Halo 1 & 2 for PC
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Subject: Adjusting to Halo2 multiplayer
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  • Exalted Heroic Member
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Um, lpjuunin, I'm pretty sure a silver account can use voice chat, as well.

  • 05.27.2007 7:27 PM PDT

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Hey! At what point did I say you could hijack this thread and turn it into a H1 v H2 thread. Get back on topic or GTFO!

  • 05.27.2007 10:44 PM PDT
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Posted by: Iggwilv
OK after a few days of playing Live I have a couple of observations. Please note I never played Halo2 before this so yes I'm sort of a newbie

1). I feel like the Field of View is tiny. I have got no peripheral vision, I feel like a throughbred with blinders on. I'm constantly being smacked from the back or side and have no indication anyone is there. In HaloPC I can tell exactly where and how far away someone is based on the sound of weapons fire and even there footsteps. Now maybe I'm just not used to the sound or the maps yet but this is frustrating.
a) Radar feels like its short range. By the time I pick anybody up its too-late. They have to practicaly be standing next to you to show up.


That's exactly the way I felt playing H2 on the Xbox- constantly flanked and blindsided.

Is the FOV the same for H2/H2V?

  • 05.28.2007 8:46 AM PDT
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I'm sure it depends on the aspect ratio and resolution. In 4:3 rezs, ti will be the same as Xbox, while 16:9 and 16:10 screens will have more on the sides.

  • 05.28.2007 9:00 AM PDT
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WTF Why can't people have their own opinions , some people may like H2V , some may like H1PC , don't kill them for that..

Btw. I have never played Halo 2 , but I think it's just to get used to the game and you will pwn in it someday too ;P
The FOV seems tinier than H2X on the videos.. actually H1X FOV seemed tinier than xbox's too , don't know why they made FOV smaller for PCs :(

[Edited on 05.28.2007 9:41 AM PDT]

  • 05.28.2007 9:38 AM PDT
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Posted by: Btcc22
You appear to lack:
1) Basic understanding of HPC
They removed backpack reload but kept wall glitching??!

2) Understanding of game mechanics
- All animations are played at 30 FPS, even when the framerate is far higher. (This makes the animations seem very choppy)
Easily disproved.

3) Technical understanding
I have a 600/250 Mbps FiOS connection, and the lowest ping I've EVER had was 100. In games like CS:S and F.E.A.R., I average about 40.
- No voice chat in MP. (Yeah...)
But then again, I should be thankful for this. If they included that, think of what the netcode would be like then...



1. Ram your teammate into a wall with a warthog with FF off.
2. Go ahead, disprove it, I will be grateful.
3. Inefficient netcode in H:PC leads to high pings. To include voice chat, it must be added to the packet coding.

It just doesn't look like you know what you are talking about.

  • 05.28.2007 10:03 AM PDT
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Backpack reloading was never removed from Halo 1 PC...

High Pings, that has more to do with you and more importantly server location...

  • 05.28.2007 10:35 AM PDT
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Then is it just pure coincidence that this game gives me the highest ping times out of any that I have played?

  • 05.28.2007 12:11 PM PDT
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Posted by: MrNick01
Then is it just pure coincidence that this game gives me the highest ping times out of any that I have played?
Yes.

I definitely am not going to deny Halo's numerous faults and flaws, but I do think it's better than Halo 2. You raise some good points, but Hired Gun makes Gearbox look like god.

[Edited on 05.28.2007 3:10 PM PDT]

  • 05.28.2007 3:07 PM PDT
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"1). I feel like the Field of View is tiny. I have got no peripheral vision, I feel like a throughbred with blinders on. I'm constantly being smacked from the back or side and have no indication anyone is there. In HaloPC I can tell exactly where and how far away someone is based on the sound of weapons fire and even there footsteps. Now maybe I'm just not used to the sound or the maps yet but this is frustrating.
a) Radar feels like its short range. By the time I pick anybody up its too-late. They have to practicaly be standing next to you to show up."

This is what really throws me off also, I have a 19' wide screen thats native res is 1440x900 so I sure would like to see this added soon but man eveything looks way too wide.

  • 05.29.2007 2:36 PM PDT
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Findings:
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  • 05.29.2007 3:27 PM PDT
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I play Halo PC all the time and I -blam!- at it. Why? Because half the people trying to play Halo PC haven't upgraded their hardware in 5 years. It takes a decent computer to run Halo PC. I didn't realize this for a long time, but it's not the game, just your computer. I have a great DSL connection and a modern graphics card. Want to test your computer? Run the game on campaign. If it's choppy in campaign then you have a terrible computer you need to stop complaining and get an upgrade. It is not the netcode, it is your computer/connection. The netcode problems have been fixed. As far as aimbots go, it's usually the noobs who throw out the hackusations and half the time they are using a controller and not keyboard and mouse.

  • 05.29.2007 6:43 PM PDT

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Posted by: Iggwilv

*hands Kim a crowbar*
Here you will need this to help you get your foot out of the back of your throat, looks llike its in there pretty deep. And what is that on your face? Egg?! *hands Kim a washcloth*

Actually HPC can kill any modern computer. Just find a dead enemy and melee them and when there is enough blood it will take your FPS into the single digits. The better the card the more blood it takes though ;)

  • 05.29.2007 7:03 PM PDT
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Posted by: staticx576
Actually HPC can kill any modern computer. Just find a dead enemy and melee them and when there is enough blood it will take your FPS into the single digits. The better the card the more blood it takes though ;)


Well any game can kill a computer if the game allows blood to always come out of the body when you hit it. It just depends on how long you do it for. :P


[Edited on 05.29.2007 7:24 PM PDT]

  • 05.29.2007 7:23 PM PDT
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Next, this is why H1PC is lacking.
- Horrible Netcode. (You mean I have to lead ALL my shots, melles, grenades, rockets, etc??!?)
Saying this acctually makes the game require "more skill" just means you like playing against people who don't know how\what lead is and win (cheap). Let me also point out how excellent (in comparison) the network netcode in the XBOX version was. Just something to think about.


Ok, yes the netcode sucks...but what can you do about it? Lead your shots. Even most new players learn this within the first few days of playing. It didnt take me long at all to figure out that I needed to lead my shots, and Halo PC was my first experience with online multiplayer gameplay.

- High Pings. (Yes, this also relates to the netcode, but is its own catagory)
I have a 600/250 Mbps FiOS connection, and the lowest ping I've EVER had was 100. In games like CS:S and F.E.A.R., I average about 40.


Why not try going to servers that are closer to you? I live in west coast USA, and the only servers I get 33 ping to are California based ones, and there arent quite alot of those. I deal with a 100-134 ping in almost every server I go to. I just got used to it.

- Poorly written shaders. (nVidia drivers can't render the invisibility shader for example)
Not only are the shaders written for SM 1.0 (making them look horrible), they are also incompatible with nVidia's driver set. Really, how hard was it to download both a copy of ATi RenderMonkey *AND* FX Composer (Both are complete and free)?


Either get a Radeon card that does support camos floating point alpha render target so you do get glassy camo, or just get used to spotting faded camo. I have a Radeon X1600 Pro and that works just fine for me.


- Textures are low res. (XBOX version texture resolution - When on high)
Don't you think that when porting an original XBOX game, you should increase the texture size?

Valid point there. On Xbox Halo, it was meant to be at 640x480 res...but with Halo PC at that same res it does look bland. I have my resolution set at 960x720 and that is perfect for me. Good framerate and the quality is just right. And you can also put the UseAnisotropicFilter command in Halo PCs config.txt file to further increase the detail of the maps.

And also, they did not remove backpack reloading. You can still do all the same glitches in Halo PC that you could do in Halo Xbox.....except for some, it requires some timing due to lag (like the crouch fall). As for the shaders for the flag pole, Assault Rifle and the Halo Ring in the main menu, there is a mod out there that mimics it quite well.

  • 05.29.2007 8:02 PM PDT
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Yes, I am a hypocrite, and I'm sorry. I really do mean well, but I'm not running on all cylinders.

Everytime someone buys a copy of Halo 2 Vista, a puppy dies.

Posted by: w3tw1lly
I agree H1PC had horrible net coding, but seriously, a controller on a PC game? Lame.

Speak for yourself. I play BloodRayne series with a controller.

  • 05.29.2007 11:05 PM PDT
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aka lino4

Most of the PC issues posted here are the result of PEBKAC.

I like them both about the same. I can't argue either way.

But what I can say is that I'm tired of leading. I don't have to lead all the time in UT (there are times where it is needed) CS, or HL2 Deathmatch. Halo 2 Vista fixed that and now I can point and click again.

  • 05.30.2007 7:20 AM PDT

_____________(__||____||__)___
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JUMP FEET FIRST INTO HELL!!

Posted by: brianv
Yeah, everyone says Halo 1 > Halo 2


yes everyones says Halo1>Halo 2.but everyone is worng screw that dull ass game and im talking about halo!!!!!

HALO2>HALO!!!! and thats it.

  • 05.30.2007 10:05 AM PDT

_____________(__||____||__)___
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|_______/ /_/```-------|__|

JUMP FEET FIRST INTO HELL!!

Posted by: lpjuunin
Posted by: c_marvel360
Posted by: Iggwilv
OK after a few days of playing Live I have a couple of observations. Please note I never played Halo2 before this so yes I'm sort of a newbie

1). I feel like the Field of View is tiny. I have got no peripheral vision, I feel like a throughbred with blinders on. I'm constantly being smacked from the back or side and have no indication anyone is there. In HaloPC I can tell exactly where and how far away someone is based on the sound of weapons fire and even there footsteps. Now maybe I'm just not used to the sound or the maps yet but this is frustrating.
a) Radar feels like its short range. By the time I pick anybody up its too-late. They have to practicaly be standing next to you to show up.

2) The importance of melees has skyrocketed. In HaloPC, it was hardly worth trying to melee unless you could get behind them. Now it has become a weapon of choice not just a backup. The lunge thing has so far eluded me. What is the exact criteria for getting the lunge to work?
a) Swords - hate 'em. IMO over-balanced. Very hard to take someone out before they get into dicing range. It hits you die, and coupled with the lunge makes it too potent. I hope there is an option to remove it from maps. Noob-knife FTL!

3) Brute shot. WTF am I supposed to do with this thing. Am I supposed to hit them directly, shot it at there feet, ricochet it in to them? I got into an oddball game with brute shot starting (stupid gametype BTW), and what a comedy of errors. I blew at least four of my teammates off the map, including one carrying the ball.

And I no longer have the felling I can hang with staticx. I met him in a SWAT team slayer on Battle creek I think. He ended up with most kills 66 including like 30+ headshots. Absurd.



belive me man u will get used to it and when u go back in to halo pc or on xbox u will see how lame it is against halo2.just hang in there u will learn to love everything about it in time.


Get out. Halo1PC will always kick h2v's ass. So get outta here.


u get the -blam!- out of here -blam!- go play ur wackass dull boring f.ucked up halo.

[Edited on 05.30.2007 10:09 AM PDT]

  • 05.30.2007 10:06 AM PDT
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Posted by: c_marvel360
Posted by: lpjuunin
Posted by: c_marvel360
Posted by: Iggwilv
OK after a few days of playing Live I have a couple of observations. Please note I never played Halo2 before this so yes I'm sort of a newbie

1). I feel like the Field of View is tiny. I have got no peripheral vision, I feel like a throughbred with blinders on. I'm constantly being smacked from the back or side and have no indication anyone is there. In HaloPC I can tell exactly where and how far away someone is based on the sound of weapons fire and even there footsteps. Now maybe I'm just not used to the sound or the maps yet but this is frustrating.
a) Radar feels like its short range. By the time I pick anybody up its too-late. They have to practicaly be standing next to you to show up.

2) The importance of melees has skyrocketed. In HaloPC, it was hardly worth trying to melee unless you could get behind them. Now it has become a weapon of choice not just a backup. The lunge thing has so far eluded me. What is the exact criteria for getting the lunge to work?
a) Swords - hate 'em. IMO over-balanced. Very hard to take someone out before they get into dicing range. It hits you die, and coupled with the lunge makes it too potent. I hope there is an option to remove it from maps. Noob-knife FTL!

3) Brute shot. WTF am I supposed to do with this thing. Am I supposed to hit them directly, shot it at there feet, ricochet it in to them? I got into an oddball game with brute shot starting (stupid gametype BTW), and what a comedy of errors. I blew at least four of my teammates off the map, including one carrying the ball.

And I no longer have the felling I can hang with staticx. I met him in a SWAT team slayer on Battle creek I think. He ended up with most kills 66 including like 30+ headshots. Absurd.



belive me man u will get used to it and when u go back in to halo pc or on xbox u will see how lame it is against halo2.just hang in there u will learn to love everything about it in time.


Get out. Halo1PC will always kick h2v's ass. So get outta here.


u get the -blam!- out of here -blam!- go play ur wackass dull boring f.ucked up halo.


Wow, now I can accurately guess your age, or at the least, your IQ. Go back to kindergarten, and have fun with your "f.ucked up halo2".

  • 05.30.2007 10:16 AM PDT

_____________(__||____||__)___
-------------___-.~,~~:_____:______|================[_]=
|_______/ /_/```-------|__|

JUMP FEET FIRST INTO HELL!!

u know if halopc kicked so much ass u guys wouldnt have a custom edtion and trying to get the halo2 maps and guns and all that other stuff in halopc.if only they halo had online play on the xbox just so i can think better of halo cuz on the pc its a load of crap.i dont have H2V yet and if it plays like it does on xbox then H2V is the -blam!-.

  • 05.30.2007 10:18 AM PDT

_____________(__||____||__)___
-------------___-.~,~~:_____:______|================[_]=
|_______/ /_/```-------|__|

JUMP FEET FIRST INTO HELL!!

Posted by: lpjuunin
Posted by: c_marvel360
Posted by: lpjuunin
Posted by: c_marvel360
Posted by: Iggwilv
OK after a few days of playing Live I have a couple of observations. Please note I never played Halo2 before this so yes I'm sort of a newbie

1). I feel like the Field of View is tiny. I have got no peripheral vision, I feel like a throughbred with blinders on. I'm constantly being smacked from the back or side and have no indication anyone is there. In HaloPC I can tell exactly where and how far away someone is based on the sound of weapons fire and even there footsteps. Now maybe I'm just not used to the sound or the maps yet but this is frustrating.
a) Radar feels like its short range. By the time I pick anybody up its too-late. They have to practicaly be standing next to you to show up.

2) The importance of melees has skyrocketed. In HaloPC, it was hardly worth trying to melee unless you could get behind them. Now it has become a weapon of choice not just a backup. The lunge thing has so far eluded me. What is the exact criteria for getting the lunge to work?
a) Swords - hate 'em. IMO over-balanced. Very hard to take someone out before they get into dicing range. It hits you die, and coupled with the lunge makes it too potent. I hope there is an option to remove it from maps. Noob-knife FTL!

3) Brute shot. WTF am I supposed to do with this thing. Am I supposed to hit them directly, shot it at there feet, ricochet it in to them? I got into an oddball game with brute shot starting (stupid gametype BTW), and what a comedy of errors. I blew at least four of my teammates off the map, including one carrying the ball.

And I no longer have the felling I can hang with staticx. I met him in a SWAT team slayer on Battle creek I think. He ended up with most kills 66 including like 30+ headshots. Absurd.



belive me man u will get used to it and when u go back in to halo pc or on xbox u will see how lame it is against halo2.just hang in there u will learn to love everything about it in time.


Get out. Halo1PC will always kick h2v's ass. So get outta here.


u get the -blam!- out of here -blam!- go play ur wackass dull boring f.ucked up halo.


Wow, now I can accurately guess your age, or at the least, your IQ. Go back to kindergarten, and have fun with your "f.ucked up halo2".


right lol it looks like u sound just like me lol so i guess me and u are going to be in the same class room huh. with ur ''f.ucked up halo''

  • 05.30.2007 10:20 AM PDT

Let there be CHAOS!

Posted by: c_marvel360
u get the -blam!- out of here -blam!- go play ur wackass dull boring f.ucked up halo.


Yeah, walking faster, having more powerful weapons, and having shinier graphics sure is dull.

We're all entitled to our opinions, but I don't see why some people have to be such an ass about not liking a game. Geez maybe it was a bad idea to mix the Halo PC and Halo 2 PC forums together lol. Just imagine the Halo 2 Forum and the Halo Combat Evolved Forum mixed together.

[Edited on 05.30.2007 10:25 AM PDT]

  • 05.30.2007 10:24 AM PDT
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c_marvel, I'm going to start talking to you like I talk to the 6 year olds I teach/help out during my summer job. Maybe you'll finally understand.

Listen you little kid, just because a game has slightly better graphics, the noob-knife (sword), and a homing rocket, does not mean the game is even SLIGHTLY better. Oh and I forgot: a game that has the number 2 or 3 after its title does not make it better.

Got all that? Go lick up your little ice cream cone, I think it's melting from your pathetic tears.

  • 05.30.2007 10:34 AM PDT

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