- last post: 01.01.0001 12:00 AM PDT
Posted by: Rooo
Nessy, I started to like you kinda, but please compare to other games, lol And i assure you its not cpl's fault. His name is randy pitchford and was the head of gearbox, So dont say nuthing was wrong with it as you play h2v you will see the difference in gameplay, That type of lag happens no matter what network your running it on and machine. Why do you think CE was created, it was an attempt to improve a terribly ported game...
Also this lag at cpl does not and did not occur on counterstrike matches, Day of defeat/ battlefield 2 and quake series games/ This game had lag built into it, and this is why they arent porting it a 2nd time, bungie is not dumb
You are comparing the netcode and warpiness of halo to the properly structured netcode of other games? Clearly there must of been a problem at cpl cos I know many people that have had no warpiness/netcode problems on lan.
Just cos other games didn't appear to lag doesn't mean there wasn't some kind of problem. I can play css, I can play generals, I can play every online game I own except halo just now because my isp sucks.
Just read your new post:
The problem is the same problem that causes the lead. If you aimed infront of the hog a bit it would have died.
[Edited on 03.27.2007 4:38 PM PDT]