Halo 2 Forum
This topic has moved here: Subject: "Shadows" of maps on the screen
  • Subject: "Shadows" of maps on the screen
Subject: "Shadows" of maps on the screen
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*sigh* ok, so i just got my xbox back from repair a few weeks ago .. and now on this one, last night i started seeing "shadows" in the background of the screen, like from map to map .. i read about this before and i cant remember everything i learned about what that means for my 360, but i dont think it was very good. Can anyone tell me what is going wrong?

  • 06.07.2007 7:18 PM PDT

All great trilogies end in fives.

Well, you probably left the screen on for some time, and it burned the image temporarily into your screen. It'll wear off in a few hours. In the meantime, ignore it.

  • 06.07.2007 7:20 PM PDT
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thats the thing though, i had just turned the game on when it did it .. and i hadnt left it sitting for a while.

  • 06.07.2007 7:21 PM PDT
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I think I know what you mean. If it's what I think it is, it's just because the emulator isn't perfect - it's nothing to worry about. Other XBox games have some graphical problems on a 360, too.

  • 06.07.2007 7:25 PM PDT
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It has to do with the fact that Halo 2 is an Xbox game and you're running it on a 360. It's been happening to me too. It happens more often in campaign than on live but it does happen in both. It's kind of annoying but I guess we just have to deal with it.

  • 06.07.2007 7:27 PM PDT
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I'll explain why this happens a bit more. Orignal XBox games are only designed to work on the orignal XBox's hardware. The emulator software on the 360 is used to let orignal XBox games think that it's running on an XBox. The emulator doesn't work perfectly, though, which is what causes the graphical glitches. It also takes a lot more processing power for it to work. That's why XBox games run slightly faster on an XBox than a 360.

Sony did this a different way. Every PS2 also has a PS1 in it. Every PS3 has a PS2 and a PS1 in it. There's no emulation problems, but it makes it more expensive. As they keep making newer ones, they'll have to have more and more hardware in it too, unless they only become backwards compatible with only the last two or three consoles. With software emulation, there's no limit to how far back you could go.

PC's do this a different way. Video cards, sound cards, game controllers, etc. are all designed to work with both DirectX and Open GL. Then games just have to use DirectX or Open GL.

[Edited on 06.07.2007 8:06 PM PDT]

  • 06.07.2007 8:05 PM PDT
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ok, thanks so much for everyones input .. i just really didnt want this to mean that its breaking again and that id have to go through the whole send-in-for-repair process again.

  • 06.07.2007 8:35 PM PDT
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Posted by: r0ckilicious
ok, thanks so much for everyones input .. i just really didnt want this to mean that its breaking again and that id have to go through the whole send-in-for-repair process again.

Yeah, that would suck but your safe.

  • 06.07.2007 8:45 PM PDT