- last post: 01.01.0001 12:00 AM PDT
Recently, I've been having framerate issues with Halo Pc.
I am currently running the game in
640x480 resolution
60 hz
No Vsync
Decals: On
Specular: On
Shadows: On
Texture quality: High
and forgot the other one, thats on high as well.
With these settings, I get around 30-40 framerates per second. If there are tank shots going on, and one hits right in front of me, my framerates suddenly drop to 10 and stay for about 2 seconds. I was wondering If there was something I could do about this. If i try running anything higher than 640x480, my framerates will drop. When i shoot the a.r, the bullets go slowly and it fires really slow.
I'm running halo on a laptop with an Amd Turion64 x2 processor.. Dual core running at 1.60ghz each. So any help would be appreciated.
For my second question, my graphics card is built in so it takes part of the ram that the pc uses. If i boot the pc, I have an option to have it at 32mb, 64mb, or 128mb. Tell me which one I should choose. I chose 32mb and the graphics seemed the same as a 128mb.. Golden visor, decals everything. This is strange because Halo can't even run with a 32mb card. I was wondering which I should pick so that the gameplay would be better, if at all. The higher i put it, the more ram I lose. I currently have 1gig of ram. I was wondering if anyone had any ideas to help me out. All help would be appreciated.