Halo 1 & 2 for PC
This topic has moved here: Subject: The Mystery Of The Gate
  • Subject: The Mystery Of The Gate
Subject: The Mystery Of The Gate

Anyone remember that? Maybe now with it on PC, we could mod it up to find out what it is?

  • 06.08.2007 2:33 PM PDT

I believe that a while ago it was proven to be nothing. Just some placeholders that people went nuts over and wasted a bunch of time investigating.

  • 06.08.2007 2:37 PM PDT
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What is this mystery of the gate? I demand explanations good sir. =P

But seriously, someone explain to me what it is.

  • 06.08.2007 4:47 PM PDT
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I believe it was a mod!

  • 06.08.2007 5:01 PM PDT
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It was just a placeholder for the gondola on Regret. Nothing more or nothing less. Started by someone who plays the game way, way to much than anyone should play it.

  • 06.08.2007 5:10 PM PDT
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Posted by: Excal XVII
Anyone remember that? Maybe now with it on PC, we could mod it up to find out what it is?
This Halo 2 xbox thread will answer your questions. :D

http://www.bungie.net/Forums/posts.aspx?postID=6877024

  • 06.08.2007 6:08 PM PDT

Slaying noobs since 2007.

Yeah, the gate does nothing of interest.

  • 06.08.2007 6:17 PM PDT
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Look like 5 threads below yours. ><

  • 06.08.2007 8:11 PM PDT

01000010010010010100 111001000001010100100101100 10010000100100001

- Note, that's split up so that it's allowed :)

What the frick is all this crap about gates and skulls and skull orders and hidden messages crap? Could someone explain, PLEASE?!

  • 06.08.2007 11:02 PM PDT

Posted by: FlapJack
What the frick is all this crap about gates and skulls and skull orders and hidden messages crap? Could someone explain, PLEASE?!


Sprinkled throughout Halo 2 are skulls that you can pick up. When you pick one up, it makes a specific change to the gameplay. If you pick up the blind skull in Outskirts, your HUD dissappears. If you pick up the sputnik skull, you jump higher. There was some rumor posted a while ago that if you unlocked the skulls in a certain order, it would do something. There was also a rumor that unlocking them in the correct order would spell something out using the first letter of each skull's name. Some sort of hidden message.

Later, somebody noticed that at a certain part on the level Delta Halo, there is a switch (more specifically, the one from the MP map zanzibar) floating where one of the gondolas stops to let you on. A lot of people thought that this was linked to the skulls in some way. (videos have been made where they investigate it, just search for "Mystery of the Gate" at youtube, they'll explain it a lot better than I could.) After more investigation and such, it was found that there was a similar switch somewhere in one of the high charity levels. People went nuts over this for a while longer. People theorized that these switches opened some sort of gate somewhere, because if you opened them, you could hear a gate unlocking. (furthermore, there are strange triangles--one under the big lake on Delta Halo, another on the side of Cairo Station-that strangely resembled gates) People investigated this for a while, and concluded that the switch on delta halo was just a development placeholder for the gravity gondola.

The leading theory is that Bungie originally wanted to put something like a gate into the game to encourage people to investigate and solve it, but ran out of room on the disc for it, and the switch on high charity and the triangle gates are just leftovers from this attempt.

Frankly, I wouldn't put it past bungie to work something this big into the game just to reward those determined enough to put the time into finding it, but it's been pretty much proven that whatever Bungie wanted to put in, didn't get put in for whatever reason. Bungie never officially commented on it, so it's still something of a mystery.

From the sound of it, Halo 2 got kind of bungled in the beginning of its development, and Bungie was in a mad rush to make up the lost time. The gate project probably got lost in this development rush, and wasn't given the time to be fleshed out more, so it got cut. That's just my asessment of the status of the mystery of the gates, from what I've gathered about Halo 2's development.

[Edited on 06.08.2007 11:30 PM PDT]

  • 06.08.2007 11:22 PM PDT
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have you played the game?

  • 06.08.2007 11:43 PM PDT

01000010010010010100 111001000001010100100101100 10010000100100001

- Note, that's split up so that it's allowed :)

Yes, I most certainly have played and completed the game on my PC. However, I'm not a glitcher or anything of the sort. I knew about the skulls but never really cared, I still don't. Thanks for the explanation, JesseZinVT...was very helpful.

  • 06.08.2007 11:58 PM PDT
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Posted by: JesseZinVT
Posted by: FlapJack
What the frick is all this crap about gates and skulls and skull orders and hidden messages crap? Could someone explain, PLEASE?!


Sprinkled throughout Halo 2 are skulls that you can pick up. When you pick one up, it makes a specific change to the gameplay. If you pick up the blind skull in Outskirts, your HUD dissappears. If you pick up the sputnik skull, you jump higher. There was some rumor posted a while ago that if you unlocked the skulls in a certain order, it would do something. There was also a rumor that unlocking them in the correct order would spell something out using the first letter of each skull's name. Some sort of hidden message.

Later, somebody noticed that at a certain part on the level Delta Halo, there is a switch (more specifically, the one from the MP map zanzibar) floating where one of the gondolas stops to let you on. A lot of people thought that this was linked to the skulls in some way. (videos have been made where they investigate it, just search for "Mystery of the Gate" at youtube, they'll explain it a lot better than I could.) After more investigation and such, it was found that there was a similar switch somewhere in one of the high charity levels. People went nuts over this for a while longer. People theorized that these switches opened some sort of gate somewhere, because if you opened them, you could hear a gate unlocking. (furthermore, there are strange triangles--one under the big lake on Delta Halo, another on the side of Cairo Station-that strangely resembled gates) People investigated this for a while, and concluded that the switch on delta halo was just a development placeholder for the gravity gondola.

The leading theory is that Bungie originally wanted to put something like a gate into the game to encourage people to investigate and solve it, but ran out of room on the disc for it, and the switch on high charity and the triangle gates are just leftovers from this attempt.

Frankly, I wouldn't put it past bungie to work something this big into the game just to reward those determined enough to put the time into finding it, but it's been pretty much proven that whatever Bungie wanted to put in, didn't get put in for whatever reason. Bungie never officially commented on it, so it's still something of a mystery.

From the sound of it, Halo 2 got kind of bungled in the beginning of its development, and Bungie was in a mad rush to make up the lost time. The gate project probably got lost in this development rush, and wasn't given the time to be fleshed out more, so it got cut. That's just my asessment of the status of the mystery of the gates, from what I've gathered about Halo 2's development.


Dang...how you explained this creeped me out. It was like watching a minute of the creepiest parts of the X-Files. xD
Thanks.

  • 06.09.2007 6:02 AM PDT

*dull monotone voice*
That's because I'm agent Mulder. There's a conspiracy here and we need to bust it wide open, Scully.


lol yeah, that's how this whole gate thing feels, like there' something bigger than you going on that you're completely in the dark about it.

(although that's probably what bungie shoots for)

[Edited on 06.09.2007 10:54 AM PDT]

  • 06.09.2007 10:37 AM PDT