- last post: 01.01.0001 12:00 AM PDT
Yes, in fact I do have a question. And i was told not to ask this question, but i simply must because it is bugging me and i think about 200 other people (i counted.)
Bungie, can you please enlighten me on why you put fall timers back into Halo 3 MP? Us trickers (CUSTOM GAME TRICKERS, NOT CHEATERS), had a blast launching and doing all sorts of tricking in H2 MP. I ask bungie, why do you feel the need to throw in fall timers? Superbouncing is the past, you guys got a new engine. The reason i still play halo 2 and sign on every day is to just have fun tricking, and i fear that fall timers will severly limit that in Halo 3. and im worried. Now, it is understandable to put fall timers in Halo 3 Matchmaking even though there is no superbouncing, just to be safe, and absolutely ensure minimal amounts of cheating goes on. However, would it be possible to have an option for fall timers in custom games? (enable/disable?) Ok, il get straight to my question if nothing above made sense:
are fall timers in Halo 3 MP here to stay? Will they be only a matchmaking thing? Will there be an option to disable it in custom games? I have talked to ALOT (as i said roughly 200) of people about this, and the majority seems to share the same concerns as I. please address our concern.
thank you,
Tbird.