- last post: 01.01.0001 12:00 AM PDT
The custom gametypes in Halo 1 was good and all, but could it be taken a step further in Halo 2?
IE, you can create your own spawn points for players, weapons, and power ups; create different sides with different properties (Elites with 150% health but 50% speed versus MCs); limiting what weapons can be picked up by each side; turning on/off certain weapon properties like lock-on; greater weapon set customization, and the like?