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This topic has moved here: Subject: Ammo Distribution in Multiplayer
  • Subject: Ammo Distribution in Multiplayer
Subject: Ammo Distribution in Multiplayer
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  • last post: 01.01.0001 12:00 AM PDT

Most have probably figured it out in Halo: Combat Evolve's Multiplayer... But did you ever notice that when you pick up a gun (BTW: you already have the gun, you go for the ammo) and you wouldn't get the already loaded clip that's in the gun? AKA: You have only 2 shots with the rocket launcher, you go to the rocket launcher, pick it up and you'd get 4 rockets... (or was it two) anyway... If you pick up a rocket launcher (without having them) you'd have the same ammount of ammo as if you picked it up just for the ammo with two rockets in your rocket launcher.

I think they should have it in Halo 2, that guns on the ground (that have tons of extra ammo) should only have a full clip, to get more ammo there would be ammo crates like in single player...

I also think it'd look better to beable to find just ammo and not just grab it from the weapons that spawn, don't you all think so?

  • 04.15.2004 1:39 PM PDT

Yeah I think so too. I mean if theres a clip in the gun already, where is all the other ammo at?? So I think you should be able to get the ammo out of the clip in the gun, and thats it, and then find crates for the rest.

  • 04.15.2004 1:48 PM PDT
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thats a good idea. ammo crates in the bottom of a base or in a cave. i can see it now....

  • 04.15.2004 3:12 PM PDT
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Yes, it would also have the option to have weapons that don't disappear after being picked up like in most FPS's now a days... So people don't fight over who gets what...

  • 04.15.2004 3:17 PM PDT