- last post: 01.01.0001 12:00 AM PDT
I have a plethora of questions, Luke:
-Why the change in design for the Banshee? The entire feel of it is radically different and the aim is not as low as Halo 2. It seems like all that was good with the H2 Banshee has been removed in Halo 3, making it the most "clumsy" vehicle in the game.
-Why is there no rumble for the bullet/explosion/impact that kills you? This design choice fells akward, to say the least. There's also no Rumble for when you get stuck or when you get run over. Why is that?
-The melee system is unbalanced in instances where two people melee eachother at the same time. Sometimes it'll show my melee animation, yet I'll still get beat down and they won't get hurt at all. Is this a connection issue or is it something that can be fixable in the final game?
-Perhaps the most discussed issue with the Beta is the graphics. How large of a difference can we expect when the game releases on September 25?
-The HUD transparency is among one of the top visual dislikes of the Beta. Can we expect tweaks to the HUD, and perhaps settings to make it less or more transparent based on our own preferences?
-What happened to the Lens Flare when we look at the sun? There's absolutely no reaction to the sun in our visor. Can we expect next-gen lens flare when the game releases?
-Based on a screen from IGN (dated April 30), the higher planet in the background of Snowbound has something that looks like a colony. However, in the Halo 3 Public Beta, there aren't any lights on either of the two planets. From what build of Halo 3 was this screen taken from, as it is evidently not the Public Beta build?
-With the beta weighing in at 911MB, can we expect another map or two to be "hidden" like the Banshee? To justify this thinking, for 230MB, you can download four Gears of War maps. For almost 4x the space, it would seem like the beta is hiding a snack. Also, the Internal Beta has more maps and more equipment. Any comments on this speculation?
-What's wrong with the MVP system? In a game where I was #1 on my team and had a +24 K/D Split and killed the VIP 3 times, someone on the losing team had a -8 K/D split and killed the VIP 2 or 3 times, and they got the MVP? Obviously, something is wrong, so what's up?
-How impactful was the beta on the development of Halo 3? In the end, will its inclusion result in the saving of time or the loss of time? If so, how much?
-What was the decision to go with a 70 degree viewing angle (at least in SD, based on my experience) rather than the expected 90 degree?
-In the Public Beta, in the "Service Record," there is a blank, darkened-out space for a Spartan. In the final game, can we expect to see the Spartan we created occupy that space, rather than the shadow?
-The "Service Record" is a relatively uninteractive menu in the Public Menu. When the game releases, can we expect more interactivity, something along the lines of a built-in microclip around 5 seconds long, or perhaps a micro-menu that will show how many of each type of medal we've earned in our Halo 3 career, along the lines of how the medals are displayed in the in-game Postgame Carnage Report?
- Based on "leaked" screens from a glitch in the Public Beta, it appears that the Custom Games Lobby is accessible with plenty of features. With that being known, is it possible that Custom Games may be accessible in the latter days of the Beta?
-Finally, can we expect a Jar Jar to go along with Jub Jub?