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Subject: Work at Bungie: Getting Past the Gatekeeper

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Cover letter – tell us how you hear about the job

I HEARD that sometimes spell check isn't enough...

  • 05.23.2007 1:24 PM PDT

I am curently in highschool right now, and I'm wondering what would be the best way to go into video game design. Is College or University a better choice? What aspects of Video game design should I should I already know? Should I know the business aspect of vieo game design (marketing, sales, ads)? Would a person that is knowledgable in every aspect of game design (programming, art, mechanics and everything else) be more valued than a person specifically focused in one area (ex. Art)?

I've got lots of other questions too, but these are my main ones. If anyone has answers I would be happy to hear them.

  • 05.23.2007 1:45 PM PDT
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I don't qualify. :'-(

  • 05.23.2007 1:48 PM PDT
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*sigh* I always wanted to make video games for a living, im just way too under qualified >.> ah, I'll just stick with what I'm doin now, its cool enough. I build the navigation components on the learjets those uber rich porsche driving punks fly. P.S. don't get on my bad side or your next flight may be your last XD

  • 05.23.2007 1:49 PM PDT
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Wow Bungie! Nice plug for her staffing firm (Corestaff). I am sure that their company will be able to use your interview with her for their own marketing. I too work for an agency recruiting and establishing new business for 2 years now. I personally would love to be hired just to sit and play game online for shameful hours on end. Let me know if there is an opening for that. HA!

[Edited on 05.23.2007 2:11 PM PDT]

  • 05.23.2007 2:07 PM PDT

¿ Como se dice Zune Winner en espanol?

^^^ Montage (only a taste of what's to come)

hold on kelly!!!!!!!!!!!!!!!!!!!!!!!!! Foooooooooooor theee baaaaaaaaaaaaabbbbby!!!!!!!!!!!!!!!!!!!!!!!!!

  • 05.23.2007 2:09 PM PDT

Join Planet Reach
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Exalted is considered "the highest" because you can't get any bans or warnings of any kind for quite a long time, which is harder than just being a member for a long time.

Posted by: SPARTAN 1O4FRED
I don't qualify. :'-(


lol classic

BTW - me neither...

  • 05.23.2007 2:17 PM PDT

The closest thing I'd be is a lead designer. I love to design things and then eventually create them. Whilst I even came top of my school in English writing and communicatiing, I am currently undergoing a professional communications course which is helping me further. I am extremley critical when it comes to games and design and of course, possess the passion for gaming. I've worked in teams in the professional and unprofessional world previously and I'm generally able to settle differences between two sides.
However, the lack of experience as any kind of professional designer or lead designer, combined with the fact that I live in a another country kind of puts me out of reach for such a job, as much as I'd love to have it. Also, the closest thing to designing on AAA games is modifying them to my personal preferences to give the game a total new look and feel.

It's just a wish that can't happen ;p . The interview was good, however, unless I'm reading between the lines or its just plain obvious, you guys at Bungie are really looking for jobs now. From magazine ads, interviews and front page applications, its slightly worrying when you've announced a game to be shipped in September. All the best though.

  • 05.23.2007 2:30 PM PDT
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I feel SO sorry for the recruiter because she has to deal with a bunch of retared gamers!

"Yeah Im relly good at games and stuf...uh...I lik playin games...Halo is lots of fun I do it al day long...uh...yah i think im relly smart you shood hire me"

Hey gamer losers, just because you suck at everything but gaming doesn't mean you can work for a game studio...the rest of the people in this country need people working at Taco Bell and gas stations!

  • 05.23.2007 2:34 PM PDT

Live for nothing die for something.

You know that kinda scares me even more.....

  • 05.23.2007 2:42 PM PDT
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I would like to become an Animator one day. I'm in the 12th grade as of now.

I'm thinking of going to FullSail to study Animation and hopefully become a video game Animator. After becoming an Animator and gaining several years of experience, I plan to apply for Lead Animator. That's my dream position right there--Lead Animator.

I would love to work for Bungie someday.

If I DID ever work for Bungie, where would I have to go to work?(where Bungie Studios located? I live in Los Angeles California)

[Edited on 05.23.2007 3:18 PM PDT]

  • 05.23.2007 3:17 PM PDT
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Seeker - I highly recommend getting started with the Maya personal learning edition. There's also a MotionBuilder personal learning edition - which is an easy way to learn some of the dynamics of character animation. Plus, the sample characters in MB are already rigged and ready to be animate, which lets you focus on keyframing and things like that. Also, you get to see how mocap gets applied to characters, and how you can make changes to it.

If you're in L.A. ... check out the Gnomon Workshop. I think the classes are pricey (they also have DVD tutorials) but they are well regarded in the industry.

good luck!

  • 05.23.2007 3:47 PM PDT
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I have wanted to work at Bungie ever since Halo 1.
To young though :(
I really want to work at Bungie though

[Edited on 05.23.2007 4:37 PM PDT]

  • 05.23.2007 4:37 PM PDT
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well honestly i have to do some waiting first before i work here (maybe go to Art institute of Seattle)
currently i am modeling different objects and i create concept art of my own. and this is where i kinda get lost...dont know if i want to be an artist or modeler
im 15 and i have a basic understanding of Maya, 3D max, and Cinema 4d...now to get a bit older and i might have a chance since Bungie is 20 minutes away

[Edited on 05.23.2007 5:38 PM PDT]

  • 05.23.2007 5:36 PM PDT
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Thanks for the article. I'm graduating high school in a week and I'm looking to major in illustration. All these little tid bits of information are very helpful to me and to many others who are looking forward to working in the video game industry.

  • 05.23.2007 6:43 PM PDT

"Fatty is your daddy."

i wish.....................

  • 05.23.2007 8:11 PM PDT
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I am currently an undergrad studying computer science at my local university. I still have quite sometime before graduating to decide about this but it still racks my brain... should I go on to grad school or start getting my foot in the door of the industry? I do appreciate the article you posted, I just have to ask... is it very common to find folks in the industry with their masters degree in computer science (from your experience)? Also, which says more: Bachelors degree with 5 to 8 years in the industry or someone with a fresh and newly minted masters degree?

  • 05.23.2007 11:17 PM PDT
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GT: Greg Is So Hot

I'd never want to work in the Game Industry... I'd end up in a corner modelling door hinges for 3 years, and then at crunch be informed that the doors are now all 5px taller as of 2 seconds ago, so I have 5 minutes to redo all my door hinges or they ship the game without door hinges and then my carpal tunnel finally seizes my entire forearm, and then I'm out of work until someone else needs a 3D modeller with door hinge experience.

And I get a super awesome robot arm to replace my broken one.

But I wouldn't have insurance coverage...

And so I'd just have a floppy arm with not so super awesome super bloated joints, and be unemployed with only three years and five minutes [exactly] of door hinging experience under my belt. :(

[Edited on 05.23.2007 11:47 PM PDT]

  • 05.23.2007 11:38 PM PDT

A witty signature you say ! ? well at the moment i have nothing witty that springs to mind, so sory..................nope still nothing.......

Interesting read

I would love to be a concept designer; most of my work is science fiction military concept. So obviously some of the sketches I have done have been greatly inspired by halo. I mostly produce pen and ink graphic style designs but I can also work in acrylic, although I am hoping to get some experience in how to use software such as Painter IX Studios to produce some more work in colour. I am going to do an art degree after I have finished my national diploma in art and design.

Cheers Frankie and Kari for the article and giving me some interesting insight.


[Edited on 05.24.2007 2:24 AM PDT]

  • 05.24.2007 2:12 AM PDT

"If revenge is sweet, and revenge is a dish best served cold... is revenge ice cream?"

I wonder if " <br><br< p>We're hiring at Bungie now " was to be <br><br<p>We're hiring at Bungie now.... small coding error but meh, I'm more of an artist.... the article was very helpful, thanks.

[Edited on 05.24.2007 4:03 AM PDT]

  • 05.24.2007 4:00 AM PDT
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I've got a question for Bungie...

If you would, focus on the engineering section of your staff. Would you ever hire someone who doesn't have a bachelors degree? Would they have to have had plenty of experience already? Is it totally ridicuous?

[Edited on 05.24.2007 4:59 AM PDT]

  • 05.24.2007 4:56 AM PDT
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Everybody wants to work for bungie. Heck, i would like to work for bungie but im too young

  • 05.24.2007 6:45 AM PDT
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Ya quick question. WHY IS BUNGIE HIRING??? This is May, Halo 3 ships in late September...there is absolutely no reason for bungie to still be needing personel to work on Halo 3, this late in the design process. Which leaves only a few options. 1. Several key members of Bungie are leaving, either after Halo 3 ships, or possibly even before. 2. Bunige is gearing up for something after Halo 3, which would obviously raises more questions than it answers.

  • 05.24.2007 6:53 AM PDT
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did anyone else notice that the picture in the report was of high ground but had a ghost in it
a bungie update maybe?

  • 05.24.2007 6:55 AM PDT
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Posted by: xmixmasterx
Cover letter – tell us how you hear about the job

I HEARD that sometimes spell check isn't enough...




THANK GOD someone else saw that, it was bugging the blam! out of me that nobody mentioned it on the first page...

  • 05.24.2007 10:07 AM PDT

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