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This topic has moved here: Subject: Interesting game type: S.P.E.D.
  • Subject: Interesting game type: S.P.E.D.
Subject: Interesting game type: S.P.E.D.
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S.P.E.D. (Super Powered Emo Dudes!) is a gametype that me and my friends came up with.
I'm posting it here becaue I don't know where else it should go and I would like to get some feedback on it.


Game Settings:
----------------------------------------
Slayer
- Match
To 50
No timelimit
- Player
No shields
Damage Resistance
- Team
Off
- Slayer
Bouns Points
- Vehicles
Random All
No Banshee
No Heavies
- Equipement
Weapon 1: Rocket Launcher
Weapon 2: Battle Rifle
Weapons on Map: Swords
Half-Time Weapon Respawn
No Overshields
----------------------------------------

One of the best maps to play it on is Foundation

Yes, I know it sounds retarded. That was what my friends said when I was creating it. Its also why we named it SPED. (So, no, SPED does not mean Super Powered Emo Dudes) No, it is not intended, nor should it be taken as an insult to anyone.

-Azure Skye

  • 06.30.2007 1:46 PM PDT
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Hmmm. I'm thinking that rockets or the BR should be replaced with the sword, because the Sword has unlimited ammo, so thier is no need to put it on the map. i think that the BR should be on the map and you start out with the Rocket and sword. but those are the two most powerful weapons so i am a little confused about the gametype. Everything else is excellent.

You might what to try and change the name to something else too.

actually i think you should put the the shields to normal shields, Everyone would be using the BR all the time, and it's pretty much like SWAT with different weapons.

[Edited on 06.30.2007 2:10 PM PDT]

  • 06.30.2007 2:07 PM PDT
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Mmm... Yeah, the name really needs to go, but I couldn't think up anything.

As for the BR vs Rockets vs Swords thing, just remember that headshots get you bonus points as do any medals. And damage resistance helps mitigate the Rockets. Putting the sword on the map limits your ammo to what you kill, so you've got to conserve ammo some times (not really often) and since on Foundation rocket ammo spawns, it shouldn't be that big a deal.

The main design of this game time is absolute chaos. I've played it with at most 5 players and it was nuts. I kinda wish there was some way to remove the rocket's lock on function, because then the vehicles would be more useful.

-Azure Skye

Edit in response to your edit:

Well the rockets are surprisingly effective as they can fire and forget, while the sword can be used effectively for ambushes... But honestly, I need to try this on other maps

-Azure Skye

[Edited on 06.30.2007 2:13 PM PDT]

  • 06.30.2007 2:11 PM PDT
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dude, we have a better game type, its called superhumans(oddball game) wat u do is make it so u have the highest respownd time, and then make ur punchs super strong, and super fast running speed, and thats about it, oh ya, and 3 balls

  • 06.30.2007 8:29 PM PDT
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  • 06.30.2007 8:31 PM PDT