- last post: 01.01.0001 12:00 AM PDT
I just realize if the screen is split screen in co-op or multiplayer, the graphics are toned down a lot. For example, there are NO character or vehicular shadows, and the texture pop ups are more occuring in addition to being more blurry. I recall in Halo 1 the graphics remain the same in multiplayer split screen, except the fact that anti-ailiasing has been turned off to maintain the framerate. Would there be a future update for the game to sacrifice anti-aliasing for better graphics? I mean even in Halo PC no one notice anti-aliasing being forcebly turned off.