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This topic has moved here: Subject: Beta: We're Taking Your Questions
  • Subject: Beta: We're Taking Your Questions
Subject: Beta: We're Taking Your Questions

Strike Hard and fade away

Why did you make the beta so freaking awsome?

Will we get a little taste of the sword in an upcoming game type (team swords maby), like you gave us a little taste of the banshee with big team training?

WIll there be other airborn vehicles in multiplayer?
I noticed the medal you get when you jack the banshee says you got it for highjacking a airborn vehicle, which leads me to believe there is more than one, which gets me all giddy like a school girl inside.

Thank you for your time



  • 05.23.2007 11:28 AM PDT
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1. What is being done to deter dropping? Match quality is significantly degraded when players drop, especially if it's a team game. And of course, closed games, so there's no rectifying that for the duration of the match. I know dropped players automatically place last in matches they leave prematurely, but that's not enough. A stiffer penalty needs to be enacted. At the very least, remind players of the full implications of quitting the match when they choose to leave a game.

2. Will more exhaustive player stats be available in-game at some point during the beta?

3. The RP system is a Battlefield 2-esque stats tracking system that represents, among other things, Bungie's attempt to keep players from creating other accounts, right? So why would Bungie want to make it possible to lose RP ranks? The player should only be able to move up the ranks; losses shouldn't count against him. Otherwise, why wouldn't he just create new accounts until he gets it right?

4. As I recall, the EGM multiplayer preview from several months ago mentioned something about more traditional client/server "matchmaking" as one option for finding games in Halo 3. You know, one player sets up a server, and others join from a list of available servers and leave at any time. PC style "matchmaking": Counterstrike, Quake, Halo: CE, et al. Ignoring the fact that such a feature might break up the more traditional Halo matchmaking population, can we expect this to appear either later in the beta or in the final game?

Thanks, Luke!

[Edited on 05.23.2007 11:30 AM PDT]

  • 05.23.2007 11:29 AM PDT
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- Smoke 'em when you've got 'em!

When the H3 Public Beta is over, will the saved films feature quit then too?

  • 05.23.2007 11:29 AM PDT

Violence is not the answer. Its the question, the answer is yes.

Are the stats on the website going to be the same as they are now when the game is released? Or will there be more? For example, Number of Assasinations(All-time). Seems right now, you can only see latest match stats.

  • 05.23.2007 11:29 AM PDT

Nothing Relieves Stress Like Blowing the Brains out of a God Damn Covey Bastard

Also, first person vehicle views, and a understandable, working tachometer

  • 05.23.2007 11:30 AM PDT
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1) I was unfortunate to have been in a Banshee for about 10seconds before I was killed by 'The Guardians', as per Halo 1 and 2. Does anything affect this or is this still random as hell?

2) Where are these levels situated? HBO has discussed them being not on a Halo, but with all the Forerunner tech placed throughout the maps it could just be that the Halo skybox hasn't been implemented yet. Can you clarify?

Cheers

Hendrixx

  • 05.23.2007 11:32 AM PDT

This is not a Fugazi signature.

1. Is the banshee always going to handle like it does in the beta? Is the fact that you can't aim down on purpose?

2. Why would a high-powered sniper rifle, supposedly 500 years in the future, jam when you pull the trigger really fast? Is that on purpose or is it a bug?

3. Is the mongoose supposed to be really hard to run over people with?

4. Is there any way I could be more excited for the final version? How about an as-yet-untold feature, however minor? Please?

  • 05.23.2007 11:32 AM PDT

Peace.Out.
DJ Tek One

in the final version, will you be able to see how many times people have downloaded your Shared Films?

  • 05.23.2007 11:33 AM PDT

-blam!-

Posted by: WaffleMuncher


Posted by: HTial12
How does RP work?


Answer on RP...
From what I understand 1 win = 1 RP and you don't lose RP for losing a match


And if you quit or get booted you lose 2 RP

  • 05.23.2007 11:33 AM PDT
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i would like to know... when the final version comes out. will i be able to view/edit my saved game videos outside of halo3..
and i have alot to say/ ask/ request about the beta... and if i put it on the forums it will most likely get lost in the flame wars.....
is there anyone i can email so what i type will be seen? if there is you can send it to my gamertag on the website or email it to me at. Kayn_finaldragoon@hotmail.com

  • 05.23.2007 11:34 AM PDT
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If Halo 3 Beta is free, why can't we simply download it from Marketplace?

  • 05.23.2007 11:34 AM PDT
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I was just wondering if there was any chance of adding a ranked Big Team Battle game type to the Halo 3 Beta playlist.

  • 05.23.2007 11:35 AM PDT
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I would like to know if the final retail of the game would come with the english soundtrack for the region of Mexico or will only have spanish like halo 2?

Also i would like to know if the bars i see vertically on my hdtv 32" when i play the beta splitscreen at 720 its a bug or is unfinished and the final retail will
perform full 16:9 when in splitscreen.

There will be like in the final week of the beta access to custom so people can discover more and more about getting out of the maps and stuff like that apparently everybody is focus on playing for the ranking and not for the glitches

  • 05.23.2007 11:35 AM PDT
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What has been learned from this Halo 3 Public Beta that could not be obtained any other way?

  • 05.23.2007 11:36 AM PDT
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Are the Grenades in the beta in their final form ?[ :'( ] or are u going to revert back to the dmg /splash of the halo: CE grenades<<<--(best grenades of all the series IMO)

Posted by: lukems
Are some things about the Halo 3 Public Beta confusing you? Do you want to know more about a feature or why you keep getting owned in Oddball on Snowbound? Here's where to ask.

click for full story

  • 05.23.2007 11:36 AM PDT
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I noticed how matchmaking was updated (team slayer training -- BTB training)

will there be more similar updates (swat, etc.)

also, might there be any map updates (I'm sure everyone would love to play a map other than the current three
*****Last Resort? since it was in the alpha test???*****


why does the banshee explode on impact....I believe it should remain the same as in Halo 2 while being easier to shoot down with conventional weapons, even though the warthog is nearly impossile to defeat when the enemy is using it

will all ranks, films, appearance, etc. carry over to the actual game

[Edited on 05.23.2007 11:44 AM PDT]

  • 05.23.2007 11:36 AM PDT
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One thing I've noticed that I haven't seen anyone complaining about yet is this. When you stand next to a wall, facing it, and shooting on it. There becomes a bullet hole of course, but when you try to shoot next to it, (really close, like half into the already made bullethole or sumat) you would think a new hole would occur, but it seems to be melting in with the first one leaving the wall with only one bullet hole. I'm sure this will be fixed though.

  • 05.23.2007 11:37 AM PDT
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Personally, I don't care, but it seems that everyone else does........

Are the graphics going to get any better ?

  • 05.23.2007 11:39 AM PDT

Ping

Wheres the Banshee??? Will it be in the final version??? Can we expect a different covenant vehicle???

[Edited on 05.23.2007 11:40 AM PDT]

  • 05.23.2007 11:39 AM PDT

Posted by: MatrixTrilogy88

Why haven't you answered any questions yet?

Thanks,
I Neo I


Maybe you should RTFA?
As part of this week's Weekly Update we're going to take a look at some of your questions about the Halo 3 Public Beta and answer them as best we can.

They are soliciting questions for the weekly update. The weekly update occurs on Friday.

  • 05.23.2007 11:39 AM PDT

Many thanks for the missile pod.
I've been having an argument about it with some friends.
Do the missiles actually home in on opposing players? I seem to get a few kills with it (sometimes not even on my own teammates) and I'm not that good a shot. I'm certain I've seen missiles bend in their trajectory to hit an opponent. But other players say this hasn't happened for them and they tend to shy away from using it.
So are they heat seeking?
Or should I just cut down on the brandy?

  • 05.23.2007 11:40 AM PDT
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Here's an annoying thing that should get sorted out --
Why did Bungie change from the "Red team vs Blue team" way of doing KotH and Oddball to the "Friendlies vs. Enemies" way of doing it? Is it going to be this way in the Gold?
To explain -- When I am on the Red team, and the Blue team is holding the ball (it happens more than I would like to admit), the ball indicator on my HUD lights up RED (to indicate that the enemy is in possession). In previous Halo games, it lit up the color of the team that was holding the ball; red was red, blue was blue, green was green... now, all of a sudden there is a new way of doing it and it confused a lot of people (just like it confused people when they saw it in GRAW or R6:V to see the Friendly vs. Enemy style, when they were used to Halo and Halo 2's team colors). Now, across games and developers, fine, they can do things how they want, but why would BUNGIE change mid-stride? Not even mid-stride, but to culminate probably the greatest video game experience of a lot of gamers lives by confusing them, even in the slightest? The numbers show that a blam!-load of ppl still play H2 on Live, and having to switch back and forth is going to be a pain in that blam! Also, the new way is less reporting, which means less information and therefore less empowering to the player to make strategic decisions. If I see the hill is green, but I also see that the entire Green team is dead except for one guy, I am going to give it all I got. If it is just red, I have no idea who is in it or how many.
Please, switch it back! = My two cents.

2nd Question: Are you going to add ANY film editing/enhancing tools/toys to the theater feature during the Beta period?

3rd Question: Tanks? Wraiths? Spectres? Covey Mongooes (Mongeeses?)? Do the Brutes have any vehicles debuting in Halo 3 that we will see in the Beta?

  • 05.23.2007 11:40 AM PDT
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Why are the rockets slower now? You can almost dodge them point blank.

ps. I LOVE THIS GAME

  • 05.23.2007 11:41 AM PDT
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Posted by: stupidninja
Posted by: MatrixTrilogy88

Why haven't you answered any questions yet?

Thanks,
I Neo I


Maybe you should RTFA?
As part of this week's Weekly Update we're going to take a look at some of your questions about the Halo 3 Public Beta and answer them as best we can.

They are soliciting questions for the weekly update. The weekly update occurs on Friday.


Didn't see that. You don't have to be an ass about it.

[Edited on 05.23.2007 11:42 AM PDT]

  • 05.23.2007 11:41 AM PDT