- last post: 01.01.0001 12:00 AM PDT
Ok when i compile my map my ground texture (Witch in 3ds max 7 looks fine) Is all fricked up and looks like a rainbow with numbers and letter all over the place. I have no clue how to fix this and ive tryed lots of tuts but they all say to do the same thing. Please if you know why it dose this or how to fix it please tell me thanks.