- last post: 01.01.0001 12:00 AM PDT
Posted by: Fence_Jumper
Posted by: Killa Koala
I don't understand how my PC can run Oblivion on 1280x1024, 4xAA and every detail and distance slder maxed and still have an acceptable FPS. Yet a 2 and a half year old port of Halo 2 gives me one of the worst FPS I have ever encountered.
I also don't understand how Oblivion, heavily modded, has much less bugs, glitches and crashes than a stock Halo 2 does. I have extremely long loading times, massive FPS spikes in SP and constant freezing and crashing in multiplayer: and all I get is a polite "We have encountered a problem. Sorry about that."
Well they shouldn't have released the game in the condition it's in. I don't know if the tester's were being slack or whatever but the flaws are so obvious that it would take someone who's never touched a video game not to notice them - and even then I'm doubtful.
Yet again Halo makes an unsuccesful PC port. Instead of getting other developers to produce the port, Bungie should do it themselves to make sure that it meets the standards they put for the console versions.
well it only had a team of what 5 people? (i think it was 5.... not sure) to do the entire game, and in 6 months. what do you think is gonna happen? 0 testing, poor performance, poor port...
M$ gets the the 7 p award for this 1....
piss poor performance provides for piss poor product. Whats even worst is that in there team photo, there were only FOUR people.......