settle for 500 max, going up to 1,000 is way to much... 500 alone would probably take a few hours even with teams enabled...

  • 04.15.2004 9:51 AM PDT
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Posted by: General Fox
I'd settle for 500 max, going up to 1,000 is way to much... 500 alone would probably take a few hours even with teams enabled...


MAYBE with bigger maps, but we have hit the 50 mark in 5 min. on smaller maps.

  • 04.15.2004 9:56 AM PDT
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The fans have spoken. Options for a kill limit up to 1000 kills would be hardcore. Since I'm a hardcore Halo player, that would be excellent. I hope Bungie takes a look at the numbers here.

  • 04.15.2004 10:03 AM PDT
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Would it not be a good idea to enable the person creating the game to select their own time/kill limits with increments of a unit each time instead of jumping from 25 to 50 (for example). Bungie could create a max of 10,000 kills or 10 hours or whatever they saw fit.
However, this would probably not work on Live as i can not imagine many people willing to enter into games that would last for severeal hours.

  • 04.15.2004 10:05 AM PDT
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[color=red]~remembers a server that had borders2 set up with 1000 frags in mega TF and getting it in less then 10 minutes as a civilian that only gets an Axe~[/color]

nwuahahahahaha XD

Anyway, I guess that is true... But then, what will we do with servers that run it on big maps... I don't want to sit in a server doing the same thing over and over again for 5 hours... :-(

[color=white]EDIT:[/color] Now that I think about it, I forgot about time limits =O... I guess it won't be as boring as I thought it would be...

[Edited on 4/15/2004 10:08:38 AM]

  • 04.15.2004 10:06 AM PDT
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Good point...

  • 04.15.2004 10:18 AM PDT
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Come on! No one else?

  • 04.15.2004 10:46 AM PDT
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Should be able to have more then 50 kills because of xbox live or at least I hope.

  • 04.15.2004 11:40 AM PDT
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Yes, on live with 16 players and a big map... 500 would be nice!

  • 04.15.2004 12:14 PM PDT
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i say 1000000 because we are all at 1 point going to spend days at a time on halo2 with non-stop hardcore action

  • 04.15.2004 12:20 PM PDT
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WHAT!?

  • 04.15.2004 1:08 PM PDT
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1000 with 32 people would be awesome!

  • 04.15.2004 1:09 PM PDT
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Yes... it would be!

  • 04.15.2004 1:31 PM PDT
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Well this did not get as much of a response as I hoped...

But, I am still gonna push for it!

We need 500 at least!

  • 04.15.2004 1:56 PM PDT
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Only 44 votes on this?

  • 04.15.2004 7:55 PM PDT

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