- last post: 01.01.0001 12:00 AM PDT
Heyyo,
Nah, it's not that bad man, I used to run it on that card, and it looked decent. The sad part aboot HaloPC is they just reused the xbox Halo textures, so if you run HaloPC on Forced Function, it looks bad... the textures are soooo-llooowww res. And don't give me that "cause of pixel shaders" crap. Think aboot it, Quake 3 Arena had NO pixel shaders, it was forced function aka. Transform and Lighting (T&L). The textures were very clean and very nicely detailed. Special effects do make a game look better, but they should sacrifice basic quality for it...
So yeah, if HaloPC had PC-worthy textures FF wouldn't be too bad at all, heck, I'd probably use it over PS2.0 online for the framerates, cause my vid card seems to hate HaloPC with pixel shaders now...