Halo 1 & 2 for PC
This topic has moved here: Subject: It's obvious from the Halo2 bonus disc, bungie animators use ma...
  • Subject: It's obvious from the Halo2 bonus disc, bungie animators use ma...
Subject: It's obvious from the Halo2 bonus disc, bungie animators use ma...
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  • last post: 01.01.0001 12:00 AM PDT

What are grid units in Maya equal to? QED was like 16 units for a quake player as I remember. I forget what Unreal is. I would really appreciate a key here, how many units for door, player, jump, crouch-jump, how big a warthog is. Basics.

Just curious is all. In case I happen to get bored one night waiting for h2v and casually make a map.

Cheers,
M

  • 05.08.2007 8:10 PM PDT
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Biuld your map then just scale it up/down later if the units are to big/small

[Edited on 05.08.2007 8:29 PM PDT]

  • 05.08.2007 8:28 PM PDT
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Yes, I could do that. But I'm -blam!-. Having used solidworks and alias studio, it's good to know your units! :) I'm reading old Halo CE editing tutorials, hopefully I'll find something.

Cheers,
M

  • 05.08.2007 8:33 PM PDT