Halo 2 Forum
This topic has moved here: Subject: really what is a good player
  • Subject: really what is a good player
Subject: really what is a good player
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i just want to know what you think is a good player...

  • 08.06.2007 11:32 AM PDT

Posted by: ICEMAN ASSASS1N
Kevin's post = breath of fresh air.
Take it from this guy people, he knows what he's talking about.

Second accounts are NOT cheating:
http://www.bungie.net/News/content.aspx?cid=13824

A good player to me is someone who is constantly aware of their surroundings. They always know where their cover is, where each weapon is and how long it is until power ups respawn. They always know where the other team is and can predict their movments and force them into certian situations that make it beneficial to that player.

A good player is also someone who is a team player, someone who dosent care about their personal stats as long as his team wins. He never cares about himself and he is always available to help his teammates.

  • 08.06.2007 12:06 PM PDT

Check it when i spit it, Lick it how i writ it

a good player knows what to do at the right time.

  • 08.06.2007 12:16 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

A player who has mastered every weapon and every map. Also a player who knows who to win in any situation.

[Edited on 08.06.2007 12:31 PM PDT]

  • 08.06.2007 12:30 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I think of a good player as someone who, more than anything, raises the morale of the team, even in losing situations. They have the ability to call out maps like the back of their hand, and can drill a few shots into someone without the passionate desire to finish them off for themselves. A good TEAM player desires assists over kills.

A good player, based on individual skill, always has a strategy for whatever situation he/she's in. They can manipulate where their opponents are by placing shots or grenades specifically, forcing them into corners or off the map, or even out into the open. Knowing how to button-glitch and stick someone well doesn't make you a good player. Manipulating them so that they're reacting to YOU makes you a good player.

Make the opponents cry themselves to sleep, then say, "Good game," and you're a good player.

  • 08.06.2007 12:55 PM PDT