- last post: 01.01.0001 12:00 AM PDT
Posted by: PanchoBelt
So who did better? Hired Gun or Gearbox?
Neither. Microsoft has done a horrible job once again. The game is 3 years old, with slightly updated graphics and requires top of the line hardware to boot (all for nothing by the looks of the game, so must be horribly optimized). Thanks, but I'll stick to FEAR/Battlefield/HL2 on PC and Halo 3 (beta for now) on the 360. All of those provide a far better gaming experience (both visually and gameplay wise), while requiring less hardware (and hey, no Vista).
EDIT: Found a good review of the game from snackbar-games. Here's a snip of it.
"For a game that was released in 2004 for the original Xbox, Halo 2 sports some incredibly hefty recommended system specs. Ostensibly, the reason for this is that the game has received a significant face-lift over its aging Xbox brethren. While this is something one learns to tolerate in certain cases, it doesn't appear to yield terribly significant results in the case of Halo 2. There are new, high resolution textures, slightly larger numbers of character models during cut-scenes, and new, dynamic lighting. Unfortunately, these are all tacked onto a game that nonetheless still looks like it's over two years old. Moreover, Halo 2 doesn't take advantage of Vista's DX10 architecture, a curious choice given that the game is supposed to be the flagship title for gaming on Vista. It's also difficult to accurately convey how frustrating it is when your normally capable gaming PC has trouble keeping up the framerate for an Xbox game on modest settings. It reeks of poor optimization."
Posted by: mapleleaf
ok when you say highest settings 512x512 texures and u say a 512 mb video card, I have an x1950 pro 256 mb but windows sais i have 1022 mb of ram can i still run highest settings
Video ram is different from your system ram. It's basically where your video card stores the textures for quick access. Having said that, I doubt that high settings require a 512mb video card. 256 should be plenty enough. Heck, FEAR uses about 340megs of VRAM when it's at high res and highest settings (and that game actually looks good while doing it).
[Edited on 05.22.2007 11:41 PM PDT]