Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.
Posted by: RhythmKiller
Posted by: Beowul7
Let's recap things for a moment, too. A guy playing with a controller comes and complains of getting booted out of a server for using auto-aim. Yet some people explain why it is, and then you come and start bashing these facts to replace them with fancy words.
There is only one issue I am concerned with here, and it is the perception I observed that aim-assist for control sticks gives an unfair advantage. Nothing else. My comment on elitist whiners on one side and dumbasses on the other was an even-handed comment on the negative elements in both communities, without reference to the topic. Read it again if you don’t believe me.
You're quite smart when it comes to changing and fixing subjects to your pleasure. I mean, you just said, or wrote, that Fake was telling you what to do, and that he had his own false ideals. Come on, please don't bull-blam!- us with all those words coming right from the dictionary.
It’s only called having a vocabulary mate. I would say ‘I’m sorry if you don’t like it’ but hey, I’d be lying. I use the most exact word I know to convey my exact meaning at any time. I challenge you to find anything I said that was ambiguous or deliberately confusing. There’s nothing there but plain meaning.
And sticking to the subject more, it is true that people on the XBox utilizing a keyboard and a mouse got a auto-aim, however, it was NOT supported, while the controller is supported in H2V, and I do give you that, Rythm. And lastly, but not least said, you, technically, should be using a keyboard and a mouse, not a controller. Not in an imperative way of saying, and Fake did not mean it in such a way either. Face the facts, your fighting a losing war Rythm, get over it.
How is it said then, if it is not imperative? All I mean by what I say is, despite what you say, there is no requirement to use a keyboard and mouse – technically or not. Evidenced by support for the 360 pad out of the box, and evidenced by aim-assist implemented into the game when using the pad.
I’d be open to the suggestion that they’ve unbalanced it by giving joypad users too much assistance, if that’s the real issue here – but not to the suggestion that there shouldn’t be any ‘because it’s on PC’. The only one ‘fighting a losing war’ here is the guy who says that.
Well I got owned in my proper argument. I want to kill myself.
Posted by: Fake
Posted by: RhythmKiller
I’d be open to the suggestion that they’ve unbalanced it by giving joypad users too much assistance, if that’s the real issue here – but not to the suggestion that there shouldn’t be any ‘because it’s on PC’. The only one ‘fighting a losing war’ here is the guy who says that.
OK, hows this:
1. It seem that in the past few months more and more people are deciding to use controllers on the PC over K&M. I guess this is because they have migrated from a console and are so used to the comfortability of the controller.
2. I also agree that because of this growing number of control users that there should be some sort of assistance to help give control users more advantage over players using a K&M thus the auto-aim.
3. BUT; it seems that, according to the post above "The controller option gives PC gamers the ability to experience a near-perfect console experience." This obviously explains the slow movements for the mouse and the auto-aim for the controllers.
4. NOW; K&M users have been used to fast and accurate mouse movements. I've stated before that this is a PC and not a console. I don't believe that K&M users should change the way they have been playing for years just to let control users "experience a near-perfect console experience."
5. The reason why so many K&M users are so ticked of is because they now have to change the way they play, they now have to find new ways to move and look faster, and to gain more accurate shots, just so control users can "experience a near-perfect console experience."
6. They have purposely slowed the mouse movement down to suit control users experience. Now the mouse can only move as fast as the joystick, isn't this evening the odds out enough??? The reason why users using a K&M where overall better players is because of how QUICK he can aim, not mainly because of the accuracy.
7. Another reason why K&M users seem ticked of is because the controllers now have auto-aim.
8. If you want to "experience a near-perfect console experience.", than only optimize the control and NOT the K&M. Even so, if you want to "experience a near-perfect console experience.", play the damn game on the console.
Now to finish it off and find the overall winner:
-Aiming and movement: Both have same speed in aiming and movment (Both win)
-Aiming assistance: Controllers have auto-aim assistance, K&M users don't (Controllers win)
-User Experience: Both the controller and K&M are compatible with the game. The game was designed to allow control users to "experience a near-perfect console experience." While mouse users do not experience the game as they do with other fps'ers : (controller wins)
-User Interface: It seems that in parts of the game you need to press "A" or "B". Some K&M users have never seen or used an XBOX controller so they may not know what keys to press on the keyboard, overall winner (Controllers win)
As you can see, in the MOST important parts for when playing the game, the controller tops the K&M 4 to 1 or a ratio of 75/25. Thats hardly evening out the odds. But once the K&M user starts to get used to the new ways it will even out a bit more to about 60/40. Still, the controller wins.
There are more people using a K&M than people using a controller, so you should be able to see where K&M users are coming from.
What a "Killer Strategy". You fought all this to prove yourself wrong. Meh...