- last post: 01.01.0001 12:00 AM PDT
Other stuff... Chris says not much else that’s really that cool, other than the fact that we’ve been doing flythroughs of some of our levels over the past few days and they’re beautiful. Why are they so beautiful? Chris says the artists have had a lot more time in Halo 2 to concentrate on things like line of sight and vistas, and in Chris's own words, "Zanzibar can’t have any truly gorgeous visuals because it has to be a multiplayer map, there is stuff coming down the pipe that makes it look like hang ‘em high by comparison."
Taken from the weekly update.
I bet they will release a video of a flythrough over some of the levels.