Check you my Helm's Deep Beta map and gametype variants: http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=TWD %20Bum
Don't forget to leave feedback for the map and gametype. I hope to change it in the future based on people's reactions to make a truly enjoyable experience.
What are the specifics with RP and MVP? Are the related? Do you get more RP for MVP? How is MVP calculated?
How are the weapons spawned? From the looks of it, it seems to be somewhere between Halo 1 & 2. Are some weapons on a random timer?
What's the deal with being able to see peoples names through the ramps on the bases on Snowbound while outside? Is that a bug or was it designed that way? I'm guessing it has something to do with the fact that you can see through them from the underside of the bases.
Is it possible that the AR might shoot a smidgen further in the final release? I have the aim to hit an unshielded foe at distance with the AR, but everytime I try and burst the gun, he gets away and recovers shields, but a little closer in he dies.
Why is it that sometimes the bubble shield is not visible? This seems particularly noticable when in the caverns of Snowbound. You get a kind of soft glow, but none of the actual shield.
What kind of damage does the brute shot deal now? Is it like an explosive/plasma combination? It seems much more effective on shields now.
Is there any way you guys could do away with the press D-Pad to talk and replace it with a constantly open channel? I mean, since muting is just a button press away, it wouldn't be any inconvenience to simply implement the voice activated chat from the pre-game lobby into the game, would it?
Have you guys worked to diminish the host advantage, or did you just make it so it's impossible to tell who host is so it isn't exploited?
Why is it so easy to level up? Did you do this to reduce cheating? I mean, if it's this easy, anyone can do it. Cheating isn't really required for less skilled players to get to 50.
In the final version, will there be a way to get the saved games off of your 360 and onto your PC and play them through a program designed to play Halo 3 videos? As of right now, using a capture card to get everything onto my computer makes it much more aggrivating and time consuming than it could be. I know it's not saved as an actual video, but maybe with some kind of converter in the final version this could be possible. Any thoughts?
I love where you are taking this game. And to think more weapons, maps, and vehicles are on the way is amazing. If you released it now with the current weapons and a few more maps I'd still play it for years, so the new additions should prove to strengthen the game even more. Keep up the good work, I can't wait for Sept. 25.
[Edited on 05.23.2007 1:06 PM PDT]