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  • Subject: why i liked halo 1 better than halo 2
Subject: why i liked halo 1 better than halo 2
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I liked Halo: CE better because of the game play. They change a lot of things in Halo 2. So, yeah..

†U.M†

  • 05.05.2007 1:47 AM PDT
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should I go make a thread called...Why I don't care?

  • 05.05.2007 2:09 AM PDT
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Posted by: xfire gruntAll it did was appeal to "hardcore gamers", more then "casual gamers", and thus it sold less.

No, all Halo did was lack online capability. The game was fine, but people lacked a good way to play each other. Don't forget, Halo 2 sold XBL, and vice versa.

  • 05.05.2007 4:28 AM PDT
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I liked the graphics. Everything looked shinier for some reason.

  • 05.05.2007 11:29 AM PDT
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The campaign is what's most important to me, however Halo 2's campaign was ruined for me with the Arbiter. I didn't find it enjoyable to play as him for the fact that you had no choice whether you wanted to play as him or not. I also didn't like switching between him and Chief throughout the game. It made the game less immersing for me knowing that in the next level I'll be playing as someone else, so I couldn't feel connected to either character in that game knowing that his segment of the story will be interrupted by the other guy's segment.

This is why Halo CE was so much better to me, it had a great campaign that allowed the player to become immersed by the game with no interruptions of having to play a side roll.

  • 05.06.2007 2:09 AM PDT
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Halo 1=OMFG, I 3SK'ed you!! Pwnzified!!
Oh-My-Gawt, I am skilled with teh Pistolzzz I pawnsed yu0!!
I shawt yu0 with a sh0tgun!! Ownsed!!
LoL you fell off of Prisoner, OMFG!!

In short, Halo 1, is a community of skill-whores who only worried about how much skill is involved in moving the thumbstick.
They play by a honor system that dosent exist.


  • 05.06.2007 10:16 AM PDT

Posted by: Symbolik
Halo 1=OMFG, I 3SK'ed you!! Pwnzified!!
Oh-My-Gawt, I am skilled with teh Pistolzzz I pawnsed yu0!!
I shawt yu0 with a sh0tgun!! Ownsed!!
LoL you fell off of Prisoner, OMFG!!

In short, Halo 1, is a community of skill-whores who only worried about how much skill is involved in moving the thumbstick.
They play by a honor system that dosent exist.



You are clearly a loving fan who is just butt-hurt by all the complaints different people have about halo 2. You are talking about halo 1 like it wasn't the predecessor for halo 2, and wasn't an accessible, easy to pick up and incredibly popular game that launched the xbox, created the console LAN, and made millions of fans worldwide.

Don't cry just because you don't like what some people have to say about halo 2 - you really shouldn't take it personally enough to make a post like that.

[Edited on 05.08.2007 8:44 AM PDT]

  • 05.08.2007 4:00 AM PDT

I have to say i generally prefer h2 to h1. i hate when people complain about noobish weapons like the pp and the sword. its strategy. use it or lose it and dont -blam!- when you get killed by them. instead of whining find a way to outsmart your opponent. second, i love the melee system. it rewards agressive behavior. not that any of you have probly noticed but you only lunge if ur moving toward your opponent. third, i love the auto aim. the trick is to not concentrate on hitting your target, but on making them miss. people say its stupid simply because its different than every other first person shooter where aiming is the top priority. fourth, i like the button glitches. they just add another tool for me to kill people with.

  • 05.08.2007 5:19 PM PDT

Posted by: Lurker_77
Here are my list of reasons why Halo CE owns Halo 2:
1. Halo CE has no homing punches/lunges or hitboxes. This creates a completely consistent and accurate punch that does not leave any space for wondering if it will hit or not.
2. Halo CE does not have huge autoaim/bullet magnetism. This is a major problem in Halo 2 because it makes it to easy to get headshots and even noobs can play fairly well. This high level of aim assist makes sniper too easy and sometimes bullets that don't even hit the head are counted as head shots. I've even shot a rock on Burial Mounds and the sniper bullet went through the rock and hit the enemey behind it. The whole aiming system of Halo 2 needs to be changed back to Halo CE's aiming levels. The level between a noob and a pro is not nearly as drastic as it is in Halo CE.
3. There are really no bad glitches that can really be exploited in Halo CE. There is a doulbe-melee glitch (which I think was amazing and felt like it should be in the game), but there was no BXR or Double-shotting glitches, and especially no superjumps.
4. Grenades were better and more powerful/useful in Halo CE. Halo 2 has dinky grenades that sometimes don't even work right before you die. I've stuck someone as I died and nothing happens to them. Secondly, you can't throw grenades very far at all in Halo 2 and the timing on the frags and plasmas are not good in Halo 2. Frags should have to settle before they blow and plasma should not have the same blast timing as frags.
5. Weapons were more powerful in Halo CE. The Plasma Rifle actually worked well by slowing enemies in Halo CE. The pistol was a three shot kill (3SK) in Halo CE and was more accurate than the BR.
6. The Plasma Pistol is such a noob weapon in Halo 2. The overcharge homes on enemies and is almost inescapable, add a BR to that mix and you are too good. Even a noob can own with the PP/BR combo (noob combo).
7. The health in Halo 2. I do not like how you can bring someone down to 1 hit from anything and then they crouch behind something for 3 seconds and are then suddenly full health again. It's like your previous shots were pointless. I believe they should bring back the original health system with a shield and then health tanks.
8. The competition was fierce in Halo CE because of the accuracy and skill needed to use the pistol. The pistol was much more reliable than the BR. I've had to put an entire clip of BR into someone in order to kill them because of the stupid burst fire. Bring back the single shot PLZ.
9. The levels were better in Halo CE. They were more enjoyable and fun for Slayer and CTF matches. Levels like Hang'Em High, Chill Out, Damnation, and Prisoner were all well designed and a ton of fun.
10. You run too slow in Halo 2. Halo CE got the run speed right and the jumping height right too. Halo 2 you jump higher but not farther, and you run slower. Not as enjoyable and slows down the pace of the game in general.
11. Weapon deficiencies of Halo 2 ruin the game. The SMG and Plasma Rifle separately are horrible. The shotgun is AWFUL and is completely ineffective. The rockets have a delayed shooting sequence so you have to lead more than you should.
12. Homing rockets in Halo 2. This takes out the skill from shooting Warthogs on Blood Gulch because all you have to do in H2 is lock on and the rocket does all the work for you. Where is the skill in that?
13. Dual wielding is dumb. It's inefficient and should not be in the game. I believe Halo CE got it right be not even allowing dual wield. This made for a more skill based game and grenade placement was vital to your survival and killing of other players.
14. The crosshair placement and Field of View in Halo 2 is bad. The crosshair is actually angled down and to the left of your gun barrel in Halo 2. The Field of View is very reduced making it feel like you have tunnel vision. This is much less enjoyable and should be changed back to the way it was in Halo CE.
15. There is no fall damage in Halo 2. Fall damage in Halo CE gave another skill element that is missing in H2. Fall damage made you think about your escape maneuvers and added an element of strategy to Halo CE. You also could crouch at exactly the right time to prevent most of the damage from the fall. This was brilliant and added an extra skill to the game and your falls.

I know this is a long list of complaints, but there they are real problems with Halo 2 that I evaluated and replied to. Thanks for reading!



More or less what he said, except for the whole tunnel vision thing. I sorta like the lesser sight, only because that's the only thing I think requires more skill in Halo 2!

  • 05.08.2007 7:37 PM PDT

Let there be CHAOS!

Posted by: The Last Man
I liked the graphics. Everything looked shinier for some reason.


Man, I thought I was the only one who noticed that. Halo 2's graphics were better in terms of the player/vehicle models, but the textures were very low res so they all kind of blended into each other, making everything seem so dull and bland. Halo 1's textures had so much more detail and were alot more colorful, making for maximum shininess xD

Oh and the reasons I like Halo 1 better than Halo 2 are:
1. The pistol
2. The Assault Rifle
3. All the other weapons in general because they were more powerful and all had a specific use
4. The vehicles because they didn't feel boxy and stiff
5. Health bar
6. The campaign - There was more action and less waiting
7. Playing as the Arbiter was pretty much lame
8. The shininess*
* = See above
9. Less auto-aim
10. The crosshair was in the middle of the screen
11. Slightly faster running speed
12. No lame BXR or BXB crap
13. Fall damage
14. No lunging
15. The Mark V armor looked cooler
16. The FOV

This guy explains most of my points a little better (too lazy to type up a big explanation):

Posted by: Lurker_77
Here are my list of reasons why Halo CE owns Halo 2:
1. Halo CE has no homing punches/lunges or hitboxes. This creates a completely consistent and accurate punch that does not leave any space for wondering if it will hit or not.
2. Halo CE does not have huge autoaim/bullet magnetism. This is a major problem in Halo 2 because it makes it to easy to get headshots and even noobs can play fairly well. This high level of aim assist makes sniper too easy and sometimes bullets that don't even hit the head are counted as head shots. I've even shot a rock on Burial Mounds and the sniper bullet went through the rock and hit the enemey behind it. The whole aiming system of Halo 2 needs to be changed back to Halo CE's aiming levels. The level between a noob and a pro is not nearly as drastic as it is in Halo CE.
3. There are really no bad glitches that can really be exploited in Halo CE. There is a doulbe-melee glitch (which I think was amazing and felt like it should be in the game), but there was no BXR or Double-shotting glitches, and especially no superjumps.
4. Grenades were better and more powerful/useful in Halo CE. Halo 2 has dinky grenades that sometimes don't even work right before you die. I've stuck someone as I died and nothing happens to them. Secondly, you can't throw grenades very far at all in Halo 2 and the timing on the frags and plasmas are not good in Halo 2. Frags should have to settle before they blow and plasma should not have the same blast timing as frags.
5. Weapons were more powerful in Halo CE. The Plasma Rifle actually worked well by slowing enemies in Halo CE. The pistol was a three shot kill (3SK) in Halo CE and was more accurate than the BR.
6. The Plasma Pistol is such a noob weapon in Halo 2. The overcharge homes on enemies and is almost inescapable, add a BR to that mix and you are too good. Even a noob can own with the PP/BR combo (noob combo).
7. The health in Halo 2. I do not like how you can bring someone down to 1 hit from anything and then they crouch behind something for 3 seconds and are then suddenly full health again. It's like your previous shots were pointless. I believe they should bring back the original health system with a shield and then health tanks.
8. The competition was fierce in Halo CE because of the accuracy and skill needed to use the pistol. The pistol was much more reliable than the BR. I've had to put an entire clip of BR into someone in order to kill them because of the stupid burst fire. Bring back the single shot PLZ.
9. The levels were better in Halo CE. They were more enjoyable and fun for Slayer and CTF matches. Levels like Hang'Em High, Chill Out, Damnation, and Prisoner were all well designed and a ton of fun.
10. You run too slow in Halo 2. Halo CE got the run speed right and the jumping height right too. Halo 2 you jump higher but not farther, and you run slower. Not as enjoyable and slows down the pace of the game in general.
11. Weapon deficiencies of Halo 2 ruin the game. The SMG and Plasma Rifle separately are horrible. The shotgun is AWFUL and is completely ineffective. The rockets have a delayed shooting sequence so you have to lead more than you should.
12. Homing rockets in Halo 2. This takes out the skill from shooting Warthogs on Blood Gulch because all you have to do in H2 is lock on and the rocket does all the work for you. Where is the skill in that?
13. Dual wielding is dumb. It's inefficient and should not be in the game. I believe Halo CE got it right be not even allowing dual wield. This made for a more skill based game and grenade placement was vital to your survival and killing of other players.
14. The crosshair placement and Field of View in Halo 2 is bad. The crosshair is actually angled down and to the left of your gun barrel in Halo 2. The Field of View is very reduced making it feel like you have tunnel vision. This is much less enjoyable and should be changed back to the way it was in Halo CE.
15. There is no fall damage in Halo 2. Fall damage in Halo CE gave another skill element that is missing in H2. Fall damage made you think about your escape maneuvers and added an element of strategy to Halo CE. You also could crouch at exactly the right time to prevent most of the damage from the fall. This was brilliant and added an extra skill to the game and your falls.

I know this is a long list of complaints, but there they are real problems with Halo 2 that I evaluated and replied to. Thanks for reading!


In conclusion, Halo 2 was good, but Halo 1 is teh winner!

[Edited on 05.10.2007 10:01 AM PDT]

  • 05.10.2007 9:52 AM PDT
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I don't know what's lame about Arbiter. He adds more to storyline. Just continuing as MC would not give huge shock. We played in Covenant perspective.
Continuing with the too exact same feel is boring. Who knows? Halo 3 will get them even more right.

  • 05.10.2007 8:07 PM PDT

story line was better
along with system link MP
weapons were more balanced, even tho ther were fewer

  • 05.12.2007 8:25 PM PDT
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I get bored of the elite missions too. The active camo is handy at times, but it doesn't last long enough on Legendary to matter of course.
I loved Halo 1 Multi-player, but that's because I mastered the pistol and was decent with the assault rifle, but the only other weapon I would pick up was the Sniper rifle.

I like the variety in Halo 2 since all of the weapons are "balanced", I still stink with dual welding though.
(I use to have my controls set to boxer, and that makes harder to throw a nade when dual-welding.)

  • 05.12.2007 11:57 PM PDT

GT/Steam: Squiggy888
I try my best to block out the screams
But they're haunting me in my dreams
Please, break my shackles, I want it to stop

Posted by: Covy Killer
Sergeant Explosion and The Quiet Day in London.

Posted by: COS Maverick
Posted by: XI KOLKEN IX
Halo 2 is completely retarded. They made the game entirely too easy to play. The insane auto-aim, lunging melees, the sword. These are all examples of things that make halo better than halo 2. Theres only one thing i like better than halo ce and thats the physics in halo 2 its a whole lot more comfortable to move around. oh and the online play over xbox live.


In your opinion.



Posted by: DarkRuler
to sum everything up...

Halo 1 sucks and Halo 2 is better


[Edited on 05.13.2007 1:43 PM PDT]

  • 05.13.2007 1:42 PM PDT

Posted by: Lurker_77
Sticks read this basic checklist then get back to me...
Posted by: Lurker_77
Here are my list of reasons why Halo CE owns Halo 2:
1. Halo CE has no homing punches/lunges or hitboxes. This creates a completely consistent and accurate punch that does not leave any space for wondering if it will hit or not.
2. Halo CE does not have huge autoaim/bullet magnetism. This is a major problem in Halo 2 because it makes it to easy to get headshots and even noobs can play fairly well. This high level of aim assist makes sniper too easy and sometimes bullets that don't even hit the head are counted as head shots. I've even shot a rock on Burial Mounds and the sniper bullet went through the rock and hit the enemey behind it. The whole aiming system of Halo 2 needs to be changed back to Halo CE's aiming levels. The level between a noob and a pro is not nearly as drastic as it is in Halo CE.
3. There are really no bad glitches that can really be exploited in Halo CE. There is a doulbe-melee glitch (which I think was amazing and felt like it should be in the game), but there was no BXR or Double-shotting glitches, and especially no superjumps.
4. Grenades were better and more powerful/useful in Halo CE. Halo 2 has dinky grenades that sometimes don't even work right before you die. I've stuck someone as I died and nothing happens to them. Secondly, you can't throw grenades very far at all in Halo 2 and the timing on the frags and plasmas are not good in Halo 2. Frags should have to settle before they blow and plasma should not have the same blast timing as frags.
5. Weapons were more powerful in Halo CE. The Plasma Rifle actually worked well by slowing enemies in Halo CE. The pistol was a three shot kill (3SK) in Halo CE and was more accurate than the BR.
6. The Plasma Pistol is such a noob weapon in Halo 2. The overcharge homes on enemies and is almost inescapable, add a BR to that mix and you are too good. Even a noob can own with the PP/BR combo (noob combo).
7. The health in Halo 2. I do not like how you can bring someone down to 1 hit from anything and then they crouch behind something for 3 seconds and are then suddenly full health again. It's like your previous shots were pointless. I believe they should bring back the original health system with a shield and then health tanks.
8. The competition was fierce in Halo CE because of the accuracy and skill needed to use the pistol. The pistol was much more reliable than the BR. I've had to put an entire clip of BR into someone in order to kill them because of the stupid burst fire. Bring back the single shot PLZ.
9. The levels were better in Halo CE. They were more enjoyable and fun for Slayer and CTF matches. Levels like Hang'Em High, Chill Out, Damnation, and Prisoner were all well designed and a ton of fun.
10. You run too slow in Halo 2. Halo CE got the run speed right and the jumping height right too. Halo 2 you jump higher but not farther, and you run slower. Not as enjoyable and slows down the pace of the game in general.
11. Weapon deficiencies of Halo 2 ruin the game. The SMG and Plasma Rifle separately are horrible. The shotgun is AWFUL and is completely ineffective. The rockets have a delayed shooting sequence so you have to lead more than you should.
12. Homing rockets in Halo 2. This takes out the skill from shooting Warthogs on Blood Gulch because all you have to do in H2 is lock on and the rocket does all the work for you. Where is the skill in that?
13. Dual wielding is dumb. It's inefficient and should not be in the game. I believe Halo CE got it right be not even allowing dual wield. This made for a more skill based game and grenade placement was vital to your survival and killing of other players.
14. The crosshair placement and Field of View in Halo 2 is bad. The crosshair is actually angled down and to the left of your gun barrel in Halo 2. The Field of View is very reduced making it feel like you have tunnel vision. This is much less enjoyable and should be changed back to the way it was in Halo CE.
15. There is no fall damage in Halo 2. Fall damage in Halo CE gave another skill element that is missing in H2. Fall damage made you think about your escape maneuvers and added an element of strategy to Halo CE. You also could crouch at exactly the right time to prevent most of the damage from the fall. This was brilliant and added an extra skill to the game and your falls.

I know this is a long list of complaints, but there they are real problems with Halo 2 that I evaluated and replied to. Thanks for reading!

I agree plus...
16. In halo you can not be standbyed against makeing games stressfull and pointless.
17. Levels Geometry was more balanced out then halo 2 where in zanzibar it is easy to get sniper controll in seconds, to easy.
18.People smiled and laughed and got to play happily since there was no rank at times, and then rank comes in halo 2 where noobs curse at you and say stupid things, or people leave your game. Now with rank more people cheat in hopes of makeing their rank and I quote 'better then yours' where as their skill level sucks, but they act like their better then you.
19.No host god controll that you get with every weapon in halo 2.
20. Delayed effects, with the effect of online play you will encounter Lag, people who force lag, tweekedge and misplacement of shots in example, your standing behind a piller, someone starts shooting you in the back, your shields are fine but then you relise your getting shot a little to late because now all of a sudden your shield is gone.
21.The active uses of teleporters in nearly every level was really fun because you could zip around maps, where in halo 2....have fun walking.
22. Halo 1 maps are better, enough said, next dot
23.The best snow level ever, sidewinder. Containment is crap because in MM its just tank controll.
24. You can easily kill a tank driver, where as in halo 2, they are impervious.
25. Halo 1 has huge levels where it gave the player alot of roaming space while in halo 2, there was none, just forced ways to go.
26. The flood in halo 1 was actually deadly and fierce in the library. In halo 2......*yawn*
27.I personally like the U shaped drop ships more then the phantom because you can shoot the enemies as it opens up and only had one turret.
28.Banshee flyers actually learned how to fly while in halo 2 by holding back you can just hover forever
29. Race was fun in halo 1, territories is stupid in halo 2.
30. ALL OF HALO 1's ARSENAL WAS GOOD. All of them where great at a certain job and balanced out what was known as weapon controll. while in halo 2....I find myself only useing a few weapons.
31. And what I think is the best part of all in HALO 1 that makes it better then halo 2...Driveing in and open grass plain, with 2 marines in my wharthog being able to choose what path to take first on the level HALO and then chooseing who will survive or fight hard to keep all the marines alive, and then getting out of my hog and walking in the grass at a good speed and then jumping into a PELICAN and flying with it or being dropped off by it. WHERE IS THE PELICANS ON HALO 2?! WHY CANT MASTER CHIEF GET A RIDE?!! While in halo 2.... Drive.....crash...drive...crash...... hey look a beach ...drive on beach......hey look a tunnel..... heeey why am I going the same way? where is the exploration?


[Edited on 05.13.2007 8:36 PM PDT]

  • 05.13.2007 8:35 PM PDT
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Posted by: XI KOLKEN IX
Halo 2 is completely retarded. They made the game entirely too easy to play.


Really? There was a period of time where I didnt play Halo 1 or 2 but when I came back, I played Halo 1, and it was so easy to play, then I went to Halo 2 and what a difference, it was actually harder to get back into Halo 2

  • 05.14.2007 7:44 AM PDT
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Halo CE was much better than Halo 2 in several aspects, ESPECIALLY the story. Halo 1 was epic, where Halo 2 was prettymuch there to tie the gap between Halo 1 & Halo 3. Halo 2 biggest improvements are purely technological. Ex: the graphics and the addition of xbox live. The Story in Halo 1 was so much BETTER. I played though it again just recently as a matter of fact. The UNSC seemed much more desperate to survive in the first one, and MC wasn't quite as invincable as in Halo 2, so you had to keep your head in the game. Even the music was better. In Halo 2 there are several spots where it feels like they missed an oppetunity for something great, or just the music they did have didn't quite do it. Playing 343 Guilty Spark, I knew what was going to happen, but it was still creepier than the second. The flood don't even hit you as much as in Halo 2 but they're still creepier. Some of the weapons were a lot better in Halo CE, ex: the plasma pistol. Personally, I hate using the pp, but some like it. I like it more in CE because it was still possible to dodge the blast, unlike in H2 where it's friggin' ridiculous. I'm sure if they had the time they needed to do all they wanted to with Halo 2, it would've been much better. Just check out any of the old videos for H2.

  • 05.14.2007 8:25 PM PDT
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Plain and simple, Halo: CE was the greatest console FPS game ever made. Their was no hype, no expectations, and no publicity. They created the game on the time scale they wanted to, and not from what other people, press, companies expected from them. It was just a small office of a bunch of guys that loved every minute of what they were doing. They didn't care if the game sold millions or even was in the top 5 selling xbox games. They just wanted to create a great game, that told an incredible story. They poured their hearts, creativity, energy, and souls into the game, like it was the last game they would ever make. Bungie wanted to be heard and this is how bungie would do it. Even though times have changed tremendously, i don't think I'll ever forget, the one game that made console FPS history.

  • 05.15.2007 12:02 AM PDT
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Halo 2 outdid Halo 1, that is what I think at least. I really don't like choosing between the two

  • 05.15.2007 11:55 AM PDT
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Halo 1 is much more skill, less auto aim. While halo 2 is more accessable to the average person, with more average aim and less skill weapons.
Although halo 1 is a little unbalanced it is great because it has the pistol which is a good weapon skill weapon for medium to long range but isn't a power weapon. Other weapons also have very specific and specialized abilities such as the plasma rifle which can stun someone. While in halo 2 the specialties of the weapons were taken away and just made to be spray and pray weapons more or less. The rocket launcher was significantly better in Halo 1 too. It was faster, more accurate, and didn't have any auto aim crap.

  • 05.15.2007 7:10 PM PDT

ooo brother
h2s graphics are about 50 times better than h1s. this weekend, play both campaign games, kill an elite, and just look at their dead bodies. You can clearly see the difference between them. Also, i have to say your opinion of the armor is quite ridiculous. the only reason h1 armor is shiny is because it has absolutely no detail. in h2, you can see more details in the armor such as the rivets on the gloves. Another thing,,,, the bungie was trying to show that the mc was beat up from halo1 so they made his armor seem older.

  • 05.16.2007 7:03 PM PDT
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I liked halo 1 better because it was new and fresh the storyline was awesome but when halo 2 came out I discovered omg time to take out some more big space rings fight the covenant and kill some flood again. The story didn’t change much other than you got a better look into covenant society. Now halo 3 may be great like halo 1 because we take the fight to earth for real and hopefully get a better story line. In my opinion what makes and breaks a game is the story line and how well it immerses you in its universe.

  • 05.17.2007 12:48 AM PDT
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To those complaining about skill, examine the exact inverse to our argument. Would you rather have a skilful game, or one that didn't reward skill in the slightest, and was completely random as to the winner? I can almost guarantee that you would choose skilful. Look at it as a scale of 1 to 10, where 1 is the least skilful.

1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10

If 10 is better than 1, then musn't 9 be better than 8? And 7 better than 4? It's extraordinarily basic logic, and there are flaws, but it sums up an argument quite nicely - the argument that skill is better than none. So why are you complaining that people are obsessed with skill, when it is better? I know, and you know, that if you are better at a game than your friends, you deserve to win.

  • 05.17.2007 1:51 AM PDT
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Halo 2 legendary was so much more of a challenge than Halo 1 legendary

  • 05.17.2007 3:43 AM PDT