- last post: 01.01.0001 12:00 AM PDT
Posted by: Zach The One
Posted by: ExaltedRage05
Posted by: PARKER1
"I look at it like this, if it the tactic makes gives you a complete 100% upper hand on the other player then it's cheating."
You are cheating because the average gamer can not bxr or double shot-you will have the upper hand if you are doing this and the other player is not.
This sort of logic, as it is presented, doesn't make any sense. This claims that a player that has the upper hand is automatically cheating, which is false. The distinction is drawn in the manner of how the upper hand is gained.
At no point should you ever have a 100% advantage, that's real cheating. The only thing thats borderline is super bouncing, where you can give yourself a probability of winning pretty close to 100%.
There's nothing wrong with a spawn trap. It's just teamwork. And it's teamwork to get out of it too.
You make a good point. Even so, it doesn't matter how much of an advantage you have, it's how you gained that advantage. This also applies to disadvantages. Say that you modded your Xbox so that you could only move at 50% speed and you couldn't look left, you had to spin to the right all of the time. This is still cheating. Superbouncing isn't a clear-cut advantage either, being at the top of the world doesn't mean much if you have an SMG. If the superbouncer is holding the skull, that's a different matter.
But let's say you had a rocket launcher and a sniper rifle, and the enemy had a single magnum. Your chances of winning in most terrain are going to be nearly 100%, except if he somehow sneaks up on you. If you put yourself in a favorable position, it's nearly impossible for the guy with the magnum to win. That is nearly a 100% advantage, but it isn't cheating.
It doesn't matter if a glitch requires teamwork to pull off, it is still a glitch. The only real meaning your statement has is that forcing a spawn is directly related and comes about from holding good positions on the map, something that the game designer's intended. Therefore, it is reasonable to assume that forcing a spawn is well within the intent of the game designer and is not a glitch (I had to talk myself through that one before I understood it :P ).