- last post: 01.01.0001 12:00 AM PDT
Posted by: Agamemnon582bc
Posted by: Nessy
Have you ever played a 1v1 in halo? They work incredibly well and can be very fun. You say it doesn't work and say it wasn't designed for that? It is a team game, but is also a solo game. You are an elite spartan, not one of the crowd.
Yeah, in the story you are. What, you think because that's what the player's model is that you'll be automatically good when you touch multi player? That was weak.
You say that 1v1s don't work, and instead of pointing out what is wrong with them, you point out what is good about team games, this doesn't have any effect on your arguement.
As far as I'm concerned, you have no argument. I know your mind set and it won't change--it's like arguing religion with a zealot.
Also, considering that the majority of maps ask for more than two players with map size, I'd say that's one of the reasons why 1 v 1's don't always work. Yeah, you can have a 1 v 1 on Derelict, but you can have a lot more players on it as well. It's not like you can 1 v 1 on Blood Gulch and pass it off (unless you actually believe you can).
1 v 1 also denotes that when you first meet in contact then it's all about capping. This usually as follows as pulling out your pistol, jumping + crouching, and strafing around until you or your opponent kills you. Rinse, lather, gets old.
And what? A variant is sniping the person half across the map? Putting in a well placed rocket/nade? Waiting for him to round the corner and shotgun him in the face? Doesn't really matter; most weapons still go virtually untouched. Coupled with Halo PC's horrendous lag, then I'd say we've got ourselves a shouting match when one caps the other. "OMG lag." "LOL noob. U only say that cuz I cap u." "No it wuz lag." "Liar." "And u use pistol 2. U alwayz uze pistol." "Ya, well, u always uze sniper." "STFU." "STFU." And so on.
As for no fps games being designed for 1v1s, obviously you have never played q4, since there are gametypes such as tourney and DUEL.
No, I don't play Quake 4; I made it a case to not play sh***y sequels, remember? Also, Quake and Halo are two completely different games. In one, you don't move like a turtle and each weapon can actually cap equally as well if you know what you're doing with it (at least in Q2 and Q3 you can). Second, you have a threaded level, where there are multiple entrances and exits to different places, not some symmetrical hoopla of spawn and go.
Oh, and just because someone wins a 1v1 they become egotistical and stuff? People can boast equally about winning any size of match.
I've never seen anyone boast as much when they've won a 1 v 1 and it's usually the elitist kids in those team games that go, "OMG, 1 v 1 and I show u who pwn."
So pretty much, you decide if I have a case or not, and you are right even though every other person here disagrees with you? I have my mindset and won't change it? Since when have you ever changed your mind? I have played alot more halo 1v1s than you, so it would make sense that I would know alot more about it than you do.
How do you know a sequel is -blam!- if you have never played it? I didn't say the games were alike, I said it was made for 1v1s to be played in response to you saying thtat no fps game was designed for 1v1s, so I think it is obvious who is right their.
Weapons that are used in 1v1 if all weapons are allowed:
RL
FRG
Flamer
Pistol
Sniper
PR
Shotgun
Assault Rifle
CTF weapons if all are allowed:
RL
FRG
Flamer
Pistol
Sniper
Shotgun
There is never a time in a CTF map where you would use a PR, thus 1v1s use more weapons. On team slayer games the same number of weapons are used as in 1v1s, either way your point is disproved as I give actual examples as oppose to general assumptions.
1v1s work on:
Blood Gulch
Rat Race
Hang Em High
Chillout
Derelict
Beaver Creek
You can play 2v2s on all those maps, and the only additional one that works is sidewinder. You can't possibly be complaining over 1 map now can you? Also I would say that wizard only works 1v1, any more and dieing is far too quick. The reason 1v1s work on bloodgulch is that it is very open, and you come in contact with your enemy often, unlike less linear maps such as dc or sw.
If I recall you have been unable to play halo PC, so who are all these "elitist kids" you talk about, and clearly exaggerate about?