- SpideyMun
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- Exalted Heroic Member
Posted by: ak who
Posted by: Recon Number 54
Posted by: BrY FTW
Meh.
Eh, recon I just can't agree with you there. Halo's ranking system would be too much like Battlefield, or Call of Duty, or whatever. I, personally, love the way it is now. I like having you lose rank, instead of just ranking up constantly, without ever losing the rank. Games like those, just don't have enough "juice" to drink.
I think people would draw away from H3 if ranks were invisible or you had labels. Just me, though.
My point is if people want ranks for their ego, for accomplishment, to turn an FPS into a role-player... then give them that. But separate it from the ranking that is used to match people together for challenging games.
By having only one rank and it being visible, it became more important for people's egos, than for the MM system to work. Split them up, let the people who care about their rank go for it (on their visible) and let the system keep putting similarly skilled players together.
If I can see that someone has a visible rank that is higher than mine, I can ask myself, "is this person being matched with me because they suck or because they are looking for an easy game?" and I can choose whether or not to play them. If I quit, I lose some XP they gain some, and are headed back up towards their visible rank.
Eh... Thats actually a pretty well thought out idea. I hope they do that to, except use ranks more meaningful to the Halo universe. Maybe UNSC ranks.
I'd expect it to be more Navy then Marine ranks (thats what UNSC is if I'm remember correctly) and since Master Cheif is a a Naval rank, I think the ranks should reflect that--if you went with that.
Of course tho, that leaves alot of room for error on the skill-level matching.