- kalle90
- |
- Intrepid Mythic Member
1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing
Halo1 is all about different, active levels. From basic spaceship start to forest to enemyarea to beach and snow ( I hugely enjoyed everything and didnt rush these levels but then i wanted to see what happens next and rushed a bit too much), the darkness increases with Flood and returns to enemy and own ships are great, overall i like every level and they are needed.
Halo2 is all about preparing the ending. Enemies attack on earth and we go through ship and city ( I love everything before this but heretic levels are dissapointing althought i like Arbiter, he is much more a charachter than Chief ) we see arbiter introduced but heretics were little boring but Flood and Oracle were introduced, and also forerunner structure got wiped out. Chief is on great another Halo and kills a leader. Arbiter recovers index and releases Flood. Chief goes through High Charity seeing how world gets smaller around him, Marines dead, Covenant scattered, prophet dead and Flood spreading (My favorite part is Chiefs and Mercys moment, after that there is no return). Arbiter allies with Humans and everything is left for Halo3, Earth is only thing thats barely left. I mostly love Halo2 even more than but few levels cant keep up with the rest.
In Halo1 everylevel gives something new( Althought Library is usually annoying its still great to have mindless Flood shooting level)
In Halo2 some levels give new, few dont. Halo2 seems to be chaotic in a wrong way, i just wonder how good it would have been if Xbox wouldnt have retrictions to take out weapons, enemies, and all other things.
[Edited on 05.21.2007 6:23 AM PDT]