- last post: 01.01.0001 12:00 AM PDT
Posted by: HaloFighter92
I agree, the Carbine is harder to use, so it takes more skill. You are also rewarded for the skill. But their are two problems(that Halo 3 Beta fixed)
*Latency issues. The Carbine was one of the weapons that were effected by lag, taking much more then the required 7 shots to kill. Making the 18 round clip unprefrered for big fights. But in Halo 3 The Carbine is supposed to kill in six shots, killing a total of three people like the Battle Rifle can. Leaving some error of lag to kill at least 2 people. In Halo 2, the Battle Rifle is just used more for it's button glitches(Even though Carbine can also BXR and BXB) and the Battle Rifle, with it's 36 round magazine and 3 shot burst makes it less of a biggie on lag in my experience. Host or not.
*Lack of starting ammo. Only 2 Magazines? With it's vulnerability to latency? Not cutting it. Poor weapon that could've been great. I believed this was also fixed in the Beta, but it's power made more ammo not needed(in Halo 3).
In fact, I saw an MLG article concerning good weapon starts for Halo 3. The Assault Rifle, Carbine and Battle Rifle. The Carbine won out, and may be the MLG weapon of choice for Halo 3.
Just wait for Halo 3 to secure your needs :D
The ammo problem wouldn't be as much of a problem as a starting weapon, since everyone would have one, ammo wouldn't be hard to find. The latency is an issue to, but would be less of one if it was used on smaller maps such as Lockout and Midship, where its latency problems would only be noticed when fired cross map.