- last post: 01.01.0001 12:00 AM PDT
See Rythym Killer, we've isolated the problem. You don't agree with the capitalist system, the more it sells, the better the game is, at least to the company that made it. Companies, don't make games, just so that like 4 people like them. You just pointed it out: appeal to main stream audience. Yeah, the thing is, just because your opinion says the game is better, doesn't change the statistics. The majority of people enjoyed Halo: 2 more then Halo:CE, and the staitics show.
No, i won't rate its personal worth on how many copies it sells. But ussually, games that tend to sell more are better. And think about it, are you arguing to the game devloper, that they should sell less copies? Uh..... That means the game appeals to less people, and they make less money. Thats now how it works, a company wouldn't do that. If people worked for free, maybe, but thats now how it works. Read on how market economies work, the more you sell, the better your product is. Its better to the vast majority of the consumer base, and many other things.
Obviously advertising does play a role, but Halo:CE had plenty of hype. Its not like it lacked advertising. All it did was appeal to "hardcore gamers", more then "casual gamers", and thus it sold less. I"m not saying this is "good" or "bad", but expecting a corporation to do anything other then try to sell the most games (yes that sounds bad. but thats what corporations do. Obviously they sell those games, through hard work, dedication etc,) is completely erroneous.
[Edited on 04.16.2007 4:34 PM PDT]