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  • Subject: my buddy got banned from the bungie forums for saying this:
Subject: my buddy got banned from the bungie forums for saying this:
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For the record I, wehrwolv didn’t write this or say this but read it and decided it must be shown again no matter what the consequences....... this was taken off of gamefaqs.com, the exact forum link was http://bungie.net/Forums/createpost.aspx?forumID=6 fead it for yourselfe. timbob this is for you.

Make of this what you will, but maybe I said something a little too close to the truth and someone nervous. My original post on the bungie forums got 42 replies within 50 minutes and then the topic was locked. Shortly after that I was blacklisted (banned) from the forums. Keep in mind the bungie forums are automatically censored, so curse words appear as "-blam-", so I know I wasn't banned for language. I'll try to restate this word for word as best as possible, but I can't reference my original post because it has since been removed.

The game of Halo 2 as it exists now is not what bungie initially intended for it to be, nor is this close to the final product they worked three years on to complete. Lets start with the Halo 2 cinematic trailer (released in september of 2002). MC is on a ship and you can hear random chatter over his comm as he walks down a corridor: notice you'll hear things like "that's not enough to stop an assault carrier" and "its like the god damn apocolypse". They have called for reinforcements and the reinforcements are MC alone -- one man, exciting enough that it still gives me goosebumps. So then master chief ejects from the ships air lock and makes his dive towards earth. What do you see? A whole continent saturated with fire and nuclear explosions. That does seem pretty apocolyptic.

Now lets move on to the E3 demo (released in may 2003). MC flies into New Mombasa on a pelican with the sarge and a few ODSTs. When he exits the pelican, yes, it would appear to be a full-scale invasion of earth. Wounded soldiers all around, huge covenant artillery blasting buildings, etc... exciting! He makes his run through the city and then mans the gun on the back of the gauss hog. He rolls through New Mombasa with a couple marines, you see a few other hogs rolling around, streets intersecting in and out of one another, passages that lead to other areas... its a battle on a pretty large scale. A convenant invasion of earth.

Compare these situations to the actual game of Halo 2. Where is the "god damn apocolypse"? Earth isnt even being invaded. A few small covenant platoons go to earth for one reason or another and thats it. There isnt even a hint of earth being invaded in halo 2 until the very end, then the game ends. You can see earth from space station cairo and its untouched. When it comes to all this missing storyline, what went wrong? What changed? Who intervened?

The -single- level that does take place on earth is -OBVIOUSLY- a last minute change. Notice some similarities between this earth level and the new mombasa level from the E3 demo. MC still flies in on a pelican with the sarge and some marines, not ODSTs this time. If you really pay attention you can see the marines in the pelican doing the exact same movements as the ODSTs in the E3 demo -EXACTLY-. one marine shoves a clip into his rifle while another puts on his helmet, the same as the ODSTs in the E3 demo. Sarge even says the same stuff except this time he has a little monologue about 'regret'. Also notice at the start of this level, there is no text on screen telling you where you are headed. No mention of the city name, date or location. How odd is that? When the game starts and you see the opening cinematic, you get a date and you are told exactly what you are seeing; the covenant high charity. Even in the new mombasa level on the E3 demo, you are given the same information. Strangely enough this information is missing in the actual game. Minor inconsistencies like this can only mean a handful of things. This level was added at the last minute to replace the new mombasa level because the direction of the game had taken a serious change in direction because of something or someone. Load up the outskirts level and point your view to the rooftops and tell me what you see. You might not be looking for them but you'll see power lines. You have got to be kidding me. Its the year 2552... Power lines?! Things like this, the inconsistencies and missing -important- cinematic information just do not happen when you spend three years developing a game. It simply does not happen. You do not "hype" a game up to be an awesome showdown on earth between the humans and covenant and then make the -single- earth level in the game complete garbage. My god is that level ever so linear and boring. From point A to point B. Its not the "god damn apocolypse" its a god damn conspiracy.

Simply put, Microsoft is greedy. Microsoft made bungie change the direction of the game and gave it that awful cliffhanger ending. They ran out of time because they had to take out a lot of the content that was already in the game and replace it with whatever they could. Propbably why you end up playing as the arbiter so much. Its all filler for the missing content. Watch the limited edition DVD and check out the segment on the mongoose (the human atv). They say it was buggy and didnt handle properly, watch the video and decide for yourself, it was perfectly fine. There are a few misleading statements from bungie employees in this dvd. Its not their fault, they are just covering for microsoft. Like when they say that the new mombasa E3 level was the first thing they worked on. That is utter BS. All the vehicles had their physics and mass properties already. The character models and animations were finished. There were cinematics and scripted dialogue from all the real voice actors. There was an entire level designed. Don't tell me they spent the next year and a half to design the 6 other awful levels we got. Even with all the bug testing and all that, is not reasonable. 60+ people were working on the campaign mode while 4 people worked on the multiplayer. Too many things just dont add up. Nothing about it makes any sense at all. If there is truth in the fact that the E3 new mombasa level was the first thing they worked on... which already had so many features already implemented, what in the hell did they do with all that time in between may 2003 and november 9th?

Read any publication online or in real life dealing with halo 2 before its release. Whenever someone from bungie spoke about the game, the focus was earth. The cinematic trailer, focus: earth. The E3 demo, focus: earth. It was all supposed to be about earth. Would bungie intentionally mislead us to think that is was going to be all about earth and then smack us in the face with an awful game like this? I dont think so. You cant say that what i expected halo 2 to be was just what i had in my head. It is what we were -lead- to believe and what we were told it would be. This isnt me being disappointed because I believed too much hype -- this is me being disappointed because for one reason or another, "we" didnt the the game of halo 2 that was "promised" to us.

Think about it... the E3 gameplay demo was released in may of 2003, almost a full year a half before the release of the game. The new mombasa level was brilliant. They didnt have to keep the scripting for the level, just the level itself. Why take it out? Why not put as much as you can into halo 2 including that level, because it definitely had a place in the game. Oh, im sorry. It had a place in the game as it was originally conceived, but not the greedy stripped down micro$oft half-assed version that we got.

In conclusion... what do you think went wrong? You're a fool if you think they just couldnt fit one more level into the game, they could have put the game on two discs and added 20 (we wish) more levels very easily, and microsoft has the money for that. Don't tell me it was because of hardware issues, because its only a map. And dont tell me that you cant include a rocket hog or a personnel transport hog in the game because of hardware issues either, if you can support one vehicle, you can support another. You're being mislead in a number of ways to hide the fact that you've been shafted out of $55 for a game that is shorter than the original and far less enjoyable (aside form the multiplayer which is spectacular). Bungie wanted to give us everything we had hoped for, its just a shame we'll never get to see the godliness of what they had in store for us.

Go to www.bungie.net and look at the title for the halo 2 forums. They are called new mombasa. A level that doesnt even exist in the game (now). What kind of reasoning is there for that? Should that be reserved for halo 3 *cough* when you -might- actually get a chance to catch a glimpse of the city. Rubbish. Bungie said many times halo 2 would bringe closure and there would be no halo 3. Bungie also said they would "never specify a release date for halo 2 until we are certain we could release a finished product." That statement was on their main website the day that the release date was accounced. So why would they set a date for themselves where they knew they wouldnt finish in time and be forced to take out all kinds of content? They wouldn't.

  • 11.13.2004 10:39 PM PDT
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Look, Bungie staff to not moderate these forums, the Ninja's (aka Moderators) do. The thread was locked because it was either in the wrong forum, or a mod considered it non-constructive trolling. Regardless of the original posts content, this is the kind of thing that instigates flame wars and false rumors, which it probably did. Hence, locked and banned.

Bungie doesn't care what you think if it's a bunch of unreasonable nonsense.

[Edited on 11/13/2004 11:03:18 PM]

  • 11.13.2004 10:56 PM PDT
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Please do not take this the wrong way, I am not trying to flame you, just make a point of how stupid you are :)

1- You must really be lacking in the brains department- You re-posted a thread that was locked and the original poster blacklisted? Are you -blam!-ing retarded? What was the point of that? To express how much you want to get banned? Do you enjoy other people thinking you're retarded? Grow up.

2- The covenant DOES invade, the fourth or so level in the game. A scarab and tons of tanks, banshees, ghosts, and phantoms cannot really be called "a few squads there for one reason or another." They also said they planned to hunt down every last human, hence "invade earth", in the various 2 hours worth of cutscenes, and how they were "surprised their were so many".

3- E3 demos are strictly for GAMERS AND DEVELOPERS. People who know what they are talking about. The demos are to show the games features, such as dual wielding, boarding, energy swords, new weapons, etc, especially with a big game like Halo 2. This is mainly to prevent spoilers.

I apologise if I offended you, it's likely that you'll get flamed more and eventually banned within the next 24 hours. ;)

  • 11.13.2004 11:44 PM PDT
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All props to bungie, but I must agree the single player didnt do it for me the way halo 1 did.

I do admit, if right now I had the choice between halo1.5(if it had been made) and halo 2, I would probably bust out halo 1.5

We will never know what happened, just like so many other things in the world, we have to trust other people to tell us the tru7h not just believe they are saying it.

Hope H3 will be true bungie style and intrigue me

  • 11.13.2004 11:45 PM PDT
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I'm gonna have to agree with this guy i think M$ came in and screwed everything up because it realy seem from what I saw on that video that they had a almost complete working game there and that the ATV was working fine It was rocking i think if anything bad could have been said about it it would have been that it didn't look futuristic enough _-_

  • 11.14.2004 2:21 AM PDT
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A valid arguement in my opinion. There were some very odd inconsistencies as you described. How can Microsoft deny another US$125 million on the first day of sales? I wish high-salary business people would leave the developers alone to make their games. Too many games have been pushed out the door prematurely solely in the name of 'cashing in'. But that said, Bungie did do an exemplary job in the end. I felt the campaign mode to be very enjoyable, but strangely incomplete.

I say that the high-salary bean counters should leave the developers to making their games; after all, like Bungie said; 'It's ready, when it's ready.' After all, you just don't spend three years of your life to make an incomplete game.

It had better end in the next game, or I fear that the Halo series' credibility will be driven into the ground, and robbed of the legendary status it deserves.

DP

  • 11.14.2004 2:37 AM PDT
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Well, yes you would have to be a bit of a "tool squeezer" to repost the same message ;) I also agree with both arguements. But, i don't beleive H2 is any less of a game than H1. I received my game on the 12/11/04 (Damn post was slow on the preorder) and only got around to playing it yesterday. It did only take about 12 hours :(. Sad, yes, but, I could quite easily play it again, and have already started a new campaign on legendary. Up until last week, i was still playing H1, I have definately got my money's worth out of the first game i got with my XboX. H2 is graphically superior, bar a few bugs in the cutscene rendering. I'm not too critical of those things though. Entertaining, funny, and fun.

The multiplayer is truly fantastic!! They just have to fix the initial startup times though. The games are shorter than the wait in the lobby! It seems to take forever to match up a game.

I'm not disappointed one little bit. I was kinda wishing for a H3, and this has proved that it WILL come!

Your fan,

KegRaider.

  • 11.14.2004 3:06 AM PDT
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look...this game was made mainly for people to get addicted to Live. Look at the multiplayer stuff, look at the back of the box and see how much Live stuff the game supports. I AM NOT saying that this game was not made for the story but multiplayer is what they concentrated on. Now I know that Bungie spent more time on the first level than they did the entire game, which shows how much they thought the story meant. To me the story is great. The plot has unexpected twists and turns, and Sarge is still alive! But you are dumb for posting this, probably are the rest of us who responded...

  • 11.14.2004 3:24 AM PDT
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Hey Vyeix, they had like 5 or 6 people working on the multiplayer for this game, compared to many, many more who worked on campaign.

  • 11.14.2004 3:45 PM PDT

yoo•zel- ('yoo-zhul): slang: vb.

Officium quod Fidelitas.

You are going to be joining your buddy in a minute if you keep reposting this everywhere.

  • 11.14.2004 3:46 PM PDT