- last post: 01.01.0001 12:00 AM PDT
Here you guys go:
http://opa-ages.com/forums/index.php?showtopic=10241
Here is a quote:
"First, there are no longer health bars. (However, this like everything else design related, is still up for internal Bungie debate.) Instead, when your shields pop you can survive a further two or three hits before you die. In my hour of playing, I never noticed this change affecting how I played the game. In fact I dare say that if you weren’t looking for it, you’d never notice it yourself.
Marty O’Donnel explained to me that this change was discussed and implemented because of the way so many of us played Halo 1. Think about how whenever you got hurt, you’d slow down and wait for your shields to recharge. The only change to the shield system were the new special effects seen when they pop and reactivate. Both are visible in first person to you, and in third person to all the hungry sob's waiting to kill you."
This has been confirmed in other hands on and on these boards back when E3 was happening.