- last post: 01.01.0001 12:00 AM PDT
there's a really fun gametype in UT2004. its called onslaught. you basically connect "power nodes" in a connect the dots fashion. once a node is built, you can move on to the next one. if you eventually take over the node near your enemies base (this can take a long time), you'll have a chance to destroy their main power reactor.
obviously it would have to be modified to fit halo, but the same basic premise still exists.
as for the single flag CTF, couldn't you do that in halo 1? and assault, instead of a bomb, you just carried a flag into your opponents base. (this is all in the gametype editor, just look for it under CTF options)
[Edited on 5/28/2004 5:46:39 AM]