- last post: 01.01.0001 12:00 AM PDT
To be honest, I'm not a huge fan of Rag Doll physics. My opinion of the engine was probably tainted around the time Brute Force came out. Too many heads inverted, inside out and sticking through torsos. Sure, Rag Doll has come a long way since then, but even Rainbow Six 3 can be a little awkward at times - often seeming rather lifeless, which I guess would seem rather appropriate... um.. let's say, characterless. Then again, Freedom Fighters utilizes the same physics and I always look forward to seeing soldiers slumped over rails... so I suppose I'm torn. While I certinaly appreciate the Rag Doll physics, I don't seem them fitting into Halo. Why? I'm not really sure. It seems to me that Bungie is too ... for lack of a better word, Stylish , (perhaps innovative?) in everything they do. It's just my opinion that there is very little style involved in Rag Doll phsyics. I think there's a good chance Bungie will introduce something that will redefine death animations, instead of abusing used-goods. But hey - I could very easily be very wrong :)