Halo 2 Forum
This topic has moved here: Subject: BR Halo 2 vs. BR Halo 3
  • Subject: BR Halo 2 vs. BR Halo 3
Subject: BR Halo 2 vs. BR Halo 3
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Ok maybe this is a "noob" question to some but why does the BR lag when you shoot it in halo 2 across map or pretty much anytime you shoot it. While in halo 3 the BR can shoot across the map with hardly any lag. Aren't they both hosted on the same type of hosts and why can't or couldn't of bungie changed this in halo 2 to be like halo 3 a long time ago.

  • 06.25.2007 9:49 PM PDT
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i meen the stream of bullets that come out of it lag not you yourself

  • 06.25.2007 9:56 PM PDT

The entire beta featured a dramatic decrease in lag and latency. Maybe it was just a few new concepts that were implemented into the beta, that weren't thought of back in the dark ages of Halo 2's development.

  • 06.25.2007 10:18 PM PDT
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I think what he means by lag is the amount of lead on a moving target to score a hit. H2 seems to have a fairly realistic amount of lead needed to score a hit on a moving target. In H3 the rounds arrived at point of aim regardless of distance. That might have been something that was used during the Beta test to keep it simple. I'm sure when the finished product hits there will be more accurate weapon physics.

I like the BR lead. At distance you can see the shot spread, with maybe 1 of the 3 burst actually scoring a hit. Makes having skill important

  • 06.26.2007 12:57 AM PDT
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Posted by: C Moth
I think what he means by lag is the amount of lead on a moving target to score a hit. H2 seems to have a fairly realistic amount of lead needed to score a hit on a moving target. In H3 the rounds arrived at point of aim regardless of distance. That might have been something that was used during the Beta test to keep it simple. I'm sure when the finished product hits there will be more accurate weapon physics.

I like the BR lead. At distance you can see the shot spread, with maybe 1 of the 3 burst actually scoring a hit. Makes having skill important


No.

Bungie didn't implement that. It's called lag. And OP, It's because they made a better netcode. Even though it' still host based systems, they changed up the way it worked. Or so I think so, I remember them mentioning it somewhere.

  • 06.26.2007 3:46 AM PDT

They did a lot of work on the network side of things and happily it shows.

  • 06.26.2007 4:12 AM PDT

poop

I think the BR and Plasma Pistol have killed halo. They are to unbalanced and thats all the weapons you get most of the time. I havent played halo 2 since the halo 3 beta came out and i am not goin to play it again. for all you people who depend on the BR to get wins are in deep -blam!- in Halo 3.

BR are -blam!- noob weapons!!!!!!!!
homos

  • 06.26.2007 5:38 AM PDT
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I liked the H2 BR, and I still owned with it in the Beta. Yay me.

  • 06.26.2007 7:20 AM PDT

Never argue with idiots. They force you down to their level, then win because of experience.

Shadowrun=Halo 1>Halo 3>Halo 2>Gears of War>Nothing.

www.sirlin.net

Don't be a scrub. Play to win.

Posted by: Poopy Gurgle
I think the BR and Plasma Pistol have killed halo. They are to unbalanced and thats all the weapons you get most of the time. I havent played halo 2 since the halo 3 beta came out and i am not goin to play it again. for all you people who depend on the BR to get wins are in deep -blam!- in Halo 3.

BR are -blam!- noob weapons!!!!!!!!
homos


I'll let everyone else pick up a BR in Halo 3, just let me have my Carbine and destroy them.

  • 06.26.2007 7:22 AM PDT
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The Carbine and BR will be much more balanced at the launch of Halo 3. That was one of the main concerns with the Beta.

  • 06.26.2007 8:59 AM PDT
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I just don't really like the battle rifle. I like fully auto weapons rather than burst rounds.

  • 06.26.2007 10:41 AM PDT

i am sparkytoastes, that's all you need to know.


my myspace

i actually prefered the carbine over the BR in the halo 3 beta.

  • 06.26.2007 10:47 AM PDT

Damn you roor!

I don't believe the netcode of halo 3 to be dramatically better than that of h2. I have a really simple solution, the player movement is slower. So it SEEMS like the netcode is better because shots are registering, when I believe it's just because the players are moving pretty slow. Please think about it before bashing it, why else would they make the player movement slower?

On to the br in h3. It is not up to par with the carbine, but it's close. They need to either reduce the spread or make the RoF slightly faster or keep it like it is and make it a 3-shot(the spread and xbl would make it 4+ shots usually). If they don't change it, h3 will be different from h2 in that people will be going for the carbine rather than the br.

  • 06.26.2007 11:34 AM PDT

Posted by: S2K ViP3R
there is not point in saying hey i got a 40- HIGH RANK MEANS NOTHING, it means you either bridged host or cheated...and the skillfull player like myself have 27s cause of cheating.

Gamertag: StlcKs <-- i is an "L"

Posted by: C Moth
I think what he means by lag is the amount of lead on a moving target to score a hit. H2 seems to have a fairly realistic amount of lead needed to score a hit on a moving target. In H3 the rounds arrived at point of aim regardless of distance. That might have been something that was used during the Beta test to keep it simple. I'm sure when the finished product hits there will be more accurate weapon physics.

I like the BR lead. At distance you can see the shot spread, with maybe 1 of the 3 burst actually scoring a hit. Makes having skill important


No, that would be called Xbox Live.

You've never played LAN have you?

  • 06.26.2007 11:40 AM PDT
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Posted by: Jablonzo
If they don't change it, h3 will be different from h2 in that people will be going for the carbine rather than the br.

You're making it sound like it's unethical or something. I like carbines. ='(

Posted by: RatMan91
Posted by: C Moth


No, that would be called Xbox Live.

You've never played LAN have you?


Or on host, apparently.

  • 06.26.2007 11:43 AM PDT

Damn you roor!

Posted by: Deceiver196_
Posted by: Jablonzo
If they don't change it, h3 will be different from h2 in that people will be going for the carbine rather than the br.

You're making it sound like it's unethical or something. I like carbines. ='(


probably butchered that but yea I like the h3 carbine. the h2 carbine is another story though, it's just okay. I think all-in-all the many fans of h2 would rather have a BR they love rather than a carbine they love. I'm just trying to say having both would be awesome and IS possible.

  • 06.26.2007 11:54 AM PDT
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Halo 3 has changed the manner in which players host games, ergo why off host br can hit good in the blue even if you don't lead them an aimer and a half and the shotgun actually works again.

  • 06.26.2007 12:15 PM PDT
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The BR in Halo 3 has more direct hits and can cause more damage. The carbine can hold more rounds than the BR in halo 3 and it can shoot faster. If i'm right, they should be balanced. It just depends on who fires first.

  • 06.26.2007 12:15 PM PDT
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not just that but also where you hit him.

  • 06.26.2007 12:20 PM PDT

Life is like a box of chocolates, you never know what your going to get... but you can bet it will be chocolate.

i like the h2 carbine. its not as strong as the BR but i still like using it.

  • 06.26.2007 2:10 PM PDT
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I think maybe some terminology is getting cross-confused, possibly for good reason. LAG, a tech term meaning the delay in information being digitally transmitted for various reasons versus LEAD, the amount of space you have to aim ahead of a moving target in order to score a hit. I think there is a certain amount of lead programmed into the game to make aiming more realistic. I also think that the range that the digital rounds have to travel and a players aiming point are effected by the information lag. Kind of like when watching somebody tea-bag another player. To the tea-bagger, he sees himself perched lovingly over the face of his downed adversary. To the rest of us, we see the tea-bagger rather idiotically dry-humping empty space a few feet away from his intended victim.

The original post read more like they were speaking of the difference in the lead needed to score a hit between H2 and H3b considering that they specifically spoke of the BR, one of the weapons requiring you to lead a target as opposed to a beam weapon that is point and click.

As far as the other comments. I agree, I like the CC over the BR. I like either full-auto or semi-auto instead of a three-round burst. The BR shouldn't have such a time span from burst to burst. That fraction of a second typically means the difference between victory and getting the aforementioned tea-bagging.

  • 06.26.2007 8:38 PM PDT

I hate dial up

Posted by: PLU x Scar
The Carbine and BR will be much more balanced at the launch of Halo 3. That was one of the main concerns with the Beta.




The BR was no weaker than the carbine, just slower.


You can still four shot with the BR in Halo 3, you jsut have to aim.

I used the BR and carbine and owned with them.


there is no major noticiable power differance.

people were just -blam!-ing about hoiw there is no "auto aim" or "bxring, bxbing, or double shooting"

They may not have said this directly, but it is what they really meant.

  • 06.26.2007 8:45 PM PDT