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  • Subject: Beta: We're Taking Your Questions
Subject: Beta: We're Taking Your Questions
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Would you consider making it possible to shoot out of the bubbleshield?

  • 05.23.2007 5:35 PM PDT
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The only thing I can think of asking is what's the deal with the wall in King of the Hill? You can't see out of it, you can't see into it... It's a deathtrap. King is my favorite gametype in most shooters, but the wall makes it difficult to enjoy so far.

  • 05.23.2007 5:35 PM PDT
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deleted

[Edited on 05.23.2007 5:46 PM PDT]

  • 05.23.2007 5:35 PM PDT
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How can I work the Film section where I replay back the matches? Also where do they save at?

  • 05.23.2007 5:37 PM PDT

""We meet again, young one. I am the last of those who gave you breath and shape and form, millions of years ago. I am the last of those your kind rose up and ruthlessly destroyed. And our answer is at hand."

Where the heck is CTF Valhalla?

  • 05.23.2007 5:40 PM PDT
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I have notice that in social matches that 4v4 was taken out and btb was added in is place, is there any chance in the near future of a 2v2 or 1v1 coming out for either ranked or social?

  • 05.23.2007 5:40 PM PDT
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hey u guys should add a new statistic. Easy to implement and it kinda makes a point.

Lets say your in a game and some kid is cussing and saying lewd and racial remarks. We all know the game plan. Hold the back button, left thumb stick down to the mentioned player and mute him. Well, when you mute him, a small icon at the bottom of their screen. Either "You've been muted" or that speaker icon with an x over it.

This lets the player know that he has been muted. He's been getting on peoples nerves. Now, the game ends and we are in the post game. BAM. A new special statistic. Muted: 7 times. Now the kid is thinking "Wow, so nobody listened to anything I had to say?"

Maybe make him tone it down, or allow us to make a few remarks (You weren't very popular in this match, were you...?) as a result. Do u guys think u can implement this that would be awesome. just a suggestion

[Edited on 05.23.2007 5:43 PM PDT]

  • 05.23.2007 5:41 PM PDT

Posted by: ricanelite
How can I work the Film section where I replay back the matches? Also where do they save at?


are you kiddding? Don't ask stupid questions. I'll bet you feel special cus you just went out and bought crackdown today and played your whole 6 games.

As to a real question, why have I been put in team shotty/snipers 6 games in a row? It isn't even that fun, especially since it's only to 25. On high ground, too much of an advantage is given to the team that spawns on the beach, yet high ground seems to be the most popular shotty/snipers map thereby always giving one team an advantage. Put team shotty snipers in team skirmish, seriously, i'm so sick of that playlist..

  • 05.23.2007 5:43 PM PDT
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I personally think that the beatdowns on the game are a little messed up. (example) some guy and i were fighting and we got close up, then i went to beat him down but he still got me even though i hit first. IT HAPPENS ALL THE TIME.

  • 05.23.2007 5:43 PM PDT

Resistance is futile

I have a question. I like the Ambient sounds, the water effects etc, but one thing I haven't been seeing or noticing are real time reflections. Say for example the visor. Does it show real time reflections? Like, If someone ran by a player, would he show up in the reflection? Is it there on the banshee? Ghost? Other Vehicles? It's just something I would like to know.

  • 05.23.2007 5:43 PM PDT
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"He's already pulled over....he can't pull over any further!" supertroopers

Have you considered allowing the player to tweak their controls so that the X-button and the D-pad functionality are swapped? Thanks and I'd like to see Frankie as the lead character in Pimps at Sea.

  • 05.23.2007 5:44 PM PDT
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sorry i didnt realise these questions were only about the beta:

Will there be any new playlists added to matchmaking in the beta? (maybe some new vehicles?)

  • 05.23.2007 5:46 PM PDT
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In team matches, will there be an easily recognizable indication of what color team one is on? (maybe i'm just getting old, but sometimes i forget what color team im on in mid game....) with some weapons it is hard to see the glove armor color.

  • 05.23.2007 5:51 PM PDT

"Die? Didnt you know? Spartans never die!"

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Posted by: trampey
I'd also like to know how RP works. Also, why when i pull the right trigger on the mongoose do u see the person's arrow light up yellow like the horns gone off but hear no sound? is it gonna be there?

Oh yeah and also spikes. I read somewhere ages ago that they stuck to shield doors and that sounded awesome but i tried it and it bounced back and i died...


yeah, i had the same problem. i save all the posts as a word doc, so i went back and it is this post...

Spike Grenade
Posted by KPaul at 1/24/2007 5:00 PM PST

which says:

This can apply to any area but one specific scenario in which it has been particularly useful has been in the Covenant facility at Snowbound. The shield doors that are riddled throughout the base do not permit active projectiles or armed grenades to pass through them, and therefore the spike grenade sticks to this as it would any other surface. Our soldiers have found this particularly useful in enemy encounters, as they stick a spike grenade to the door, pass through and then turn around to watch the spike grenade take its toll on the following enemy.

oh and will there be oversheild as well as active camo? and is there a horn on the mongoose?

  • 05.23.2007 5:53 PM PDT

(10:19:49 PM) Scruss: oh and pezza, i saw what you did to that cat
(10:20:17 PM) Pezza: You were the one with the video camera breathing heavily. Of course you saw.

Are the ranks for now finalized? Or will they actually follow that which is in the military as it stands?

  • 05.23.2007 5:55 PM PDT
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Posted by: jaycas
In team matches, will there be an easily recognizable indication of what color team one is on? (maybe i'm just getting old, but sometimes i forget what color team im on in mid game....) with some weapons it is hard to see the glove armor color.


There's an arrow by your team's color/score.

  • 05.23.2007 5:56 PM PDT

Where is the Pistol?

And where is the Banshee?

Also I would love to see you able to access a accumulative of all the medals you have ever gotten be that online only or in your service record along with that I would like to see just any All-Time stats much like Gears of War has them.

  • 05.23.2007 5:57 PM PDT
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I have a few questions:
1. Where is the "Lost the lead" "tied the lead" stuff at?
2. Will the BR be given a little more power to compete with the carbine.
3. My friend can already get out of Valhalla. Are you aware of people doing this? And will this be fixed?
4. Sometimes when I die, I get purple code bars at the top of my screen. Is this a glitch in the BETA? Or is it just me?
5. Will leveling up be this easy in the final version? Something good about Halo 2 was it took a lot of game time to get your levels up. With the Beta, I went from a 24 to 41 in slayer in the matter of 90 min. PLEASE make it a little harder for people to level up. It's so boring when you just get a high rank, and there's nothing else to work for. It's almost like it was just handed to you. No fun at all!
6. Why doesn't the game remember my search preference. I hate having to always put "Good Connection" after every game.
7. When I search for "Good Connection", does that automatically mean I'm looking to join someone else's host? Or is it still possible for me to host even though I'm "Searching for Good Connection"?
8. Why do rockets sometimes not shoot out?
9. Why is there no snipe/rocket ammo anywhere?
10. Sometimes when I join someone's party, they cannot hear me talking. This happened in Halo 2 as well...is this just a glitch in the BETA, or is it still a standing problem with your party systems?
11. Why do the rockets have very little splash damage now?
12. Do certain weapons beat down faster than others? Are some stronger?
13. I read the brute shot was supposed to be a 1 hit beat down. What happened with that?
14. Why does the trip mine not activate as soon as it is dropped? In your multiplayer vidoc, it shows someone dropping the mine right before being run over, and blowing up a warthog. I did that in the BETA....and the warthog drove right over it. I'm assuming it takes a second to activate now. Why was that changed?
15. Will hosting issues be addressed? The BR is useless against a Carbine on a laggy host.
16. I've heard of standby already...do you have plans for fixing it this time around?
17. There seems to be some problems with being able to see if people throw grenades towards you. I don't think it's animated very well. Will that be fixed?
18. Why does my AR look so so so ruff around the edges? I know it's only a Beta, but none of my other weapons look that bad. I'm looking at it on 1080i. It's really jagged.
19. Someone tried to lunge at me, and flew 50 ft in the air. What's up with that?
20. I can see shadows through walls. If someone is hiding behind the wall at Highground by the Spartan Laser, I can clearly see their figure through the wall. Also, by the flag spawn on Highground...I can see people through the wall as well.
21. I can see shadows from people above me on Highground through a solid floor. Please fix this!
22. Is there a way to fix the spawning system a little? I always have someone spawn next to me. Often the person I just killed.
23. Is there a way to make Oddball Highground a little more fair? When the ball is at the beach, I constantly spawn in the back of the base.
24. Spartan Laser does not always kill warthog.
25. Sticking a warthog also doesn't kill it.
26. When I'm watching a video, my Xbox 360 screen saver always dims the screen after a set amount of. Can this feature be turned off when I'm watching a video from Halo without turning it off all together?
27. Why can you not turn off vibration just for halo 3? You have to turn vibration completely off of your control under personal settings. I play other games with vibration, just not for Halo. Will this option be added?
28. Why do I still have to push the D-Pad when I have my voice settings to "Team and Party Only"? It doesn't make sense to have to still push the D-Pad when it could just always be on under this setting. Will you be able have this option later?
29. Why did you change the walkie talkie sound to a screeching bleep when you push the D-Pad?? I feel like I'm in Star Wars, and I just got shot with a laser blaster in the ear.
30. Fully customizable control settings?? Please put those in the final version like you said you would.
31. Why are there only the same Halo 2 icons to use for your spartan? Where is the new stuff? Will there be new stuff?

That's all for now. I really enjoy the Beta, but these are all real questions I have. I hope a majority of this stuff gets addressed. I don't care much about my personal preferences, such as controller vibration, and D-Pad issues...but I would extremely like to see the glitches such as getting out of Valhalla, or any other map, seeing people through walls, seeing shadows through walls, etc...be fixed. Thank you for your time.

EcIipse

  • 05.23.2007 5:57 PM PDT
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Where is the pistol and the energy sword?
did you change the invisibility icon? now its ridculous looking
Why are you not truely invisible?
Will beta ranks carry over until sept 25. with the game comes out?
Where's overshield?
Why is the needler so powerful now?
Why is the brute shot so weak now?
Why did you insert the D-pad talk system? really WHY?

if NOTHING else please get rid of the D-pad talk system it really sucks horribly

  • 05.23.2007 6:00 PM PDT

Do you plan on answering any questions or did you just put this up to slow down all the topics that go up asking questions on the forum?

  • 05.23.2007 6:00 PM PDT
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How exactly does the trip mine work. I've throw it at a warthog with it sticking and exploding a good 20 seconds later, or exploding in my face. I've thrown it at people with them walking over it and not exploding, or having them walk past it by 5 feet and exploding. I love it when it works...I'd just like to know exactly what triggers it.

I agree on the MVP thing. I understand that it has to do with who does the most for the team, but come on. I've been in games where the MVP has gone 2 and 10....in a slayer game. No matter what they did, they don't disserve MVP.

How come the Laser doesn't always kill the warthog. Do you actually need to hit the driver or whatever it may be to get the kill?

Why when the bomb is disarmed in neutral bomb, does it not respawn in the middle, but it stays in that base. To me that doesn't seem fair.

Why make the Banshee EVEN more powerful. It was already a pain in the butt in Halo 2, now its more powerful and its even more annoying.

How come you can run over people with a ghost...warthog...or mongoose (and I mean literally over the top of them) and still manage to not get splatter. I drilled a flag carrier with the hog last night, thats a slow moving target, and it took down his shields. That personally should be an instant kill.

The last thing bothering me is how weak grenades and rockets seem to be. I understand the rockets were over powered before. But the fact that I can shoot a kid with the rockets and miss him by 2 feet and not get a kill, thats not a rocket anymore. Grenades have almost no radius, and are basically only useful for throwing at far distances or for around the wall damage. The spiker grenades are also pointless unless you stick them.

  • 05.23.2007 6:02 PM PDT
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Simple question Bungie NOT plot related.

Will the water in Halo 3 be reflective like the water is in Half-Life 2.? If not why not? Since Half-Life 2 can display and run well on a PC half as powerfull as the 360 and can render reflective water at high frame rates, the Xbox 360 should not doubt be capable of this. If it is not reflective is the 360's hardware lacking is the hardware to blame or is Bungie's Halo 3 game engine to blame not enough time to program effieciently or too hard to do.


Thanks Have fun Bye.

  • 05.23.2007 6:02 PM PDT

"Die? Didnt you know? Spartans never die!"

Check out my awesome group, Demons of Onyx

oh yeah is there a place i can report REALLY REALLY REALLY bad glitches because i swear to god earlier, i was playing and the guy i just killed, and he got up and started jumping and looking up but he had no gun. he didnt go back down untill i pumped 8 shots from a shottie into him. i forgot to save the film, but it was really weird.

  • 05.23.2007 6:02 PM PDT
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Will the framerate improve for Halo 3? This was the first this that struck me when I played it. There is practically no slowdown, but it just feel a tad sluggish and slow in framerate.

  • 05.23.2007 6:06 PM PDT
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With the films that we get to save will we be able to expect any more options such as pause rewind fast forward and even delete parts out/add parts to it to make more of our online montage that us halo fans love to make?

  • 05.23.2007 6:07 PM PDT