- last post: 01.01.0001 12:00 AM PDT
Posted by: Wikipedia
# Graphics processing unit (GPU) and system chipset: 233 MHz NV2A ASIC. Co-developed by Microsoft and NVIDIA.
* 4 pixel pipelines with 2 texture units each
* 932 megapixels/second (233 MHz x 4 pipelines), 1,864 megatexels/second (932 MP x 2 texture units) (peak)
o 115 million vertices/second, 125 million particles/second (peak)
o Peak triangle performance: 29,125,000 32 pixel triangles/sec raw or w. 2 textures and lit.
+ 485,416 triangles a frame at 60fps
+ 970,833 triangles a frame at 30fps
* 4 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling)
* Bilinear, trilinear, and anisotropic texture filtering
* Similar to the NV20 and NV25 PC GPUs.
The NV20 and NV25 are actually based on the Geforce 3 Ti500 and Geforce 4 Ti respectively
Unless you speak of the GPU in the Xbox360? In that case it's closer to the r600.
[Edited on 05.06.2007 12:25 PM PDT]