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Subject: What game that came out before Halo 2 had a better multiplayer?
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I really can't think of any. I was just on the Halo 3 forums and someone decided to rant about how Halo 3 would be sup-par, then people were saying Halo 2 was apparently a disappointment and the multiplayer was "bad".
I will admit, Halo 2's multiplayer is a little bit stale at the moment, but that's only because countless games have arised in its wake, imitating everything Halo and Halo 2 did right. No game that I know of, especially console games, had a better multiplayer experience than Halo 2.

Posted by: Snoogans
What about Halo 2 you -blam!- retard fanboy. Bad Multiplayer for noobs, and a Crappy short single player campaign.


And there's the text that brought me to making this thread.

  • 07.11.2007 4:51 PM PDT

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Halo 2 revolutionized console online matchmaking. To this day, no matchmaking system is as in-depth and customizable as Halo 2's. Some have imitated portions of it, however, for some reason, Halo 2's matchmaking is unparalleled by any other console game, except, maybe when Halo 3 comes out.

[Edited on 07.11.2007 4:55 PM PDT]

  • 07.11.2007 4:55 PM PDT
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Glad to know the first post isn't a flame, but is also constructive.
I really do hope someone out there is willing to actually try to challenge the might of Halo 2.

  • 07.11.2007 5:19 PM PDT

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Sad but true... Halo 1 > Halo 2>>>Halo 3

Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.

[Edited on 07.11.2007 5:26 PM PDT]

  • 07.11.2007 5:24 PM PDT

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Posted by: defghik
Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.
After playing both, I actually prefer Halo 2 over Halo CE. Granted, they are both fun, I just prefer Halo 2 more. To each his own I suppose. You might not like Halo 2, but you have to admit that its multiplayer, the customization, the online Matchmaking, heck, even the postgame carnage report is still way ahead of anything that is out there.

[Edited on 07.11.2007 5:29 PM PDT]

  • 07.11.2007 5:29 PM PDT

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Sad but true... Halo 1 > Halo 2>>>Halo 3

Posted by: supercommiefu
Posted by: defghik
Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.
After playing both, I actually prefer Halo 2 over Halo CE. Granted, they are both fun, I just prefer Halo 2 more. To each his own I suppose. You might not like Halo 2, but you have to admit that its multiplayer, the customization, the online Matchmaking, heck, even the postgame carnage report is still way ahead of anything that is out there.

Yes, it does have good customization, matchmaking, stats, graphics ect; but I'm concerned about gameplay. It's something that H2 lacks, and something that H1 excels at.

[Edited on 07.11.2007 5:32 PM PDT]

  • 07.11.2007 5:32 PM PDT

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Posted by: defghik
Posted by: supercommiefu
Posted by: defghik
Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.
After playing both, I actually prefer Halo 2 over Halo CE. Granted, they are both fun, I just prefer Halo 2 more. To each his own I suppose. You might not like Halo 2, but you have to admit that its multiplayer, the customization, the online Matchmaking, heck, even the postgame carnage report is still way ahead of anything that is out there.

Yes, it does have good customization, matchmaking, stats, graphics ect; but I'm concerned about gameplay. It's something that H2 lacks, and something that H1 excels at.
What exactly don't you like about it. Sorry to be intrusive, but half the posts that say "H2 multiplayer sucks" don't back it up ever. Is it the increased auto aim? Lack of the Halo CE pistol? Or do you hold halo CE on such a high pedestal that no other game can touch it, because it is perfection? Could you elaborate a bit?

  • 07.11.2007 5:36 PM PDT
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CE>REACH>2 3 <----- LOL

Heres your answer Halo CE No other shooter can touch halo 1 i said it :)

[Edited on 07.11.2007 5:42 PM PDT]

  • 07.11.2007 5:42 PM PDT
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I like Halo 2's multiplayer better than Halo 1 really. First off, there's online, which IS allowed in this debate. Second, even with the ridiculous auto-aim, Halo 2 just seems to take more skill. Vehicle kills are more difficult to accomplish, and the lack of the Halo 1 pistol just makes the game seem much more balanced.

  • 07.11.2007 5:44 PM PDT

Posted by: supercommiefu
Halo 2 revolutionized console online matchmaking. To this day, no matchmaking system is as in-depth and customizable as Halo 2's. Some have imitated portions of it, however, for some reason, Halo 2's matchmaking is unparalleled by any other console game, except, maybe when Halo 3 comes out.

Yeah I think so too, I mean friends list, custom games, and an matchmaking system.
Though at first I was kind of annoyed by the matchmaking, because there was no option to just choose a server you want, that would be playing a gametype you like, but then I realized how right matchmaking is.

Less lag, less cheaters, and with matchmaking, you don't end up having to join in-process games where everybody already has the best weapons and it might make things a problem, and at the same time not having to wait for a game to end.
And you also get a sample of everything, and randomizes the players so you don't play with the same people. (most of the time)
And lastly, when you think about it, if you just want to play the gametype you want, just start a custom game and send party invites, it's better, and only friends can join, as well as your friend's friends.

  • 07.11.2007 5:45 PM PDT
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CE>REACH>2 3 <----- LOL

Posted by: Sputnik091
I like Halo 2's multiplayer better than Halo 1 really. First off, there's online, which IS allowed in this debate. Second, even with the ridiculous auto-aim, Halo 2 just seems to take more skill. Vehicle kills are more difficult to accomplish, and the lack of the Halo 1 pistol just makes the game seem much more balanced.


Thats cute :) i wont explain why for the 10000th time to a bungie kid why the pistol balanced halo 1 and added depth however i will say halo 1 has online ...xbc lol @ your vehicle bit the best maps in halo 1 were Chill out dammy prisoner and HeH

  • 07.11.2007 5:49 PM PDT

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Posted by: I Stey0x I
Heres your answer Halo CE No other shooter can touch halo 1 i said it :)
That was... insightful.
edit:
Posted by: I Stey0x I
Thats cute :) i wont explain why for the 10000th time to a bungie kid why the pistol balanced halo 1 and added depth however i will say halo 1 has online ...xbc lol @ your vehicle bit the best maps in halo 1 were Chill out dammy prisoner and HeH

I personally felt that the pistol was.. not a good starting weapon. Don't get me wrong, I loved it,but it seemed to make every weapon other than the sniper and rockets... obsolete. I mean, I took on 2 shotguns in close quarters and took them both out with my pistol.Granted, my friends aren't the most skilled players i the world, but still, that's just ridiculous. I see no purpose in picking up any weapon other than pistol, sniper and rockets. It made the game to... stale i my opinion.

Also, I liked the fact that Halo 2 made vehicles a more integral part of the game. (I am a great warthog driver by the way so perhaps this is biased). Also, it is true that Halo CE does have XBC, but Halo 1 was not built for online play, so I found I had to lead shots too much, and It seemed to difficullt for me.

[Edited on 07.11.2007 5:58 PM PDT]

  • 07.11.2007 5:50 PM PDT
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I personaly think that Halo 2 IS the greatest game of all time (exept for KOTOR 2 but thats not important). Anywho, halo CE's pistol was kinda powerful. If two people, one with battle rifle and one with pistol, opened fire on each other at the same time the pistol would win. I am glad that they slowed the time between shots for the Battle rifle in halo 2. And the covanant carbine, which has the same fire rate as the pistol, is les powerful. I think they succeded in balancing out the weapons. I also love XBL. At first I thought that the matchmaking was stupid, but i found out that 1- You dont join games that are already started, which is awesome and 2 - It matches you up with people your skill level. The being able to make a party and clans is awesome. Being able to have a party is the best Idea ever for a online game (exept for the overal Idea of puting a game online).

  • 07.11.2007 6:09 PM PDT

Gamertags: defghik, sneaky beav3r. Send me a FR if you play MLG customs.

Sad but true... Halo 1 > Halo 2>>>Halo 3

Posted by: supercommiefu
Posted by: defghik
Posted by: supercommiefu
Posted by: defghik
Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.
After playing both, I actually prefer Halo 2 over Halo CE. Granted, they are both fun, I just prefer Halo 2 more. To each his own I suppose. You might not like Halo 2, but you have to admit that its multiplayer, the customization, the online Matchmaking, heck, even the postgame carnage report is still way ahead of anything that is out there.

Yes, it does have good customization, matchmaking, stats, graphics ect; but I'm concerned about gameplay. It's something that H2 lacks, and something that H1 excels at.
What exactly don't you like about it. Sorry to be intrusive, but half the posts that say "H2 multiplayer sucks" don't back it up ever. Is it the increased auto aim? Lack of the Halo CE pistol? Or do you hold halo CE on such a high pedestal that no other game can touch it, because it is perfection? Could you elaborate a bit?

Forgive me if I sound (or sounded) rude, that wasn't my intention, but I often come across that way when I'm typing as opposed to talking.
I could go on forever about this, and I have in the past talked so much about why I think this, and there are tons of reasons why. But I'll give you some reasons why, and I'll be as quick as I can be.
First I'll start on the auto aim/magnetism. There is way too much of it. All of the weapons are extremely easy to aim, even for a novice. A BR or Carbine battle in Halo 2 has almost none of the intense excitement of Pistol battles from Halo 1. Aiming is so easy that almost anybody can kill their opponent in the minimum number of shots, even if the opponent has an extremely good strafe. Strafing in Halo 2 really doesn't do much of anything because first of all, the increased magnetism from H1 pretty much locks onto them for you. Then, of course, there is a very wide auto-aim angle that you can shoot at and still have the shots connect. Then there isn't any leading to do anymore, removing another fun and skillful aspect of gameplay. Because of all this, whoever gets the first shot in wins virtually every time, removing the excitement from gun fights. Sniping in Halo 2 is just a joke. Seriously, it is unbelievably easier in H2 than H1. There is HEAVY magnetism on the sniper - just flick the crosshair in the direction of your opponent, and you'll get it locked onto their head. Then, of course, there is a very generous auto-aim angle on the sniper, making it so you don't even have to have it on their head. As long as the edge of the reticule is near close to the head (it doesn't even have to be touching them), the shot will connect. There is just very little skill required in Halo 2 sniping, and this makes it so much less fun. Melees are completely random now with the lunge. You have no idea if it will connect at all - press B and hope that it connects. It randomly missed all the time, and almost never is it your fault. Grenades are also much weaker, making it much more difficult to take out more than one opponent. Don't even get me started on dual wielding - that has huge problems of it's own, and I'm really bored of typing this post right now so I'm not going to bother explaining.
Weapon balance is, really, awful (in default weapon starts). Lets face it - the SMG is useless. Games with SMG starts are extremely boring. There isn't really any skill involved in them. You either spawn in the best position and dominate because you could get the weapons first, or you spawn in the bad position and lose miserably because you spawned away from the good weapons. There is almost no chance for a comeback in SMG starts, because the weapon is so weak and inaccurate. Getting a better weapon isn't an option when they will kill you before you can do anything. And don't say it's because of lack of skill - once you have the ability to hold any part of that gigantic crosshair near your opponent and tap the trigger, what more can you do? Getting closer isn't an option either against competent players.
There is also the fact that the game is just more random and annoying than Halo 1. Randomly falling through maps, random melee misses, grenades that can get shot out of the air (I don't care how good you are, you can't do this on purpose. This happens a lot when you try to throw a grenade in a BR battle), grenades exploding other live grenades in the blast radius (every get killed by one grenade? It's probably because you tried to throw one when it exploded, blowing yours up too), shots randomly not registering (no, this isn't just an XBL issue - even on LAN, this is a big problem), plasma grenades counting as a suicide... there is just a ton of stuff. All of this makes Halo 2 just less fun to play. Seriously - can you actually name a single thing that was improved on in Halo 2 Multiplayer(gameplay wise)? All I can think of is vehicle boarding.
Also, you might want to read this. I agree with pretty much everything he wrote, and has a lot of stuff in it I forgot to talk about or wasn't clear on.

Oh yeah... I forgot to talk about H1 Multiplayer and why it's better. I'll edit this post later or something... I'm too bored right now to say why. But I'll say this anyway - the Pistol made the game better. It did not make the other weapons obsolete at all - if you don't pick up other weapons, you will be very, very unsuccessful in a game against good players. Hell, BR starts in H2 have less weapon variety than Pistol starts in H1 because of the broken weapon spawning system. Watch this video. These guys are the best Halo 1 and 2 players in the world (no, really, they are). Watch that - the Pistol sure as hell didn't make the other weapons obsolete.

[Edited on 07.11.2007 6:25 PM PDT]

  • 07.11.2007 6:19 PM PDT

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Counterstrike or even Goldeneye. Two games which introduced amazing gameplay in multiplayer. I still go back and play them both.

  • 07.11.2007 6:51 PM PDT

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Posted by: defghik
Posted by: supercommiefu
Posted by: defghik
Posted by: supercommiefu
Posted by: defghik
Halo 1 has better Multiplayer than Halo 2. Honestly, I know nobody (in real life) that likes H2 multiplayer better. I have a friend (LordofHope is his XBL gamertag) who used to think Halo 1 was a terrible game (he played H2 first), but then he went to a H1 LAN with us, and now he likes H1 better than H2.
After playing both, I actually prefer Halo 2 over Halo CE. Granted, they are both fun, I just prefer Halo 2 more. To each his own I suppose. You might not like Halo 2, but you have to admit that its multiplayer, the customization, the online Matchmaking, heck, even the postgame carnage report is still way ahead of anything that is out there.

Yes, it does have good customization, matchmaking, stats, graphics ect; but I'm concerned about gameplay. It's something that H2 lacks, and something that H1 excels at.
What exactly don't you like about it. Sorry to be intrusive, but half the posts that say "H2 multiplayer sucks" don't back it up ever. Is it the increased auto aim? Lack of the Halo CE pistol? Or do you hold halo CE on such a high pedestal that no other game can touch it, because it is perfection? Could you elaborate a bit?

Forgive me if I sound (or sounded) rude, that wasn't my intention, but I often come across that way when I'm typing as opposed to talking.
I could go on forever about this, and I have in the past talked so much about why I think this, and there are tons of reasons why. But I'll give you some reasons why, and I'll be as quick as I can be.
First I'll start on the auto aim/magnetism. There is way too much of it. All of the weapons are extremely easy to aim, even for a novice. A BR or Carbine battle in Halo 2 has almost none of the intense excitement of Pistol battles from Halo 1. Aiming is so easy that almost anybody can kill their opponent in the minimum number of shots, even if the opponent has an extremely good strafe. Strafing in Halo 2 really doesn't do much of anything because first of all, the increased magnetism from H1 pretty much locks onto them for you. Then, of course, there is a very wide auto-aim angle that you can shoot at and still have the shots connect. Then there isn't any leading to do anymore, removing another fun and skillful aspect of gameplay. Because of all this, whoever gets the first shot in wins virtually every time, removing the excitement from gun fights. Sniping in Halo 2 is just a joke. Seriously, it is unbelievably easier in H2 than H1.

Yes there was more auto aim/magnetism, because it is needed to compensate for the lag over Xbox live. Did they need to have so much auto-aim/magnetsism? No. Having less would have been better, but I don't feel that it is enough to make me hate a game. Now I can be killed by people easier, so I will have to adjust my strategies accordingle annd rely more on outflanking and tgeam tactics than just going Rambo and being a one man killing machine like in halo 1. Halo 2 relies more on teamwork because it is easier to get killed, and you must adjust your play accordingly.

There is HEAVY magnetism on the sniper - just flick the crosshair in the direction of your opponent, and you'll get it locked onto their head. Then, of course, there is a very generous auto-aim angle on the sniper, making it so you don't even have to have it on their head. As long as the edge of the reticule is near close to the head (it doesn't even have to be touching them), the shot will connect. There is just very little skill required in Halo 2 sniping, and this makes it so much less fun.
I agreed with you up until the last sentence. I don't find the auto-aim/magnetism makes it less fun, if anything, it makes it more of a challenge. In Halo 1, a skilled sniper could dominate the opposing team. Now, in Halo 2, you have to be wary of the opposing team's sniper, even if he isn't that skilled, because he has a better chance of killing you than in Halo 1. Saying it requires no skill is an extreme understatement;. It requires less skill than Halo 1, but a good sniper will prevail the majority of the time over an inferior one.

Melees are completely random now with the lunge. You have no idea if it will connect at all - press B and hope that it connects. It randomly missed all the time, and almost never is it your fault.
I agree completely.. almost. The lunge should be toned down, and there should be no lunging while in the air. However, I feel that a decreased lunge would have been better as opposed to no lunge whatsoever (like Halo 1).

Grenades are also much weaker, making it much more difficult to take out more than one opponent. That is not the case in the game i play. I find grenades to be an indispensable tool. It is easier to stick someone and frags are easier to place in Halo 2 (I find)
Don't even get me started on dual wielding - that has huge problems of it's own, and I'm really bored of typing this post right now so I'm not going to bother explaining. I'll cover this a it later down (if I remember)

Weapon balance is, really, awful (in default weapon starts). Lets face it - the SMG is useless. Games with SMG starts are extremely boring. There isn't really any skill involved in them. You either spawn in the best position and dominate because you could get the weapons first, or you spawn in the bad position and lose miserably because you spawned away from the good weapons. There is almost no chance for a comeback in SMG starts, because the weapon is so weak and inaccurate. Getting a better weapon isn't an option when they will kill you before you can do anything. And don't say it's because of lack of skill - once you have the ability to hold any part of that gigantic crosshair near your opponent and tap the trigger, what more can you do? Getting closer isn't an option either against competent players. I agree here. The SMG is no starting weapon. That's why the majority of the games are BR start (which is more balanced, but promotes glitching too much in my opinion).

There is also the fact that the game is just more random and annoying than Halo 1. Randomly falling through maps, random melee misses, grenades that can get shot out of the air (I don't care how good you are, you can't do this on purpose. This happens a lot when you try to throw a grenade in a BR battle), grenades exploding other live grenades in the blast radius (every get killed by one grenade? It's probably because you tried to throw one when it exploded, blowing yours up too), shots randomly not registering (no, this isn't just an XBL issue - even on LAN, this is a big problem), plasma grenades counting as a suicide... there is just a ton of stuff. All of this makes Halo 2 just less fun to play. Seriously - can you actually name a single thing that was improved on in Halo 2 Multiplayer(gameplay wise)? All I can think of is vehicle boarding.
I find that live grenades add a bit more strategy. as opposed to just spamming grenades (which I could do very well with the melee/Grenade/melee/grenade/melee/grenade etc. glitch. I could throw 3 or 4 grenades in the time they threw 1 or 2, so I won most close quarters fights by grenade spamming. Now, if someone shoots my grenade while I'm throwing it, I pay the price for grenade spamming.
Also, you might want to read this. I agree with pretty much everything he wrote, and has a lot of stuff in it I forgot to talk about or wasn't clear on.
I read that once (when I was really bored, and here's what I got out of it:
" Halo CE was my favorite game. Then Halo 2 came along and screwed up the franchise. Dual wielding sucks, and so do all the new weapons introduced." All his changes, if they were to be implemented, would yield a game identical to Halo 1, only with 1 or 2 minor tweaks. Why would you write such a long letter that basically says " Halo CE was perfect and I want you to make a sequel the is EXACTLY LIKE IT."
While dual wielding is a neat concept (though its been done before in several games over the past decade), it would be much preferable to have standalone weapons that do a decent amount of damage by themselves. After all, why have the ability to wield two of a weapon when you could have a single one that does the same thing? The Assault Rifle from Halo 1 was stronger and more accurate than two SMGs paired together, and the Halo 1 versions of the plasma rifle, plasma pistol, human pistol, and Needler were all just fine as standalone weapons, and they all had noticeably greater firepower than their Halo 2 counterparts. Dual wielding should be abandoned as a failed experiment. It is not only awkward and unnecessary, but more importantly, it also encourages spray-and-pray combat rather than accurate shot placement, and there are not very many useful or versatile combinations. Alternatively, if it is retained in Halo 3, it should exist only for Magnums (and perhaps also to the plasma pistol) due to the extreme impotence of that weapon. In any case, the current system is deeply flawed, and should either have greatly decreased prominence in Halo 3, or simply be eliminated entirely.
This epitomizes his letter.
Essentially, "Here is an idea that was not in the original Halo CE, so it should be abandoned because I personally do not like it."
Sorry, but that's what I got out of his letter.

  • 07.11.2007 6:53 PM PDT
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Unreal anything [/thread]

  • 07.11.2007 7:43 PM PDT
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GoldenEye

  • 07.11.2007 7:52 PM PDT

Bungie doesn't do cookie-cutter sequels. They make entirely new games that follow the concept and story of earlier games. People wanted Halo 1.5. They didn't get it, and they were mad.

  • 07.11.2007 8:00 PM PDT
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Team Fortess Classic, Counter Strike, half-life anything

  • 07.12.2007 7:41 AM PDT
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Halo 1, Counter-Strike, Starcraft, Ultima Online, Diablo 2. That's all I can think of right now but it is still early and I am still tired.

The only reason Halo 2 MP is regarded as better than Halo:CE is because H2 is on XBL. I played Halo:CE on xbox connect for years, but Xbox Live is just a better online system. If Halo:CE was remade by bungie to be exactly the same, except have online play, I would probably not play another new game for years and years.

  • 07.12.2007 7:49 AM PDT

Some people say Halo 1's MP is better, for one.

It really comes down to a matter of taste. There's plenty of online PC games that have had hugely successful MP long before Halo 2. Quake, UT, counter-strike, etc.

Halo 2's success online wasn't really due to it's multiplayer mechanics, though obviously they have stood the test of time. An incredibly good, usable, social interface with great features and near-endless customisation was it's strongest point IMO.

  • 07.12.2007 7:55 AM PDT
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UNREAL TOURNAMENT for the pc was definiteley a better multiplayer.....too bad the console versions did not do so well but when i first played multiplayer halo i did not really like it....now that im used to it i think its great but i only wish i had as much fun playing halo as i did unreal years back ....im not too sure but i think unreal was first to have the announcer saying DOUBLE KILL, KILLING SPREE, RAMPAGE....on the other hand i love heraing the words UN-FREAKIN BELIVEABLE!!!!! This year though halo 2 does have best multiplayer and pretty sure halo 3 will take that spot once it releases.

  • 07.12.2007 3:08 PM PDT
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honestly(for some reason people ar gunna hate me) i always thoughtcounter strike and halo 2 were pretty close. BUT halo 2 has more gametypes and a storyline. if halo 2 is 10(which im not saying it is, but for simplicity) then counter strike is a 9

  • 07.12.2007 4:35 PM PDT

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