- last post: 01.01.0001 12:00 AM PDT
Gametypes:
Guerrillas In the Mist - Everyone except the overshielded JGRNT has active camo / no armor and is on a team. No motion tracker available. One life a round, first Player to kill 25 guerrillas wins. (Monkey sounds over the mic encouraged).
Dusters - Always Played on the largest, darkest level possible (waterworks), there is no armor, and no ammunition on the map. You start with one grenade, a pistol and a battle rifle. You and one teammate each have one life a piece per round, while there are three other teams of two throughout the map. Motion tracker is available. Due to the conditions, many teams will only speak to lay initial plans, and then resume radio silence. To be completly honest, the game is a nerve rack with the persistant sneaking, listening closely for opponents breathing, and attempting to cover possible entrances / exits. Those who speak freely to one another are the first to die, as are those who decide that running is a benefit when charging onto unfamilliar ground. First team to 5 rounds wins.
[Edited on 3/5/2007]