Halo 1 & 2 for PC
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  • Subject: ATI Radeon
Subject: ATI Radeon

Everybody says my graphics card is bull***. It's an 256MB
ATI Radeon X1300 Pro How come I can run Halo PC at 1600x1200 with settings MAXED out. What does that say about Halo 2? Will I be able to run it at 1600x1200 at settings MAXED out smoothly?

  • 05.04.2007 11:28 PM PDT

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JUMP FEET FIRST INTO HELL!!

na i dont think so na i dont think ur card will be able to do that i think youll need a new card

  • 05.05.2007 12:12 AM PDT
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Posted by: c_marvel360
na i dont think so na i dont think ur card will be able to do that i think youll need a new card
once again stfu and gtfo

MB mean nothing, its the speeds. i have a 6200 and its a 256MB

the speeds are 350 on the core and 500 on the memory, makes my nails bleed. the 1300 is a good card, it can run halo fine but not good for modern games

  • 05.05.2007 12:20 AM PDT
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Well Halo is a OLD game. If you want to see if you comp would run H2V, Grab a newer game like Rainbow six vegas and try to run it. If it runs that good you should have no issues.

I just bought a x1650 for 52 bucks at newegg( if you need one go to newegg). Most newer games need at least a 1600 to run good. Thats from looking at newer game requirements.

  • 05.05.2007 12:36 AM PDT

Posted by: DarkJasper
Well Halo is a OLD game. If you want to see if you comp would run H2V, Grab a newer game like Rainbow six vegas and try to run it. If it runs that good you should have no issues.

I just bought a x1650 for 52 bucks at newegg( if you need one go to newegg). Most newer games need at least a 1600 to run good. Thats from looking at newer game requirements.


I can run Flight Simulator X at 1400x1050 with settings on Very High smoothly.

  • 05.06.2007 10:21 AM PDT
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Posted by: halo2vista
Posted by: DarkJasper
Well Halo is a OLD game. If you want to see if you comp would run H2V, Grab a newer game like Rainbow six vegas and try to run it. If it runs that good you should have no issues.

I just bought a x1650 for 52 bucks at newegg( if you need one go to newegg). Most newer games need at least a 1600 to run good. Thats from looking at newer game requirements.


I can run Flight Simulator X at 1400x1050 with settings on Very High smoothly.
ok you can for SURE run H2V on high, dude FSX is the hardest running game i ever put on my computer, i had to run it all on low

  • 05.06.2007 10:27 AM PDT
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I doubt that you will be able to run Halo 2 Vista on everything high. Just because Halo can do it, doesn't mean Halo 2 can. Halo doesn't have options for AA OR AF, which take a pretty good toll on the system.

  • 05.06.2007 10:44 AM PDT
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OK, here's what a game designer in training has to say about this:

Playing on a multiplayer map for halo PC, you could not exceed a triangle count of 50,000 per map. that was the max, and if a mapper put any more triangles into a map, it would not compile or be turned into a map because it would be too detailed for the game. but most maps stay under 30,000 triangles because not everyone has that high-end $1500 gaming PC you built/bought. this helped to support maps on a wider variety of computers.

Halo 1 and Halo 2 both had very graphic differences- yes. But they were both made for a $200 gaming rig called the Xbox. Bungie used a crapload of different shaders, textures, and a little bump-mapping to make Halo 2 look good. Halo 1 was just any other game. for the time, the graphics were nothing.

Polygon count/ triangle count in a video game is the big thing that will determine your framerate. In halo 2 the triangle count is nothing too spectacular to tell the truth. but considering how long it's been in the development process, they might have taken the poly-count on some of the maps up a little.

but the necessity of a 256MB video card? Well, to tell the truth, eh... yeah I sort of agree with it. If you remember how it all looked in-game, it was pretty scratchy. Some movie sequences where the sceney appears before the master chief. then we have multiplayer where for no more than a couple of seconds after the beginning you could see simple geometry without the textures on them. If you had a better video card, it would probably load all of this stuff faster. I'm not too sure though. I'm not the A+ certified technician, I just work with the software.

  • 05.06.2007 11:27 AM PDT

Posted by: snowysnowcones
I doubt that you will be able to run Halo 2 Vista on everything high. Just because Halo can do it, doesn't mean Halo 2 can. Halo doesn't have options for AA OR AF, which take a pretty good toll on the system.


AF?
AA?

  • 05.06.2007 6:44 PM PDT
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You will get low fps running h2v on lowest settings.

  • 05.06.2007 8:04 PM PDT
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Posted by: halo2vista
Posted by: snowysnowcones
I doubt that you will be able to run Halo 2 Vista on everything high. Just because Halo can do it, doesn't mean Halo 2 can. Halo doesn't have options for AA OR AF, which take a pretty good toll on the system.


AF?
AA?


AF= Anisotropic Filtering, you can get anywhere between a AF of:
none
2x
4x
8x
16x
In other words it mean how much detail can be viewed on the screen at long distances, the higher the AF the higher the detail at longer distances. Anywhere from 8x to 16x it optimal. AF does not impact greatly on games performance, you may lose up to between 0-5FPS (Frames Per Second) between no AF and 16 x AF.

AA= Anisotropic Antialiasing , you can get anywhere between a AA of:
none
1x
2x
3x
2xQ
4x
6x
8x
This in other words helps get rid of jagged edges "stair step". Most games only support 2x, and 4x AA, but there are some games that support higher AA. Increasing the level of AA will make the game look a lot sharper, clearer and by far better looking at higher resolutions, but it greatly impacts on your games performance. For example, i have a 7600GT an can play HL2 Episode 1 at at 1280x1024 (monitors max resolution) at MAX quality without any AF or AA and get a Frame Rate of roughly 100FPS. Once i turn on AF (16x) it will slightly decrease by about 2 FPS on average, so theres not much difference. But when i turn on AA to (4x) my Frame rate drops considerably to 40-50FPS.

I try to always have my AF turned on to at-least 8x to 16x. And only ever turn on AA if i know i can get good Frame Rates, in most cases AA is turned off.

Halo PC supports AF up to 16x, but does not support AA

  • 05.06.2007 8:38 PM PDT

Posted by: LOL WALMART
Posted by: c_marvel360
na i dont think so na i dont think ur card will be able to do that i think youll need a new card
once again stfu and gtfo

MB mean nothing, its the speeds. i have a 6200 and its a 256MB

the speeds are 350 on the core and 500 on the memory, makes my nails bleed. the 1300 is a good card, it can run halo fine but not good for modern games

The ATI Radeon X1300 PRO speeds are : Main Core: 600MHz Memory Speed : 400MHz

  • 05.07.2007 4:38 PM PDT
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Posted by: Fake
Posted by: halo2vista
Posted by: snowysnowcones
I doubt that you will be able to run Halo 2 Vista on everything high. Just because Halo can do it, doesn't mean Halo 2 can. Halo doesn't have options for AA OR AF, which take a pretty good toll on the system.


AF?
AA?


AF= Anisotropic Filtering, you can get anywhere between a AF of:
none
2x
4x
8x
16x
In other words it mean how much detail can be viewed on the screen at long distances, the higher the AF the higher the detail at longer distances. Anywhere from 8x to 16x it optimal. AF does not impact greatly on games performance, you may lose up to between 0-5FPS (Frames Per Second) between no AF and 16 x AF.

AA= Anisotropic Antialiasing , you can get anywhere between a AA of:
none
1x
2x
3x
2xQ
4x
6x
8x
This in other words helps get rid of jagged edges "stair step". Most games only support 2x, and 4x AA, but there are some games that support higher AA. Increasing the level of AA will make the game look a lot sharper, clearer and by far better looking at higher resolutions, but it greatly impacts on your games performance. For example, i have a 7600GT an can play HL2 Episode 1 at at 1280x1024 (monitors max resolution) at MAX quality without any AF or AA and get a Frame Rate of roughly 100FPS. Once i turn on AF (16x) it will slightly decrease by about 2 FPS on average, so theres not much difference. But when i turn on AA to (4x) my Frame rate drops considerably to 40-50FPS.

I try to always have my AF turned on to at-least 8x to 16x. And only ever turn on AA if i know i can get good Frame Rates, in most cases AA is turned off.

Halo PC supports AF up to 16x, but does not support AA


Anti-Aliasing*
But very nice explanation indeed.

  • 05.07.2007 4:45 PM PDT