- sk8r13 09
- |
- Elder Heroic Member
Posted by: Recon Number 54 | Master Forum Ninja |
You're asking people to state which non-released game they like better?
It's like asking a virgin whether they like being on top or on bottom.
Buddy, this is not the cheapest weapon in the game, next to the sniper it takes more skill than any other weapon in the game to use. You, apparently, can't use it well. You probably stand still with a sniper, and run around with duel's (Duel Wieldable guns) all day. Well here, below, is normally what I post in button glitching threads. But all button glitches deal with a BR. So I think it's appropriate. If you are a good BR user, you have to consider all the information I have posted below really fast. The BR is not a cheap weapon, if it was than pro's like Team Final Boss wouldn't be allowed to compete in the MLG Pro Circuit with it.
Posted by: sk8r13 09
I feel, in my opinion, that button glitching is fine to do in matchmakeing. Like some people feel, I believe it is like playing a fighting game, and the button glitches are just hard to do combos. If you say it takes no skill to do a Excessive Shot, Double Shot, and Quad Shot than you are sadly mistaken(I do think BXR and BXB are pretty easy to do.) I don't have to do any of the button glitches to win a match, and I still do very well without them. And for the people who think it is cheating(Like Bungie). All I have to say is," Why is superbouncing not cheating, but button glitches are?" "They both are things that exploit flaws in the game, everyone can do them, and you don't need to buy excess hardware to make them work(Via Modding)." So why should they be cheating, when other glitches in matchmakeing aren't?
Button glitches do not make you good. Anyone who button glitches can probably own while regular shooting. They just need to take it to the next level. It's way harder to do the gltich than most people think. And the people who complain about it are the ones who can't do it. It takes just as much skill to do the button glitch and fire at the person than it does to just shoot. It takes more concentration to do the glitch and better aim.
"I don't really Quad Shot that much compared to a regular Double Shot. Instead of a Double Shot-YY-Double Shot,RRX-YY-RRX(Quad Shot). I perfer the "Shot Shot Double Shot."( R-R-RRX) I find the the "Shot Shot Double Shot" has a higher success rate than a Quad, because you are less likely to miss some of your headshots. And if you are good, but not amazing at a Quad Shot(Like myself), then you will have the occasional screw up on the first Double Shot. And most players would be killed in this instance because they were previously taking fire. Now, because you might have screwed up your first Double Shot in the Quad Shot, you now have to run behind a corner. This is where you make a decision; Should you stay there, reaload, and wait for the other player to pop around the corner so you can BXR/BXB him? Or you could try to make a tactical manuever by sneaking around him for the assasination. Or the last thing you could do is suprise by doing an Excessive Shot,BRX-RRX-BRX-RRX(Triple Shot). That would catch him completely off gaurd."
That is a quote by me. Now that might all be running through the normal button glitchers head at the moment you are attacking. Now if you think it takes no skill to do a button glitch, then I would like to you Excessive Shot, or Quad while fighting your opponent. It's a little harder to do, I think, than you people who just pull the R trigger. We, button glitchers, have to push multiple buttons and pull the R trigger in under a second to make one shot work(Double Shot, BXR, and BXB) You non button glitchers are just having to push R trigger every half second. We have to do most of our Quad's and Excessives in under that to make them work correctly. That, my friends, takes way more skill than pulling a trigger, and it takes more concentration and more skill to pull off those button glitches.
One thing that is stupid that I hate about regular open area BR'ing is, it's a whoever shoots first wins. Maybe if there is cover around you can hide and the pull off a four shot on the guys head from a suprise jumping strife. But if you were to say button glitch after he fired off two shots, he might be damaged and forced to retreat, giving you some time to heal, or he could be dead. It's no longer a shoot first win first situation. It's a "Who has more skill?"
And also for the people who button glitch. They are always trying to fight other button glitchers. This makes it really hard, because if both of you are glitching than it's an even battle. But one Double Shot can turn the whole thing around. Now a button glitcher has to look out for people more. If he see's someone he has to make a decision. "Should I fire at him, or wait for him to come here. Because he could turn around and Quad me when I'm only going to fire a Double Shot. Maybe if I hide I can pull of a BXR. But he might see me and do it before me. Maybe I should wait for a teamate, but he might know that, and tell one of his teamates to flank us and shoot us from behind while he Double Shots us. If he shot a regular shot I could live, but that's a maybe" That is running through the mind of a button glitcher. You non-button glitchers should think like that, but you don't because you expect him to play as you do. But he might not. So you get mad in the game and yell and scream "Cheater!" While you, yourself, have probably superbounced in that match and was just killed while you were up there. You darn glitcher.
[quote]Posted by: PLU x Scar
Nothing in Halo 2 is cheap, the game is balanced when configured correctly. There are plenty of ways to combat every weapon and combination of weapons.
Let's start with the BR. It is the most balanced weapon in the game. Great medium range, and decent long and short range. It is the core of the balance in Halo 2. To combat the BR from short range you can use the Sword, Shotgun, or a dual wield. These three weapons/combinations were meant for short range combat, and are poor in long and medium range combat. A BR can take any of these down easily at medium range. But, try taking down a plasma rifle/SMG combo from close range with a BR. Chances are you won't be able to if the players are of roughly equal skill level. From long range, the Sniper is able to defeat the BR quite easily, again assuming roughly equal skill levels. A sniper can be defeated much the same as a BR can be defeated. The BR is "overpowered" when only one or two players have one, and the game is set up with SMG spawns. Many of you are complaining that there are too many BRs on most maps, but, in fact, this is exactly the opposite of the problem. There are too few BRs on most maps to actively combat someone with a BR. Ascension, Midship and Lockout are prime examples of this problem. With more BR spawns on the map it would be easier for you to get one when your opponent has one.
Examining the rest of the power weapons (Rockets and The Combo) also shows that the game is balanced and not cheap. The Rockets are a fast kill and are fairly easy to use, but they have limited ammo and generally don't perform well past short-medium range. The best way to get past rockets are to either snipe the rocket holder, catch him by surprise, or keep your distance and BR him. The Combo is generally considered to be the cheapest part of the game from my experience, but the biggest drawback of The Combo is the fact that it takes two weapon slots to use. This gives a devastating medium range attack and a pretty good close range attack (plasma then beatdown), but is very poor long range. It also gives away your position from the glow, and if the plasma misses you will most likely be behind in the firefight and unable to catch up (equal skill assumed).
The key to everything in Halo 2 is knowledge. With the right knowledge of the weapons and levels it is possible to overcome most scenarios. Much of this also depends on the configuration of the gametype, however. With SMG starts on certain levels (Ascension) it is very difficult to come back from a defecit when the other team knows how to control the map. With a BR start on the same level, it is much more balanced and harder to control the level. It is still useful to pick up an SMG even with a BR start. If you plan on being in a short range scenario then a dual wield is your best friend other than a short range power weapon. An SMG is also much more effective at taking a Banshee down. Certain weapons are meant to give an advantage to the player using them, but most of the time it can be countered with the correct knowledge. Halo 2 is much more about knowledge, situational weapon choice and teamwork than it is about any particular weapon being cheap and overpowered. Without the BR or Carbine in Halo 2 the game would have no good medium range weapon, and the power weapons would truly be overpowered. If Halo 2 were a one-dimensional game there would only be one type of weapon. By having the duals, the BR/Carbine, and the power weapons Halo 2 becomes a highly complex game of quick decision making. Taking anything out would result in a worse game that was unbalanced and boring.
Also, on a side note, the button glitches (BXR, doubleshot, double melee, etc.) are not intended portions of the game and can make it slightly unfair when an expert uses them, but they are here to stay in Halo 2 and also have ways to counter them (but more difficult). I use them to my advantage, but would prefer if they were not in the game.
These are two posts posted by PLU x Scar and I, they make very good points please consider them.
[Edited on 06.27.2007 7:20 AM PDT]