- last post: 01.01.0001 12:00 AM PDT
Lockout is only reall good for BTB slayer, because it cuts down on people hording the power weapons for too long, anything esle it comes down to who has what gun. Whith a good line-up of players, foundation is usually mediocre, and Ascension is best for LANs and customs because on Live everyone doesn't care if they screw you over. Waterworks was a nice try, but everything moves around the edges, leaving a huge void in the middle except for snipers. Headlong's good, but the defence only has to watch a few spots to guard their objective, and for some reason, you don't get slayer on Headlong a lot. I like Terminal, but it has a bit of a learning curve. If you're team mates suck, or stall early in the game it will cost you. Zanzibar's good too, but the Superbounce is an issue, and again, if you're team mates stall, it'll cost you. That and there isn't a whole lot of options if you want to get sneaky. There's prettymuch just the invisi tower. I think Last Resort might fix some of that though. I alread really like what they've done with High Ground, so things look good.